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so basically like i'm trying to make my first mod cuz i'm new to this but when i was testing the mod i realized that it didn't let me play with the mod on i was like bro wtf, and like i wnated to make the mod so that me and my little brother could play together i do not know what the issue was since i am kind of dumb and don't know how to code that well so i need some help so that i can play with my little brother

 

Did you happen to follow the video tutorial by warriorspath by any chance? My best guess would be it's a filename issue. They have to be exactly the same, from the character folders (including the ghost folder), to within the "[character]_none.lua" file, and make sure the SCML file is named the same too. So for example, my character is named "capn". I had to make sure everything was named "capn" (or CAPN if it needed uppercase).

Edited by Garamonde
  • Thanks 1

no i was following a tutorial by Sümi and i made sure that everything was named correctly i know since it only happened after i tried to update image files

i'm thinking it has something to do with my image files but i'm not sure

Hm, try uploading your crash log here right after the game gives you the error. That can usually be found under Documents > Klei > DoNotStarveTogether > client_log.txt (if you're using a Windows computer that is). That way we can hopefully see what the actual problem is.

 

  • Thanks 1

ok

[00:00:00]: 
System Memory:
    Memory Load: 75%
    Available Physical Memory: 4012m/16230m
    Available Page File: 7854m/28518m
    Available Virtual Memory: 134213455m/134217727m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 33m
    Working Set Size: 33m
    Quota Peak Page Pool Usage: 251k
    Quota Page Pool Usage: 249k
    Quota Peak Non Paged Pool Usage:18k
    Quota Non Paged Pool Usage: 18k
    Page File Usage: 6m
    Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 522521
[00:00:00]: Current time: Sat Oct 01 19:23:03 2022

[00:00:00]: Don't Starve Together: 522521 WIN32_STEAM
[00:00:00]: Build Date: 1389
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:01]: Steam AppBuildID: 9491648
[00:00:01]: ....Done
[00:00:01]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/899380249/ 
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (23024)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: Mounting file system databundles/klump.zip successful.
[00:00:01]: Mounting file system databundles/shaders.zip successful.
[00:00:01]: Mounting file system databundles/fonts.zip successful.
[00:00:01]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:01]: Mounting file system databundles/bigportraits.zip successful.
[00:00:01]: Mounting file system databundles/images.zip successful.
[00:00:01]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Texture Streaming: DISABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:01:11]: ProfileIndex:7.50
[00:01:11]: THREAD - started 'RenderThread' (17540)
[00:01:11]: THREAD - started 'SimUpdateThread' (11864)
[00:01:12]: [Connect] PendingConnection::Reset(true)
[00:01:12]: THREAD - started 'Ping Job Thread' (14088)
[00:01:12]: Platform: 1
[00:01:12]: Network tick rate: U=15(2), D=0
[00:01:12]: Authorized application D:\SteamLibrary\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:01:12]: WindowsFirewall - Application already authorized
[00:01:12]: THREAD - started 'StreamInput' (5252)
[00:01:12]: loaded ping_cache
[00:01:12]: Offline user ID: OU_76561198859645977
[00:01:12]: Cached userid loaded:
[00:01:12]: SteamID: 76561198859645977
[00:01:12]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Home
    version                   10.0.19043
    platformSpecific          SP 0.0
    architecture              64 bits
  CPU                       
    clockSpeed                2201
    name                      Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
    manufacturer              GenuineIntel
    numCores                  6
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM                       
    megsOfRam                 16384
  GPU                       
    megsOfRam                 4095
    videoModeDescription      
    name                      NVIDIA GeForce GTX 1060
    driverVersion             26.21.14.3648
    driverDate                20190926000000.000000-000
    refreshRate               0

