Jump to content

Wx-78 upgrade system/ eat gears?


Recommended Posts

Hi ive been messing around with the wx78 code (wx78 has been replaced with the custom character name) And it doesn't work any help with making it work?

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.WX78_MIN_HUNGER + upgrades* (TUNING.WX78_MAX_HUNGER - TUNING.WX78_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.WX78_MIN_HEALTH + upgrades* (TUNING.WX78_MAX_HEALTH - TUNING.WX78_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.WX78_MIN_SANITY + upgrades* (TUNING.WX78_MAX_SANITY - TUNING.WX78_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

local function oneat(inst, food)
	
	if food and food.components.edible and food.components.edible.foodtype == "GEARS" then
		--give an upgrade!
		inst.level = inst.level + 1
		applyupgrades(inst)	
		inst.SoundEmitter:PlaySound("dontstarve/characters/wx78/levelup")
		inst.HUD.controls.status.heart:PulseGreen()
		inst.HUD.controls.status.stomach:PulseGreen()
		inst.HUD.controls.status.brain:PulseGreen()
		
		inst.HUD.controls.status.brain:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.heart:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.stomach:ScaleTo(1.3,1,.7)
	end
end

 

Link to comment
Share on other sites

What happens when you do eat the gears, nothing?
Can you put prints in several places to troubleshoot? Also post the entire lua file if you want because I think we need more info.

Link to comment
Share on other sites

15 hours ago, SenL said:

What happens when you do eat the gears, nothing?
Can you put prints in several places to troubleshoot? Also post the entire lua file if you want because I think we need more info.

1. I gain health, sanity and hunger. but it doesn't increase my stats 

2. Heres the code I'm trying to use (Note: I've replaced WX78 with ESCTEMPLATE which doesn't upgrade him)

So far this is the only peice of code im confused i think? this is whats used for the upgrade system 

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.ESCTEMPLATE_MIN_HUNGER + upgrades* (TUNING.ESCTEMPLATE_MAX_HUNGER - TUNING.ESCTEMPLATE_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.ESCTEMPLATE_MIN_HEALTH + upgrades* (TUNING.ESCTEMPLATE_MAX_HEALTH - TUNING.ESCTEMPLATE_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.ESCTEMPLATE_MIN_SANITY + upgrades* (TUNING.ESCTEMPLATE_MAX_SANITY - TUNING.ESCTEMPLATE_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

2. part 2

Full code of WX-78/ Where i get the code

local MakePlayerCharacter = require "prefabs/player_common"


local assets = 
{
    Asset("ANIM", "anim/wx78.zip"),
	Asset("SOUND", "sound/wx78.fsb"),
	Asset("SCRIPT", "scripts/prefabs/player_common.lua"),
}

local prefabs = 
{
	"sparks"
}
--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.WX78_MIN_HUNGER + upgrades* (TUNING.WX78_MAX_HUNGER - TUNING.WX78_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.WX78_MIN_HEALTH + upgrades* (TUNING.WX78_MAX_HEALTH - TUNING.WX78_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.WX78_MIN_SANITY + upgrades* (TUNING.WX78_MAX_SANITY - TUNING.WX78_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

local function oneat(inst, food)
	
	if food and food.components.edible and food.components.edible.foodtype == "GEARS" then
		--give an upgrade!
		inst.level = inst.level + 1
		applyupgrades(inst)	
		inst.SoundEmitter:PlaySound("dontstarve/characters/wx78/levelup")
		inst.HUD.controls.status.heart:PulseGreen()
		inst.HUD.controls.status.stomach:PulseGreen()
		inst.HUD.controls.status.brain:PulseGreen()
		
		inst.HUD.controls.status.brain:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.heart:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.stomach:ScaleTo(1.3,1,.7)
	end
end

