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Horticulture abridged + expanded QOL changes?


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10 hours ago, Copyafriend said:

Make them prioritize nearby crops first. Preferably it expands outward from your character when cast. That way i can predict what im growing instead of it being purely random

It already works like thst. Spell affects plants around you, imagine expanding circle with reader in a centre, it affects the closest plants to the reader first 

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11 hours ago, Jaisac HF said:

It would be great if they expanded the quantity to 18 or 20 in Horticulture expanded

I wish it had many times more uses and each use is consumed for each plant and instead of targetting plants it would target tiles so if you stand on middle of a tile it would grow only the plants on that tile but if you stand here where the tiles touch each other it will grow all plants on 4 tiles if there were 40 plants on all 4 tiles which is absolute max to avoid overcrowding stress you would conusme 40 uses out of like 80 or 120 maybe. 

 image.png.6420af1dd7a3a2be3677ddb0c1939c68.png

Or like this if you want just two tiles grown.

image.png.c4f16464a2c5aa9505f0208669ce074f.png

So you can choose if you want 1 or 2 or 4.
Once you don't stand on farm soil the range expands and doesn't work on farm but works on bushes kelp etc.

People who do farm will realize it's really nice idea also maybe add something like that if the plants have 0-1 stress they have 33% chance to grow giant.

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