[00:01:12]: cGame::InitializeOnMainThread
[00:01:12]: THREAD - started 'AsynTextureLoadthread' (19492)
[00:01:12]: WindowManager::Initialize
[00:01:12]: THREAD - started 'AsynTextureLoadthread' (20336)
[00:01:12]: CreateWindow: Requesting 1920,1051 - 5/6/5 - -1/-1/-1 - 0
[00:01:12]: CreateEGLContext: 12 configs found
[00:01:12]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:01:12]:      1: 8/8/8 -  0/16/ 0 - 0
[00:01:12]:      2: 8/8/8 -  0/24/ 0 - 0
[00:01:12]:      3: 8/8/8 -  0/24/ 8 - 0
[00:01:12]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:01:12]:      5: 5/5/5 -  0/16/ 0 - 0
[00:01:12]:      6: 5/5/5 -  0/24/ 0 - 0
[00:01:12]:      7: 5/5/5 -  0/24/ 8 - 0
[00:01:12]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:01:12]:      9: 8/8/8 -  8/16/ 0 - 0
[00:01:12]:     10: 8/8/8 -  8/24/ 0 - 0
[00:01:12]:     11: 8/8/8 -  8/24/ 8 - 0
[00:01:12]: RestoreWindowPosition
[00:01:12]:    Saved Client Pos (0 x 29)
[00:01:12]:    Adjusted Window Pos (-9 x -9)
[00:01:12]: EnsureWindowOnScreen
[00:01:12]:    All good.
[00:01:13]: GLInfo
[00:01:13]: ~~~~~~
[00:01:13]: GL_VENDOR: Google Inc.
[00:01:13]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060)
[00:01:13]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:01:13]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:01:13]: THREAD - started 'WindowsInputManager' (12224)
[00:01:13]: OpenGL extensions (19, 19):
[00:01:13]: GL_ANGLE_depth_texture
[00:01:13]: GL_ANGLE_framebuffer_blit
[00:01:13]: GL_ANGLE_framebuffer_multisample
[00:01:13]: GL_ANGLE_instanced_arrays
[00:01:13]: GL_ANGLE_pack_reverse_row_order
[00:01:13]: GL_ANGLE_texture_compression_dxt3
[00:01:13]: GL_ANGLE_texture_compression_dxt5
[00:01:13]: GL_ANGLE_texture_usage
[00:01:13]: GL_ANGLE_translated_shader_source
[00:01:13]: GL_EXT_read_format_bgra
[00:01:13]: GL_EXT_robustness
[00:01:13]: GL_EXT_texture_compression_dxt1
[00:01:13]: GL_EXT_texture_format_BGRA8888
[00:01:13]: GL_EXT_texture_storage
[00:01:13]: GL_OES_get_program_binary
[00:01:13]: GL_OES_packed_depth_stencil
[00:01:13]: GL_OES_rgb8_rgba8
[00:01:13]: GL_OES_standard_derivatives
[00:01:13]: GL_OES_texture_npot
[00:01:13]: GL_MAX_TEXTURE_SIZE = 16384
[00:01:13]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:01:13]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:01:13]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:01:13]: GL_MAX_VARYING_VECTORS = 10
[00:01:13]: GL_MAX_VERTEX_ATTRIBS = 16
[00:01:13]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:01:13]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:01:13]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:01:13]: 4 compressed texture formats
[00:01:13]: texture format 0x83f0
[00:01:13]: texture format 0x83f1
[00:01:13]: texture format 0x83f2
[00:01:13]: texture format 0x83f3
[00:01:14]: Renderer initialize: Okay
[00:01:16]: AnimManager initialize: Okay
[00:01:16]: Buffers initialize: Okay
[00:01:16]: cDontStarveGame::DoGameSpecificInitialize()
[00:01:16]: GameSpecific initialize: Okay
[00:01:16]: cGame::StartPlaying
[00:01:16]: AppVersion::GetArchitecture() x64
[00:01:16]: LOADING LUA
[00:01:16]: DoLuaFile scripts/main.lua
[00:01:16]: DoLuaFile loading buffer scripts/main.lua
[00:01:19]:   taskgrouplist:    default    Together    
[00:01:19]:   taskgrouplist:    classic    Classic    
[00:01:19]:   taskgrouplist:    cave_default    Underground    
[00:01:19]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:01:19]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:01:19]: Running main.lua
    
[00:01:19]: loaded modindex    
[00:01:19]: WARNING: icon paths for mod clubpenguinmastermod (clubpenguinmaster2064) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex".
Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.    
[00:01:19]: ModIndex: Beginning normal load sequence.
    