local function onupdate(inst, dt)
	inst.charge_time = inst.charge_time - dt
	if inst.charge_time <= 0 then
		inst.charge_time = 0
		if inst.charged_task then
			inst.charged_task:Cancel()
			inst.charged_task = nil
		end
		inst.SoundEmitter:KillSound("overcharge_sound")
		inst.charged_task = nil
		inst.Light:Enable(false)
		inst.components.locomotor:RemoveSpeedModifier_Mult("WX_CHARGE")
		inst.AnimState:SetBloomEffectHandle( "" )
		inst.components.temperature.mintemp = -20
		inst.components.talker:Say(GetString("wx78", "ANNOUNCE_DISCHARGE"))
	else
    	local runspeed_bonus = .5
    	local rad = 3
    	if inst.charge_time < 60 then
    		rad = math.max(.1, rad * (inst.charge_time / 60))
    		runspeed_bonus = (inst.charge_time / 60)*runspeed_bonus
    	end

    	inst.Light:Enable(true)
    	inst.Light:SetRadius(rad)

    	inst.components.locomotor:AddSpeedModifier_Mult("WX_CHARGE", runspeed_bonus)
		inst.components.temperature.mintemp = 10
	end

end

local function onpreload(inst, data)
	if data then
		if data.level then
			inst.level = data.level
			applyupgrades(inst)
			--re-set these from the save data, because of load-order clipping issues
			if data.health and data.health.health then inst.components.health.currenthealth = data.health.health end
			if data.hunger and data.hunger.hunger then inst.components.hunger.current = data.hunger.hunger end
			if data.sanity and data.sanity.current then inst.components.sanity.current = data.sanity.current end
			inst.components.health:DoDelta(0)
			inst.components.hunger:DoDelta(0)
			inst.components.sanity:DoDelta(0)
		end
	end

end

local function onload(inst, data)
	if data then

		if data.charge_time then
			inst.AnimState:SetBloomEffectHandle( "shaders/anim.ksh" )
			inst.charge_time = data.charge_time

			onupdate(inst, 0)
			inst.charged_task = inst:DoPeriodicTask(1, onupdate, nil, 1)
		end

	end
end

local function onsave(inst, data)
	data.level = inst.level
	data.charge_time = inst.charge_time
end

local function onlightingstrike(inst)
	if inst.components.health and not inst.components.health:IsDead() then
		local protected = false
	    if GetPlayer().components.inventory:IsInsulated() then
	        protected = true
	    end

	    if not protected then
			inst.charge_time = inst.charge_time + TUNING.TOTAL_DAY_TIME*(.5 + .5*math.random())

			inst.sg:GoToState("electrocute")
			inst.components.health:DoDelta(TUNING.HEALING_SUPERHUGE,false,"lightning")
			inst.components.sanity:DoDelta(-TUNING.SANITY_LARGE)
			inst.components.talker:Say(GetString("wx78", "ANNOUNCE_CHARGE"))

			inst.SoundEmitter:KillSound("overcharge_sound")
			inst.SoundEmitter:PlaySound("dontstarve/characters/wx78/charged", "overcharge_sound")
			inst.AnimState:SetBloomEffectHandle( "shaders/anim.ksh" )
			
			if not inst.charged_task then
				onupdate(inst, 0)
				inst.charged_task = inst:DoPeriodicTask(1, onupdate, nil, 1)
			end
		else
			inst:PushEvent("lightningdamageavoided")
		end
	end
end

local function dorainsparks(inst, dt)

    if (inst.components.moisture and inst.components.moisture:GetMoisture() > 0) then
    	inst.spark_time = inst.spark_time - dt

    	if inst.spark_time <= 0 then
    		
    		--GetClock():DoLightningLighting()
    		inst.spark_time = 3+math.random()*2

    		local pos = Vector3(inst.Transform:GetWorldPosition())
    		local damage = nil

    		-- Raining, no moisture-giving equipment on head, and moisture is increasing. Pro-rate damage based on waterproofness.
    		if GetSeasonManager():IsRaining() and inst.components.inventory:GetEquippedMoistureRate(EQUIPSLOTS.HEAD) <= 0 and inst.components.moisture:GetDelta() > 0 then
	    		local waterproofmult = (inst.components.moisture and inst.components.moisture.sheltered and inst.components.inventory) and (1 - (inst.components.inventory:GetWaterproofness() + inst.components.moisture.shelter_waterproofness)) or (inst.components.inventory and (1 - inst.components.inventory:GetWaterproofness()) or 1)
	    		damage = waterproofmult > 0 and math.min(TUNING.WX78_MIN_MOISTURE_DAMAGE, TUNING.WX78_MAX_MOISTURE_DAMAGE * waterproofmult) or 0
	    		inst.components.health:DoDelta(damage, false, "rain")
				pos.y = pos.y + 1 + math.random()*1.5
	    	else -- We have moisture-giving equipment on our head or it is not raining and we are just passively wet (but drying off). Do full damage.
	    		if inst.components.moisture:GetDelta() >= 0 then -- Moisture increasing (wearing something moisturizing)
	    			inst.components.health:DoDelta(TUNING.WX78_MAX_MOISTURE_DAMAGE, false, "water")
	    		else -- Drying damage
	    			inst.components.health:DoDelta(TUNING.WX78_MOISTURE_DRYING_DAMAGE, false, "water")
	    		end
				pos.y = pos.y + .25 + math.random()*2
	    	end
			
