Primalflower Posted September 27, 2022 Share Posted September 27, 2022 I'm mostly talking about the somnium synthesizer when I say that. Its a bit crowded already on the starting asteroid, and it kind of makes sense for the player to be somewhat encouraged to have a handful of duplicants keeping up the somnium synthesizer as an incentive to set up permanent camp on a planetoid. Link to comment https://forums.kleientertainment.com/forums/topic/143393-put-the-story-traits-on-different-asteroids-than-the-starting-one-in-spaced-out/ Share on other sites More sharing options...
pether Posted September 28, 2022 Share Posted September 28, 2022 yeah, fully agreed! on top of that, I'd suggest to make it appear on one of N asteroids at random, so the player wouldn't know at cycle 0 where the POI is. I'd love to see more encouragement to explore the space, land and scout other planets, not to make everything predictable. Link to comment https://forums.kleientertainment.com/forums/topic/143393-put-the-story-traits-on-different-asteroids-than-the-starting-one-in-spaced-out/#findComment-1599652 Share on other sites More sharing options...
Primalflower Posted September 28, 2022 Author Share Posted September 28, 2022 mission accomplished! Link to comment https://forums.kleientertainment.com/forums/topic/143393-put-the-story-traits-on-different-asteroids-than-the-starting-one-in-spaced-out/#findComment-1599730 Share on other sites More sharing options...
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