[00:01:20]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:01:34]: LOADING LUA SUCCESS
[00:01:35]: PlayerDeaths could not load morgue    
[00:01:35]: PlayerHistory could not load player_history    
[00:01:35]: ServerPreferences loaded server_preferences    2    
[00:01:35]: ConsoleScreenSettings could not load consolescreen    
[00:01:35]: bloom_enabled    true    
[00:01:35]: EnableShadeRenderer:     true    
[00:01:35]: loaded shardsaveindex    
[00:01:35]: OnFilesLoaded()    
[00:01:35]: OnUpdatePurchaseStateComplete    
[00:01:35]: Klump load on boot started.    
[00:01:35]: Klump files loaded:     0    
[00:01:39]:     Load FE    
[00:01:47]:     Load FE: done    
[00:01:47]: THREAD - started 'FilesExistAsyncThread' (3232)
[00:01:47]: FilesExistAsyncThread started (20813 files)...
[00:01:47]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/899380249/client_save/blocklist.txt (Failure)
[00:01:47]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/899380249/client_save/adminlist.txt (Failure)
[00:01:47]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/899380249/client_save/whitelist.txt (Failure)
[00:01:47]: [MOTD] Downloading info from   https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=MX&lang=english&version=522521  
[00:01:47]: SimLuaProxy::QueryServer()
[00:01:47]: Check for write access: TRUE
[00:01:47]: Check for read access: TRUE
[00:01:47]: Available disk space for save files: 12426 MB
[00:01:47]: ModIndex: Load sequence finished successfully.    
[00:01:47]: Reset() returning
[00:01:47]: FMOD detected a new audio device and set audio to the current default device.
[00:01:50]: [MOTD] Done Loading.    
[00:01:50]: [MOTD] Downloading image for box7 from https://klei-motd.klei.com/dst/wicker/steam/en/wickerbottom_motd_Orna_80e2d.tex
[00:01:50]: Do AutoLogin    
[00:01:50]: [Steam] Auth Session Ticket requested...
[00:01:50]: [Steam] Got Auth Session Ticket
[00:01:51]: [MOTD] MOTDImageLoader: Downloaded image: ../data/images/motd_box7.tex
[00:01:51]: [200] Account Communication Success (3)
[00:01:51]: Logging in as KU_D_MGSQ7p
[00:01:53]: saved APP:Klei//DoNotStarveTogether/899380249/client_save/pricing_cache
[00:01:53]: There is no active event to get the status of.
[00:01:53]: could not load pending_keyvalues_prod
[00:01:54]: loaded inventory_cache_prod
[00:01:54]: using inventory state token from cached file
[00:01:54]: saved APP:Klei//DoNotStarveTogether/899380249/client_save/inventory_cache_prod
[00:01:54]: saved APP:Klei//DoNotStarveTogether/899380249/client_save/inventory_cache_prod_sig
[00:02:25]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:26]: Friends are currently playing in 0 games(s)!
[00:02:26]: You belong to 1 clan(s)!
[00:02:26]: Downloaded server listings - chunk 0 (US): 1543 filtered completed: 711
[00:02:26]: Downloaded server listings - chunk 1 (EU): 731 filtered completed: 1142
[00:02:29]: Downloaded server listings - chunk 2 (Sing): 5947 filtered completed: 6731
[00:02:36]: Getting top mod details...
[00:02:36]: Frontend-Unloading mod 'all'.    
[00:02:36]: FrontendLoadMod    clubpenguinmastermod    
[00:02:36]: Could not load mod_config_data/modconfiguration_clubpenguinmastermod    
[00:02:36]: Fontend-Loading mod: clubpenguinmastermod (clubpenguinmaster2064) Version:8.19.11    
[00:02:36]: Mod: clubpenguinmastermod (clubpenguinmaster2064)    Loading modservercreationmain.lua    
[00:02:36]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Mod had no modservercreationmain.lua. Skipping.    
[00:02:36]: Mod: clubpenguinmastermod (clubpenguinmaster2064)    Loading modworldgenmain.lua    
[00:02:36]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Mod had no modworldgenmain.lua. Skipping.    
[00:02:36]: GOT top mod details...50
[00:02:45]: Could not load mod_config_data/modconfiguration_clubpenguinmastermod    
[00:02:45]: Network tick rate: U=15(2), D=0
[00:02:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:45]: About to start a server with the following settings:
[00:02:45]:   Dedicated: false
[00:02:45]:   Online: true
[00:02:45]:   Passworded: false
[00:02:45]:   ServerPort: 10999
[00:02:45]:   SteamAuthPort: 8766
[00:02:45]:   SteamMasterServerPort: 27016
[00:02:45]:   ClanID: false
[00:02:45]:   ClanOnly: false
[00:02:45]:   ClanAdmin: false
[00:02:45]:   LanOnly: false
[00:02:45]:   FriendsOnly: false
[00:02:45]:   EnableAutosaver: true
[00:02:45]:   EncodeUserPath: true
[00:02:45]:   PVP: false
[00:02:45]:   MaxPlayers: 6
[00:02:45]:   GameMode: survival
[00:02:45]:   OverridenDNS: 
[00:02:45]:   PauseWhenEmpty: true
[00:02:45]:   IdleTimeout: 1800s
[00:02:45]:   VoteEnabled: false
[00:02:45]:   InternetBroadcasting: true
[00:02:45]:   Intent: social
[00:02:45]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:02:45]: Could not load mod_config_data/modconfiguration_clubpenguinmastermod    
[00:02:45]: Online Server Started on port: 10999
[00:02:45]: SUCCESS: Loaded modoverrides.lua    
[00:02:45]: Found a level data override file with these contents:    
[00:02:45]:     K:     desc     V:     The standard Don't Starve experience.    
[00:02:45]:     K:     hideminimap     V:     false    
[00:02:45]:     K:     id     V:     SURVIVAL_TOGETHER    
[00:02:45]:     K:     location     V:     forest    
[00:02:45]:     K:     max_playlist_position     V:     999    
[00:02:45]:     K:     min_playlist_position     V:     0    
[00:02:45]:     K:     name     V:     Standard Forest    
[00:02:45]:     K:     numrandom_set_pieces     V:     4    
[00:02:45]:     K:     override_level_string     V:     false    
[00:02:45]:     K:     overrides     V:     table: 000000004847BE60    
[00:02:45]:         K:     alternatehunt     V:     default    
[00:02:45]:         K:     angrybees     V:     default    
[00:02:45]:         K:     antliontribute     V:     default    
[00:02:45]:         K:     autumn     V:     default    
[00:02:45]:         K:     bananabush_portalrate     V:     default    
[00:02:45]:         K:     bats_setting     V:     default    
[00:02:45]:         K:     bearger     V:     default    
[00:02:45]:         K:     beefalo     V:     default    
[00:02:45]:         K:     beefaloheat     V:     default    
[00:02:45]:         K:     beequeen     V:     default    
[00:02:45]:         K:     bees     V:     default    