			if not damage or (damage and damage < 0) then
				local spark = SpawnPrefab("sparks")
				spark.Transform:SetPosition(pos:Get())
			end
    	end
    end

end

local fn = function(inst)
	inst.level = 0
	inst.charge_time = 0
	inst.spark_time = 3

	inst.components.eater.ignoresspoilage = true
	table.insert(inst.components.eater.foodprefs, "GEARS")
	table.insert(inst.components.eater.ablefoods, "GEARS")
	inst.components.eater:SetOnEatFn(oneat)
	applyupgrades(inst)

	-- immune to poison, but still need the poisonable component
	inst:RemoveTag("poisonable")
	inst.components.health.vulnerabletopoisondamage = false
	inst.components.health.poison_damage_scale = 0

	inst.components.talker.allcaps = true

	inst.components.playerlightningtarget:SetHitChance(1)
	inst.components.playerlightningtarget:SetOnStrikeFn(onlightingstrike)
	inst:AddTag("electricdamageimmune") --This is for combat, not lightning strikes

    inst.Light:Enable(false)
	inst.Light:SetRadius(2)
    inst.Light:SetFalloff(0.75)
    inst.Light:SetIntensity(.9)
    inst.Light:SetColour(235/255,121/255,12/255)
	
	inst.OnLongUpdate = function(inst, dt) 
		inst.charge_time = math.max(0, inst.charge_time - dt)
	end

	inst:DoPeriodicTask(1/10, function() dorainsparks(inst, 1/10) end)
	inst.OnSave = onsave
	inst.OnLoad = onload
	inst.OnPreLoad = onpreload
	
end


return MakePlayerCharacter("wx78", prefabs, assets, fn) 

Lua of custom character if you wanna see what im using


local MakePlayerCharacter = require "prefabs/player_common"


local assets = {

        Asset( "ANIM", "anim/player_basic.zip" ),
        Asset( "ANIM", "anim/player_idles_shiver.zip" ),
        Asset( "ANIM", "anim/player_actions.zip" ),
        Asset( "ANIM", "anim/player_actions_axe.zip" ),
        Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),
        Asset( "ANIM", "anim/player_actions_shovel.zip" ),
        Asset( "ANIM", "anim/player_actions_blowdart.zip" ),
        Asset( "ANIM", "anim/player_actions_eat.zip" ),
        Asset( "ANIM", "anim/player_actions_item.zip" ),
        Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),
        Asset( "ANIM", "anim/player_actions_bugnet.zip" ),
        Asset( "ANIM", "anim/player_actions_fishing.zip" ),
        Asset( "ANIM", "anim/player_actions_boomerang.zip" ),
        Asset( "ANIM", "anim/player_bush_hat.zip" ),
        Asset( "ANIM", "anim/player_attacks.zip" ),
        Asset( "ANIM", "anim/player_idles.zip" ),
        Asset( "ANIM", "anim/player_rebirth.zip" ),
        Asset( "ANIM", "anim/player_jump.zip" ),
        Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),
        Asset( "ANIM", "anim/player_teleport.zip" ),
        Asset( "ANIM", "anim/wilson_fx.zip" ),
        Asset( "ANIM", "anim/player_one_man_band.zip" ),
        Asset( "ANIM", "anim/shadow_hands.zip" ),
        Asset( "SOUND", "sound/sfx.fsb" ),
        Asset( "SOUND", "sound/wilson.fsb" ),
        Asset( "ANIM", "anim/beard.zip" ),

