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Make walls repair 50% of their health per wall item used.


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It taking 3 walls to repair a broken wall when hammering it and placing an new one would be the same result is basically theft. It should just repair back to it's original 50% health state without needing to hammer it.

Same should apply for using 1 wall item on a existing wall to make a full HP tall wall which often look very nice.

As Walls are mostly used for decoration I think this would be a good QoL without impacting gameplay at all.

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