[00:02:45]:         K:     bees_setting     V:     default    
[00:02:45]:         K:     berrybush     V:     default    
[00:02:45]:         K:     birds     V:     default    
[00:02:45]:         K:     boons     V:     default    
[00:02:45]:         K:     branching     V:     default    
[00:02:45]:         K:     brightmarecreatures     V:     default    
[00:02:45]:         K:     bunnymen_setting     V:     default    
[00:02:45]:         K:     butterfly     V:     default    
[00:02:45]:         K:     buzzard     V:     default    
[00:02:45]:         K:     cactus     V:     default    
[00:02:45]:         K:     cactus_regrowth     V:     default    
[00:02:45]:         K:     carrot     V:     default    
[00:02:45]:         K:     carrots_regrowth     V:     default    
[00:02:45]:         K:     catcoon     V:     default    
[00:02:45]:         K:     catcoons     V:     default    
[00:02:45]:         K:     chess     V:     default    
[00:02:45]:         K:     cookiecutters     V:     default    
[00:02:45]:         K:     crabking     V:     default    
[00:02:45]:         K:     crow_carnival     V:     default    
[00:02:45]:         K:     day     V:     default    
[00:02:45]:         K:     deciduousmonster     V:     default    
[00:02:45]:         K:     deciduoustree_regrowth     V:     default    
[00:02:45]:         K:     deerclops     V:     default    
[00:02:45]:         K:     dragonfly     V:     default    
[00:02:45]:         K:     dropeverythingondespawn     V:     default    
[00:02:45]:         K:     evergreen_regrowth     V:     default    
[00:02:45]:         K:     extrastartingitems     V:     default    
[00:02:45]:         K:     eyeofterror     V:     default    
[00:02:45]:         K:     fishschools     V:     default    
[00:02:45]:         K:     flint     V:     default    
[00:02:45]:         K:     flowers     V:     default    
[00:02:45]:         K:     flowers_regrowth     V:     default    
[00:02:45]:         K:     frograin     V:     default    
[00:02:45]:         K:     frogs     V:     default    
[00:02:45]:         K:     fruitfly     V:     default    
[00:02:45]:         K:     gnarwail     V:     default    
[00:02:45]:         K:     goosemoose     V:     default    
[00:02:45]:         K:     grass     V:     default    
[00:02:45]:         K:     grassgekkos     V:     default    
[00:02:45]:         K:     hallowed_nights     V:     default    
[00:02:45]:         K:     has_ocean     V:     true    
[00:02:45]:         K:     hound_mounds     V:     default    
[00:02:45]:         K:     houndmound     V:     default    
[00:02:45]:         K:     hounds     V:     default    
[00:02:45]:         K:     hunt     V:     default    
[00:02:45]:         K:     keep_disconnected_tiles     V:     true    
[00:02:45]:         K:     klaus     V:     default    
[00:02:45]:         K:     krampus     V:     default    
[00:02:45]:         K:     layout_mode     V:     LinkNodesByKeys    
[00:02:45]:         K:     liefs     V:     default    
[00:02:45]:         K:     lightcrab_portalrate     V:     default    
[00:02:45]:         K:     lightning     V:     default    
[00:02:45]:         K:     lightninggoat     V:     default    
[00:02:45]:         K:     loop     V:     default    
[00:02:45]:         K:     lureplants     V:     default    
[00:02:45]:         K:     malbatross     V:     default    
[00:02:45]:         K:     marshbush     V:     default    
[00:02:45]:         K:     merm     V:     default    
[00:02:45]:         K:     merms     V:     default    
[00:02:45]:         K:     meteorshowers     V:     default    
[00:02:45]:         K:     meteorspawner     V:     default    
[00:02:45]:         K:     moles     V:     default    
[00:02:45]:         K:     moles_setting     V:     default    
[00:02:45]:         K:     monkeytail_portalrate     V:     default    
[00:02:45]:         K:     moon_berrybush     V:     default    
[00:02:45]:         K:     moon_bullkelp     V:     default    
[00:02:45]:         K:     moon_carrot     V:     default    
[00:02:45]:         K:     moon_fissure     V:     default    
[00:02:45]:         K:     moon_fruitdragon     V:     default    
[00:02:45]:         K:     moon_hotspring     V:     default    
[00:02:45]:         K:     moon_rock     V:     default    
[00:02:45]:         K:     moon_sapling     V:     default    
[00:02:45]:         K:     moon_spider     V:     default    
[00:02:45]:         K:     moon_spiders     V:     default    
[00:02:45]:         K:     moon_starfish     V:     default    
[00:02:45]:         K:     moon_tree     V:     default    
[00:02:45]:         K:     moon_tree_regrowth     V:     default    
[00:02:45]:         K:     mosquitos     V:     default    
[00:02:45]:         K:     mushroom     V:     default    
[00:02:45]:         K:     mutated_hounds     V:     default    
[00:02:45]:         K:     no_joining_islands     V:     true    
[00:02:45]:         K:     no_wormholes_to_disconnected_tiles     V:     true    
[00:02:45]:         K:     ocean_bullkelp     V:     default    
[00:02:45]:         K:     ocean_seastack     V:     ocean_default    
[00:02:45]:         K:     ocean_shoal     V:     default    
[00:02:45]:         K:     ocean_waterplant     V:     ocean_default    
[00:02:45]:         K:     ocean_wobsterden     V:     default    
[00:02:45]:         K:     palmcone_seed_portalrate     V:     default    
[00:02:45]:         K:     palmconetree     V:     default    
[00:02:45]:         K:     palmconetree_regrowth     V:     default    
[00:02:45]:         K:     penguins     V:     default    
[00:02:45]:         K:     penguins_moon     V:     default    
[00:02:45]:         K:     perd     V:     default    
[00:02:45]:         K:     petrification     V:     default    
[00:02:45]:         K:     pigs     V:     default    
[00:02:45]:         K:     pigs_setting     V:     default    
[00:02:45]:         K:     pirateraids     V:     default    
[00:02:45]:         K:     ponds     V:     default    
[00:02:45]:         K:     portal_spawnrate     V:     default    
[00:02:45]:         K:     powder_monkey_portalrate     V:     default    
[00:02:45]:         K:     prefabswaps_start     V:     default    