        Asset( "ANIM", "anim/esctemplate.zip" ),
		Asset("SCRIPT", "scripts/prefabs/player_common.lua"),
}
local prefabs = {
	"examplefloatableitem",
}

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.ESCTEMPLATE_MIN_HUNGER + upgrades* (TUNING.ESCTEMPLATE_MAX_HUNGER - TUNING.ESCTEMPLATE_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.ESCTEMPLATE_MIN_HEALTH + upgrades* (TUNING.ESCTEMPLATE_MAX_HEALTH - TUNING.ESCTEMPLATE_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.ESCTEMPLATE_MIN_SANITY + upgrades* (TUNING.ESCTEMPLATE_MAX_SANITY - TUNING.ESCTEMPLATE_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

local function oneat(inst, food)
	
	if food and food.components.edible and food.components.edible.foodtype == "GEARS" then
		--give an upgrade!
		inst.level = inst.level + 1
		applyupgrades(inst)	
		inst.SoundEmitter:PlaySound("dontstarve/characters/ESCTEMPLATE/levelup")
		inst.HUD.controls.status.heart:PulseGreen()
		inst.HUD.controls.status.stomach:PulseGreen()
		inst.HUD.controls.status.brain:PulseGreen()
		
		inst.HUD.controls.status.brain:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.heart:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.stomach:ScaleTo(1.3,1,.7)
	end
end


-- Custom starting items
local start_inv = {
	"examplefloatableitem",
}

local fn = function(inst)
	
	-- Makes esctemplate able to eat gears
	table.insert(inst.components.eater.foodprefs, "GEARS")
	table.insert(inst.components.eater.ablefoods, "GEARS")
	
	-- choose which sounds this character will play
	inst.soundsname = "willow"

	-- Minimap icon
	inst.MiniMapEntity:SetIcon( "esctemplate.tex" )
	
	-- Stats	
	inst.components.health:SetMaxHealth(150)
	inst.components.hunger:SetMax(150)
	inst.components.sanity:SetMax(200)
	
	-- Damage multiplier (optional)
    inst.components.combat.damagemultiplier = 1
	
	-- Hunger rate (optional)
	inst.components.hunger.hungerrate = 1 * TUNING.WILSON_HUNGER_RATE
	
	-- Movement speed (optional)
	inst.components.locomotor.walkspeed = 4
	inst.components.locomotor.runspeed = 6
end

return MakePlayerCharacter("esctemplate", prefabs, assets, fn, start_inv)

Hope this is enough info

13 hours ago, Leonidas IV said:

Are you just declaring the functions? You need to pass them to some component

I'm new to don't starve coding and don't know what this means please explain?

Link to comment
Share on other sites

10 hours ago, 2badatmodding said:

I'm new to don't starve coding and don't know what this means please explain?

You need to pass the function "OnEat" to the "eater" component, just like the Wx code does. Add this to your fn function:

inst.level = 0
inst.components.eater:SetOnEatFn(oneat)
applyupgrades(inst)

-- And save the upgrade level (copy from Wx)
inst.OnSave = function(inst, data)
	data.level = inst.level
end

inst.OnPreLoad = function(inst, data)
      if data and data.level then
            inst.level = data.level
            applyupgrades(inst)
            inst.components.health:DoDelta(0)
            inst.components.hunger:DoDelta(0)
            inst.components.sanity:DoDelta(0)
      end
end

 

Link to comment
Share on other sites

3 hours ago, Leonidas IV said:

You need to pass the function "OnEat" to the "eater" component, just like the Wx code does. Add this to your fn function:


inst.level = 0
inst.components.eater:SetOnEatFn(oneat)
applyupgrades(inst)

-- And save the upgrade level (copy from Wx)
inst.OnSave = function(inst, data)
	data.level = inst.level
end

inst.OnPreLoad = function(inst, data)
      if data and data.level then
            inst.level = data.level
            applyupgrades(inst)
            inst.components.health:DoDelta(0)
            inst.components.hunger:DoDelta(0)
            inst.components.sanity:DoDelta(0)
      end
end

 

Ive added this to the code and as soon as i start a world the game crashes :( i think this might be causing it

