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Put the story traits on different asteroids than the starting one in spaced out?


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I'm mostly talking about the somnium synthesizer when I say that. Its a bit crowded already on the starting asteroid, and it kind of makes sense for the player to be somewhat encouraged to have a handful of duplicants keeping up the somnium synthesizer as an incentive to set up permanent camp on a planetoid.

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yeah, fully agreed!

on top of that, I'd suggest to make it appear on one of N asteroids at random, so the player wouldn't know at cycle 0 where the POI is. I'd love to see more encouragement to explore the space, land and scout other planets, not to make everything predictable.

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