[00:02:45]:         K:     rabbits     V:     default    
[00:02:45]:         K:     rabbits_setting     V:     default    
[00:02:45]:         K:     reeds     V:     default    
[00:02:45]:         K:     reeds_regrowth     V:     default    
[00:02:45]:         K:     regrowth     V:     default    
[00:02:45]:         K:     roads     V:     default    
[00:02:45]:         K:     rock     V:     default    
[00:02:45]:         K:     rock_ice     V:     default    
[00:02:45]:         K:     saltstack_regrowth     V:     default    
[00:02:45]:         K:     sapling     V:     default    
[00:02:45]:         K:     season_start     V:     default    
[00:02:45]:         K:     seasonalstartingitems     V:     default    
[00:02:45]:         K:     shadowcreatures     V:     default    
[00:02:45]:         K:     sharks     V:     default    
[00:02:45]:         K:     spawnprotection     V:     default    
[00:02:45]:         K:     specialevent     V:     default    
[00:02:45]:         K:     spider_warriors     V:     default    
[00:02:45]:         K:     spiderqueen     V:     default    
[00:02:45]:         K:     spiders     V:     default    
[00:02:45]:         K:     spiders_setting     V:     default    
[00:02:45]:         K:     spring     V:     default    
[00:02:45]:         K:     squid     V:     default    
[00:02:45]:         K:     start_location     V:     default    
[00:02:45]:         K:     summer     V:     default    
[00:02:45]:         K:     summerhounds     V:     default    
[00:02:45]:         K:     tallbirds     V:     default    
[00:02:45]:         K:     task_set     V:     default    
[00:02:45]:         K:     tentacles     V:     default    
[00:02:45]:         K:     terrariumchest     V:     default    
[00:02:45]:         K:     touchstone     V:     default    
[00:02:45]:         K:     trees     V:     default    
[00:02:45]:         K:     tumbleweed     V:     default    
[00:02:45]:         K:     twiggytrees_regrowth     V:     default    
[00:02:45]:         K:     walrus     V:     default    
[00:02:45]:         K:     walrus_setting     V:     default    
[00:02:45]:         K:     wasps     V:     default    
[00:02:45]:         K:     weather     V:     default    
[00:02:45]:         K:     wildfires     V:     default    
[00:02:45]:         K:     winter     V:     default    
[00:02:45]:         K:     winterhounds     V:     default    
[00:02:45]:         K:     winters_feast     V:     default    
[00:02:45]:         K:     wobsters     V:     default    
[00:02:45]:         K:     world_size     V:     default    
[00:02:45]:         K:     wormhole_prefab     V:     wormhole    
[00:02:45]:         K:     year_of_the_beefalo     V:     default    
[00:02:45]:         K:     year_of_the_carrat     V:     default    
[00:02:45]:         K:     year_of_the_catcoon     V:     default    
[00:02:45]:         K:     year_of_the_gobbler     V:     default    
[00:02:45]:         K:     year_of_the_pig     V:     default    
[00:02:45]:         K:     year_of_the_varg     V:     default    
[00:02:45]:     K:     random_set_pieces     V:     table: 000000004847BFA0    
[00:02:45]:         K:     1     V:     Sculptures_2    
[00:02:45]:         K:     2     V:     Sculptures_3    
[00:02:45]:         K:     3     V:     Sculptures_4    
[00:02:45]:         K:     4     V:     Sculptures_5    
[00:02:45]:         K:     5     V:     Chessy_1    
[00:02:45]:         K:     6     V:     Chessy_2    
[00:02:45]:         K:     7     V:     Chessy_3    
[00:02:45]:         K:     8     V:     Chessy_4    
[00:02:45]:         K:     9     V:     Chessy_5    
[00:02:45]:         K:     10     V:     Chessy_6    
[00:02:45]:         K:     11     V:     Maxwell1    
[00:02:45]:         K:     12     V:     Maxwell2    
[00:02:45]:         K:     13     V:     Maxwell3    
[00:02:45]:         K:     14     V:     Maxwell4    
[00:02:45]:         K:     15     V:     Maxwell6    
[00:02:45]:         K:     16     V:     Maxwell7    
[00:02:45]:         K:     17     V:     Warzone_1    
[00:02:45]:         K:     18     V:     Warzone_2    
[00:02:45]:         K:     19     V:     Warzone_3    
[00:02:45]:     K:     required_prefabs     V:     table: 000000004847BFF0    
[00:02:45]:         K:     1     V:     multiplayer_portal    
[00:02:45]:     K:     required_setpieces     V:     table: 000000004847C090    
[00:02:45]:         K:     1     V:     Sculptures_1    
[00:02:45]:         K:     2     V:     Maxwell5    
[00:02:45]:     K:     settings_desc     V:     The standard Don't Starve experience.    
[00:02:45]:     K:     settings_id     V:     SURVIVAL_TOGETHER    
[00:02:45]:     K:     settings_name     V:     Standard Forest    
[00:02:45]:     K:     substitutes     V:     table: 000000004847B2D0    
[00:02:45]:     K:     version     V:     4    
[00:02:45]:     K:     worldgen_desc     V:     The standard Don't Starve experience.    
[00:02:45]:     K:     worldgen_id     V:     SURVIVAL_TOGETHER    
[00:02:45]:     K:     worldgen_name     V:     Standard Forest    
[00:02:45]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:02:45]: Overwriting savedata with level data file.    
[00:02:45]: Not applying world gen overrides.    
[00:02:45]: Collecting garbage...
[00:02:45]: lua_gc took 0.10 seconds
[00:02:45]: ~ShardLuaProxy()
[00:02:45]: ~cEventLeaderboardProxy()
[00:02:45]: ~ItemServerLuaProxy()
[00:02:45]: ~InventoryLuaProxy()
[00:02:45]: ~NetworkLuaProxy()
[00:02:45]: ~SimLuaProxy()
[00:02:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:45]: FilesExistAsyncThread aborted.
[00:02:45]: ... FilesExistAsyncThread complete
[00:02:46]: lua_close took 0.29 seconds
[00:02:46]: ReleaseAll
[00:02:46]: ReleaseAll Finished
[00:02:46]: cGame::StartPlaying
[00:02:46]: AppVersion::GetArchitecture() x64
[00:02:46]: LOADING LUA
[00:02:46]: DoLuaFile scripts/main.lua
[00:02:46]: DoLuaFile loading buffer scripts/main.lua
[00:02:46]:   taskgrouplist:    default    Together    
[00:02:46]:   taskgrouplist:    classic    Classic    
[00:02:46]:   taskgrouplist:    cave_default    Underground    
[00:02:46]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:02:46]:   taskgrouplist:    quagmire_taskset    The Gorge    
[00:02:46]: Running main.lua
    