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.ESCTEMPLATE_MIN_HUNGER + upgrades* (TUNING.ESCTEMPLATE_MAX_HUNGER - TUNING.ESCTEMPLATE_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.ESCTEMPLATE_MIN_HEALTH + upgrades* (TUNING.ESCTEMPLATE_MAX_HEALTH - TUNING.ESCTEMPLATE_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.ESCTEMPLATE_MIN_SANITY + upgrades* (TUNING.ESCTEMPLATE_MAX_SANITY - TUNING.ESCTEMPLATE_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)

 

 

Link to comment
Share on other sites

19 hours ago, Leonidas IV said:

Post the log here, it's at C:\Users\%username%\Documents\Klei\DoNotStarve in windows

[00:00:25]: cGame::InitializeOnMainThread
[00:00:25]: WindowManager::Initialize
[00:00:25]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:25]: GLInfo
[00:00:25]: ~~~~~~
[00:00:25]: GL_VENDOR: Google Inc.
[00:00:25]: GL_RENDERER: ANGLE (Intel(R) UHD Graphics)
[00:00:25]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:25]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:25]: OpenGL extensions (19, 19):
[00:00:25]: GL_ANGLE_depth_texture
[00:00:25]: GL_ANGLE_framebuffer_blit
[00:00:25]: GL_ANGLE_framebuffer_multisample
[00:00:25]: GL_ANGLE_instanced_arrays
[00:00:25]: GL_ANGLE_pack_reverse_row_order
[00:00:25]: GL_ANGLE_texture_compression_dxt3
[00:00:25]: GL_ANGLE_texture_compression_dxt5
[00:00:25]: GL_ANGLE_texture_usage
[00:00:25]: GL_ANGLE_translated_shader_source
[00:00:25]: GL_EXT_read_format_bgra
[00:00:25]: GL_EXT_robustness
[00:00:25]: GL_EXT_texture_compression_dxt1
[00:00:25]: GL_EXT_texture_format_BGRA8888
[00:00:25]: GL_EXT_texture_storage
[00:00:25]: GL_OES_get_program_binary
[00:00:25]: GL_OES_packed_depth_stencil
[00:00:25]: GL_OES_rgb8_rgba8
[00:00:25]: GL_OES_standard_derivatives
[00:00:25]: GL_OES_texture_npot
[00:00:25]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:25]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:25]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:25]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:25]: GL_MAX_VARYING_VECTORS = 10
[00:00:25]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:25]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:25]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:25]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:25]: THREAD - started 'WindowsInputManager' (12580)
[00:00:25]: 4 compressed texture formats
[00:00:25]: texture format 0x83f0
[00:00:25]: texture format 0x83f1
[00:00:25]: texture format 0x83f2
[00:00:25]: texture format 0x83f3
[00:00:25]: FMOD VERSION: 00044464 (00044464)
[00:00:26]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:26]: cGame::StartPlaying
[00:00:26]: LOADING LUA
[00:00:26]: DoLuaFile scripts/main.lua
[00:00:26]: DoLuaFile loading buffer scripts/main.lua
[00:00:26]: scripts/playerprofile.lua(668,1) loaded profile	
[00:00:26]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:26]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:26]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:26]: scripts/main.lua(234,1) running main.lua
	
[00:00:26]: scripts/main.lua(241,1) Sim Seed = 	27000	
[00:00:26]: scripts/modindex.lua(327,1) loaded modindex	
[00:00:26]: scripts/modindex.lua(67,1) ModIndex: Beginning normal load sequence.
	
