Arclibra Posted September 2, 2022 Share Posted September 2, 2022 Having an issue with the final steps and getting my world generations and mod setting into the AMP server settings so I can start the server up. The AMP site uses clusters so the Master and Caves folder are not there like other dedicated servers. Anyone know how to do this with the AMP (Application Management Panel) Link to comment Share on other sites More sharing options...
Daniel86268 Posted September 2, 2022 Share Posted September 2, 2022 I'd assume it works somewhat similarly like the import of existing Minecraft servers, just like with DST instead. It at least mentions the use of the File Explorer and editing the server.properties file. https://github.com/CubeCoders/AMP/wiki/How-to-import-an-existing-Minecraft-server-into-AMP Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.