[00:02:46]: loaded modindex    
[00:02:46]: WARNING: icon paths for mod clubpenguinmastermod (clubpenguinmaster2064) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex".
Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.    
[00:02:46]: ModIndex: Beginning normal load sequence.
    
[00:02:46]: SUCCESS: Loaded modoverrides.lua    
[00:02:46]: modoverrides.lua enabling clubpenguinmastermod    
[00:02:46]: ModIndex:GetModsToLoad inserting moddir,     clubpenguinmastermod    
[00:02:46]: Could not load mod_config_data/modconfiguration_clubpenguinmastermod    
[00:02:46]: ModIndex:SetTempModConfigData    
[00:02:46]: Could not load mod_config_data/modconfiguration_clubpenguinmastermod_CLIENT    
[00:02:46]: Loading mod: clubpenguinmastermod (clubpenguinmaster2064) Version:8.19.11    
[00:02:46]: applying configuration_options from modoverrides.lua to mod clubpenguinmastermod    
[00:02:46]: Mod: clubpenguinmastermod (clubpenguinmaster2064)    Loading modworldgenmain.lua    
[00:02:46]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Mod had no modworldgenmain.lua. Skipping.    
[00:02:46]: Mod: clubpenguinmastermod (clubpenguinmaster2064)    Loading modmain.lua    
[00:02:47]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:02:47]: LOADING LUA SUCCESS
[00:02:48]: PlayerDeaths could not load morgue    
[00:02:48]: PlayerHistory could not load player_history    
[00:02:48]: ServerPreferences loaded server_preferences    2    
[00:02:48]: ConsoleScreenSettings could not load consolescreen    
[00:02:48]: bloom_enabled    true    
[00:02:48]: EnableShadeRenderer:     true    
[00:02:48]: OnFilesLoaded()    
[00:02:48]: OnUpdatePurchaseStateComplete    
[00:02:48]: Loading world: session/03A36543F6AA0395/0000000004    
[00:02:48]: Save file is at version 5.12    
[00:02:48]: Klump load on boot started.    
[00:02:48]: Klump files loaded:     0    
[00:02:48]:     Unload FE    
[00:02:48]:     Unload FE done    
[00:03:13]: Mod: clubpenguinmastermod (clubpenguinmaster2064)    Registering prefabs    
[00:03:13]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Registering prefab file: prefabs/clubpenguinmaster2064    
[00:03:13]: Mod: clubpenguinmastermod (clubpenguinmaster2064)        clubpenguinmaster2064    
[00:03:13]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Registering prefab file: prefabs/clubpenguinmaster2064_none    
[00:03:13]: error calling LoadPrefabFile in mod clubpenguinmastermod (clubpenguinmaster2064): 
[string "scripts/util.lua"]:619: Could not find an asset matching anim/clubpenguinmaster2064.zip in any of the search paths.
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/util.lua(619,1) in function 'resolvefilepath'
        scripts/mainfunctions.lua(118,1) in function 'resolve_fn'
        scripts/mainfunctions.lua(106,1) in function 'RegisterPrefabsImpl'
        scripts/mainfunctions.lua(137,1) in function 'RegisterSinglePrefab'
        scripts/mainfunctions.lua(169,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(176,1)
        scripts/mods.lua(653,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(316,1) in function 'LoadAssets'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1322,1) in function 'callback'
        scripts/playerprofile.lua(1588,1) in function 'Set'
        scripts/playerprofile.lua(1432,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1430,1) in function 'Load'
        scripts/gamelogic.lua(1321,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1331,1)    
[00:03:13]: Disabling clubpenguinmastermod (clubpenguinmaster2064) because it had an error.    
[00:03:13]: [string "scripts/util.lua"]:619: Could not find an asset matching anim/clubpenguinmaster2064.zip in any of the search paths.
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/util.lua(619,1) in function 'resolvefilepath'
        scripts/mainfunctions.lua(118,1) in function 'resolve_fn'
        scripts/mainfunctions.lua(106,1) in function 'RegisterPrefabsImpl'
        scripts/mainfunctions.lua(137,1) in function 'RegisterSinglePrefab'
        scripts/mainfunctions.lua(169,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(176,1)
        scripts/mods.lua(653,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(316,1) in function 'LoadAssets'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1322,1) in function 'callback'
        scripts/playerprofile.lua(1588,1) in function 'Set'
        scripts/playerprofile.lua(1432,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1430,1) in function 'Load'
        scripts/gamelogic.lua(1321,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1331,1)
[00:03:13]: [string "scripts/util.lua"]:619: Could not find an asset matching anim/clubpenguinmaster2064.zip in any of the search paths.
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/util.lua(619,1) in function 'resolvefilepath'
        scripts/mainfunctions.lua(118,1) in function 'resolve_fn'
        scripts/mainfunctions.lua(106,1) in function 'RegisterPrefabsImpl'
        scripts/mainfunctions.lua(137,1) in function 'RegisterSinglePrefab'
        scripts/mainfunctions.lua(169,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(176,1)
