shikisakikou Posted August 15, 2022 Share Posted August 15, 2022 (edited) Hello. Please forgive my poor English. I have made a mod for a coffin that can be used like a tent. The functionality seems fine, but I have a problem with the animations. In spriter it seems to work fine, but in game some animations are displayed in a way that is not intended. I'd like to get it done somehow. Please lend me your wisdom. Thanks for reading. coffin_v.zip Edited August 15, 2022 by shikisakikou I've sent it on its way. Link to comment https://forums.kleientertainment.com/forums/topic/142622-unintended-custom-item-animations/ Share on other sites More sharing options...
IronHunter Posted August 15, 2022 Share Posted August 15, 2022 Make sure your sprites are on all keyframes in the animation, simple way to test is to pan through each of the keyframes and see if something disappears in spriter. Chances are your symbol isn't visible in the final keyframe. Link to comment https://forums.kleientertainment.com/forums/topic/142622-unintended-custom-item-animations/#findComment-1594400 Share on other sites More sharing options...
shikisakikou Posted August 17, 2022 Author Share Posted August 17, 2022 Thanks for the reply. Is "space bar + left click" correct for "pan"? If so, I tried it with the "idle" animation, but I could not confirm the disappearance of the sprite. I am sorry if I am doing something wrong. I tried creating the ".scml" file again from scratch, but only the "idle" animation seems to be wrong. I am attaching the re-created version as well. coffin_v_2.zip Link to comment https://forums.kleientertainment.com/forums/topic/142622-unintended-custom-item-animations/#findComment-1594607 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now