forget learned recipes


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This command will do that, but you need the craft name present in the code. (Replace recipe_name)

builder = GetPlayer().components.builder        builder.recipes["recipe_name"] = nil       builder.recipe_count = builder.recipe_count - 1

You can place your mouse over something and run this to know the name:

print("Recipe Name:" .. TheInput:GetWorldEntityUnderMouse().prefab)

This will show the prefab name in the console.

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