        scripts/mods.lua(653,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(316,1) in function 'LoadAssets'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(285,1) in function 'Load'
        scripts/gamelogic.lua(1322,1) in function 'callback'
        scripts/playerprofile.lua(1588,1) in function 'Set'
        scripts/playerprofile.lua(1432,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(1430,1) in function 'Load'
        scripts/gamelogic.lua(1321,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(1331,1)    
[00:03:13]: Mod: clubpenguinmastermod (clubpenguinmaster2064)      Registering default mod prefab    
[00:03:14]:     LOAD BE    
[00:03:37]:     LOAD BE: done    
[00:03:37]: Begin Session: 03A36543F6AA0395
[00:03:37]: saving to server_temp/server_save    
[00:03:38]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:03:38]: MiniMapComponent::AddAtlas( ../mods/clubpenguinmastermod/images/map_icons/clubpenguinmaster2064.xml )
[00:03:38]: Loading 20 new character(s)    
[00:03:39]: Total 20 character(s) loaded    
[00:03:40]: Loading Nav Grid    
[00:03:40]: World generated on build 522521 with save version: 5.12, using seed: 1663820081    
[00:03:40]: setting     summerlength    15    
[00:03:40]: setting     cavemoonphase    new    
[00:03:40]: setting     iscavefullmoon    false    
[00:03:40]: setting     isnightmaredawn    false    
[00:03:40]: setting     elapseddaysinseason    0    
[00:03:40]: setting     isfullmoon    false    
[00:03:40]: setting     moisture    16.499834060669    
[00:03:40]: setting     cavephase    day    
[00:03:40]: setting     iscavewaxingmoon    true    
[00:03:40]: setting     isnightmarewild    false    
[00:03:40]: setting     nightmaretimeinphase    0    
[00:03:40]: setting     precipitationrate    0    
[00:03:40]: setting     iswet    false    
[00:03:40]: setting     isnewmoon    false    
[00:03:40]: setting     precipitation    none    
[00:03:40]: setting     israining    false    
[00:03:40]: setting     isnightmarewarn    false    
[00:03:40]: setting     iswinter    false    
[00:03:40]: setting     season    autumn    
[00:03:40]: setting     remainingdaysinseason    20    
[00:03:40]: setting     winterlength    15    
[00:03:40]: setting     iscaveday    true    
[00:03:40]: setting     moistureceil    714.98480224609    
[00:03:40]: setting     isday    true    
[00:03:40]: setting     springlength    20    
[00:03:40]: setting     wetness    0    
[00:03:40]: setting     iscavedusk    false    
[00:03:40]: setting     isalterawake    false    
[00:03:40]: setting     isnightmarecalm    false    
[00:03:40]: setting     isnight    false    
[00:03:40]: setting     isdusk    false    
[00:03:40]: setting     isspring    false    
[00:03:40]: setting     isautumn    true    
[00:03:40]: setting     issnowing    false    
[00:03:40]: setting     iswaxingmoon    true    
[00:03:40]: setting     phase    day    
[00:03:40]: setting     snowlevel    0    
[00:03:40]: setting     issnowcovered    false    
[00:03:40]: setting     autumnlength    20    
[00:03:40]: setting     pop    0.023077181513279    
[00:03:40]: setting     nightmaretime    0    
[00:03:40]: setting     seasonprogress    0.5    
[00:03:40]: setting     moonphase    new    
[00:03:40]: setting     nightmarephase    none    
[00:03:40]: setting     cycles    0    
[00:03:40]: setting     timeinphase    0.27505874633789    
[00:03:40]: setting     iscavenight    false    
[00:03:40]: setting     iscavenewmoon    false    
[00:03:40]: setting     issummer    false    
[00:03:40]: setting     temperature    32.57822595094    
[00:03:40]: setting     time    0.13752937316895    
[00:03:52]: Reconstructing topology    
[00:03:52]:     ...Sorting points    
[00:03:52]:     ...Sorting edges    
[00:03:52]:     ...Connecting nodes    
[00:03:52]:     ...Validating connections    
[00:03:52]:     ...Housekeeping    
[00:03:52]:     ...Done!    
[00:03:52]: 1 uploads added to server. From server_temp
[00:03:52]: Telling Client our new session identifier: 03A36543F6AA0395
[00:03:52]: Check for write access: TRUE
[00:03:52]: Check for read access: TRUE
[00:03:52]: Available disk space for save files: 12427 MB
[00:03:52]: ModIndex: Load sequence finished successfully.    
[00:03:53]: Reset() returning
[00:04:14]: Server registered via geo DNS in US
[00:04:40]: Force aborting...
[00:04:40]: Removing server from lobby
[00:04:40]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:40]: Collecting garbage...
[00:04:40]: lua_gc took 0.23 seconds
[00:04:40]: ~ShardLuaProxy()
[00:04:40]: ~cEventLeaderboardProxy()
[00:04:40]: ~ItemServerLuaProxy()
[00:04:40]: ~InventoryLuaProxy()
[00:04:40]: ~NetworkLuaProxy()
[00:04:40]: ~SimLuaProxy()
[00:04:40]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:41]: lua_close took 0.37 seconds
[00:04:41]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:41]: saved ping_cache
[00:04:41]: [Steam] Auth ticket cancelled
[00:04:41]: CurlRequestManager::ClientThread::Main() complete
[00:04:41]: HttpClient2 discarded 0 callbacks.
[00:04:42]: Shutting down