[00:00:26]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:00:27]: LOADING LUA SUCCESS
[00:00:27]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue	2692	
[00:00:27]: scripts/playerprofile.lua(668,1) loaded profile	
[00:00:27]: scripts/playerprofile.lua(739,1) bloom_enabled	true	
[00:00:27]: DEVICE CAP 1655844975
[00:00:27]: scripts/saveindex.lua(103,1) Attempting to load save file saveindex	
[00:00:27]: scripts/saveindex.lua(112,1) loaded saveindex	
[00:00:27]: scripts/gamelogic.lua(1630,1) OnFilesLoaded()	
[00:00:27]: scripts/gamelogic.lua(1619,1) OnUpdatePurchaseStateComplete	
[00:00:28]: scripts/gamelogic.lua(139,1) 	Unload BE	
[00:00:28]: Could not unload undefined prefab 0x2478ab1d (fish_farm)
[00:00:28]: Could not unload undefined prefab 0x1f8f0a0d (fish_farm_placer)
[00:00:28]: Could not unload undefined prefab 0x4374c56c (yellowstaff)
[00:00:28]: Could not unload undefined prefab 0xfef6177c (seatrap)
[00:00:28]: Could not unload undefined prefab 0x1541c9cc (armorruins)
[00:00:28]: Could not unload undefined prefab 0x378bda50 (wall_wood_item)
[00:00:28]: Could not unload undefined prefab 0x7b1dec48 (sprinkler)
[00:00:28]: Could not unload undefined prefab 0xbbc46422 (sprinkler_placer)
[00:00:28]: Could not unload undefined prefab 0xe2bfa46 (tophat)
[00:00:28]: Could not unload undefined prefab 0x7f46d7c0 (batbat)
[00:00:28]: Could not unload undefined prefab 0xfa6bf685 (shelves_pipe)
[00:00:28]: Could not unload undefined prefab 0x311f34a5 (shelves_pipe_placer)
[00:00:28]: Could not unload undefined prefab 0x40e27925 (deco_plantholder_terrarium)
[00:00:28]: Could not unload undefined prefab 0x407b4a05 (deco_plantholder_terrarium_placer)
[00:00:28]: Could not unload undefined prefab 0x9a81add (buoy)
[00:00:28]: Could not unload undefined prefab 0x95f72a4d (buoy_placer)
[00:00:28]: Could not unload undefined prefab 0x875750ea (turf_road)
[00:00:28]: Could not unload undefined prefab 0x9260274c (nubbin)
[00:00:28]: Could not unload undefined prefab 0x5f86634a (interior_wall_plain_ds)
[00:00:28]: Could not unload undefined prefab 0x86860bc2 (boomerang)
[00:00:28]: Could not unload undefined prefab 0x31b2a87 (deco_wallornament_black_cat)
[00:00:28]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer)
[00:00:28]: Could not unload undefined prefab 0x55b903ec (armorcactus)
[00:00:28]: Could not unload undefined prefab 0x145a3f68 (clawpalmtree_sapling)
[00:00:28]: Could not unload undefined prefab 0xaa5f8902 (clawpalmtree_sapling_placer)
[00:00:28]: Could not unload undefined prefab 0xa3a1ee36 (wildborehouse)
[00:00:28]: Could not unload undefined prefab 0xe66562b4 (wildborehouse_placer)
[00:00:28]: Could not unload undefined prefab 0x7677c6fe (pig_guard_tower)
[00:00:28]: Could not unload undefined prefab 0xcc1c67ec (pig_guard_tower_placer)
[00:00:28]: Could not unload undefined prefab 0xe53542f5 (rug_rubbermat)
[00:00:28]: Could not unload undefined prefab 0xee98ac35 (rug_rubbermat_placer)
[00:00:28]: Could not unload undefined prefab 0x3f5176c5 (firepit)
[00:00:28]: Could not unload undefined prefab 0x8a462465 (firepit_placer)
[00:00:28]: Could not unload undefined prefab 0x75370b6 (papyrus)
[00:00:28]: Could not unload undefined prefab 0x24a03726 (shelves_cinderblocks)
[00:00:28]: Could not unload undefined prefab 0x9c7bbdc4 (shelves_cinderblocks_placer)
[00:00:28]: Could not unload undefined prefab 0x97abca38 (shelves_wallmount)
[00:00:28]: Could not unload undefined prefab 0xacffea32 (shelves_wallmount_placer)
[00:00:28]: Could not unload undefined prefab 0xbd48db8a (tar_extractor)
[00:00:28]: Could not unload undefined prefab 0xb29b8860 (tar_extractor_placer)
[00:00:28]: Could not unload undefined prefab 0xc4b5f6a (reno_tab_ornaments)
[00:00:28]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors)
[00:00:28]: Could not unload undefined prefab 0x29d05021 (spear_obsidian)
[00:00:28]: Could not unload undefined prefab 0xbea16a01 (hambat)
[00:00:28]: Could not unload undefined prefab 0x8da1a837 (lawnornament_6)
