splorange Posted October 14, 2022 Share Posted October 14, 2022 The new damage taken modifier is a great addition to the game for both new and experienced players alike, it allows all types of players to either make the game easier or more challenging depending on their preference, I love seeing new features that give newer players a better opportunity to learn the game. While this new feature is great, I would like it to be expanded a bit further instead of having the modifier only allowing you to increase or decrease the damage by 35%, it would be great to be able to increase or decrease the damage by 25% and 50%, and then having an option for taking 100% extra damage. A simple change that I think would go a long way for all types of players and should grant a surprising amount of gameplay variation from this one modifier. Link to comment https://forums.kleientertainment.com/forums/topic/143818-expansion-of-the-damage-taken-modifier/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.