Edited by clubpnguinmster
  • Thanks 1
Quote

[string "scripts/util.lua"]:619: Could not find an asset matching anim/clubpenguinmaster2064.zip in any of the search paths.

This right here's the issue. It's like you suspected, the game's not picking up your animation files. But that's because of the filenames not matching. You will need to make sure that your character's filename for the mod is the same in all these places:

  • The name of the SCML file
  • Every time your character's name shows up in "modmain.lua" and "[character].lua" (under the scripts > prefabs folder)
  • The name of the character's folder inside the "exported" folder (this includes the ghost, so for example you'd have "clubpenguinmaster2064" and "ghost_clubpenguinmaster2064_build")
  • The names inside your "[character]_none.lua" file which is also under the scripts > prefabs folder (open this in your text editor (preferably Notepad++) and chances are you'll have something like this...

unknown.png

So you'll basically want to make sure all instances of "esctemplate" (both lowercase and uppercase) are replaced with your character's name, so "clubpenguinmaster2064" for lowercase and "CLUBPENGUINMASTER2064" for uppercase. To do this easily and make sure nothing is missed, hit ctrl + f to bring up Find, then choose the Find in Files tab. You should make sure all your settings are exactly like this (and set the directory to be your character's folder):

unknown.png

Then click Replace in Files. Now you'll wanna delete your "anim" zip files and make sure the name is the same in all your lua files and your folder names. Run the autocompiler again under Mod Tools and everything should be good to go! If not, feel free to attach your whole mod folder (as a zip file) and I'll take a look. Hope that helps!

Edited by Garamonde
  • Thanks 1

Hi there. I downloaded your mod and looked at the autocompiler error message for you.

Some of your character's textures are 8-bit images:

  • arm_upper-1
  • arm_upper_skin-0
  • arm_upper_skin-1
  • arm_upper_skin-2

The autocompiler doesn't recognise 8-bit images. Replace them with 32-bit images to match the rest of your mod and it will compile.

Hope this helps!

Edited by Chesed
  • Thanks 2

I had a feeling that could have been the issue, too. You could use a website like this: https://www.onlineconvert.com/png-to-png32

I'm not completely sure if it keeps transparency in the images, so you'll want to watch for that. Alternatively, for a more reliable solution, you could download Paint.NET (free image editing program) and open the problem images. Try to re-save them (ctrl + shift + s) and it'll show you the "bit-depth", like so:

unknown.png

It'll be set to "Auto-detect" by default, so change that to 32-bit and you should be good to go!

  • Thanks 2

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