[00:00:28]: Could not unload undefined prefab 0x48dcda73 (lawnornament_6_placer)
[00:00:28]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables)
[00:00:28]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps)
[00:00:28]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs)
[00:00:28]: Could not unload undefined prefab 0x8d44bbad (cookpot)
[00:00:28]: Could not unload undefined prefab 0x30d2f57d (cookpot_placer)
[00:00:28]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows)
[00:00:28]: Could not unload undefined prefab 0xcb2db4cf (rug_porcupuss)
[00:00:28]: Could not unload undefined prefab 0xa72757db (rug_porcupuss_placer)
[00:00:28]: Could not unload undefined prefab 0x3039ac10 (reno_tab_doors)
[00:00:28]: Could not unload undefined prefab 0x68ba7103 (researchlab5)
[00:00:28]: Could not unload undefined prefab 0x1cbbb6a7 (researchlab5_placer)
[00:00:28]: Could not unload undefined prefab 0x196d6994 (interior_wall_peagawk)
[00:00:28]: Could not unload undefined prefab 0xe832ee7d (raft)
[00:00:28]: Could not unload undefined prefab 0x897caead (raft_placer)
[00:00:28]: Could not unload undefined prefab 0xe474f23c (armormarble)
[00:00:28]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade)
[00:00:28]: Could not unload undefined prefab 0x5e849cb (clothsail)
[00:00:28]: Could not unload undefined prefab 0x3abd354a (rug_octagon)
[00:00:28]: Could not unload undefined prefab 0xf4383ea0 (rug_octagon_placer)
[00:00:28]: Could not unload undefined prefab 0x5956e2a2 (piratehat)
[00:00:28]: Could not unload undefined prefab 0x116cb80c (city_lamp)
[00:00:28]: Could not unload undefined prefab 0xaf74ef5e (city_lamp_placer)
[00:00:28]: Could not unload undefined prefab 0x432d01a6 (demolition_permit)
[00:00:28]: Could not unload undefined prefab 0x6805555d (deco_table_chess)
[00:00:28]: Could not unload undefined prefab 0xd5784fcd (deco_table_chess_placer)
[00:00:28]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps)
[00:00:28]: Could not unload undefined prefab 0xdb79e025 (player_house_brick_craft)
[00:00:28]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper)
[00:00:28]: Could not unload undefined prefab 0x9598d664 (deco_lamp_fringe)
[00:00:28]: Could not unload undefined prefab 0xd9326b06 (deco_lamp_fringe_placer)
[00:00:28]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns)
[00:00:28]: Could not unload undefined prefab 0x8b2b80a8 (antmaskhat)
[00:00:28]: Could not unload undefined prefab 0xa879cca2 (deco_wallornament_cape)
[00:00:28]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer)
[00:00:28]: Could not unload undefined prefab 0xec43b9f4 (sewing_kit)
[00:00:28]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders)
[00:00:28]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves)
[00:00:28]: Could not unload undefined prefab 0x7653bb29 (pig_shop_florist)
[00:00:28]: Could not unload undefined prefab 0x5ce44f01 (pig_shop_florist_placer)
[00:00:28]: Could not unload undefined prefab 0x761a1799 (gunpowder)
[00:00:28]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit)
[00:00:28]: Could not unload undefined prefab 0x879e93b8 (palmleaf_hut)
[00:00:28]: Could not unload undefined prefab 0x71f5c0b2 (palmleaf_hut_placer)
[00:00:28]: Could not unload undefined prefab 0x184306e3 (pillar_door)
[00:00:28]: Could not unload undefined prefab 0x172368c7 (pillar_door_placer)
[00:00:28]: Could not unload undefined prefab 0xea66d887 (deco_lamp_rightangles)
[00:00:28]: Could not unload undefined prefab 0xfbb33623 (deco_lamp_rightangles_placer)
[00:00:28]: Could not unload undefined prefab 0x5023377f (round_door)
[00:00:28]: Could not unload undefined prefab 0x575f892b (round_door_placer)
[00:00:28]: Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
[00:00:28]: Could not unload undefined prefab 0xd1f48e57 (plate_door)
[00:00:28]: Could not unload undefined prefab 0x3bf2ac53 (plate_door_placer)
[00:00:28]: Could not unload undefined prefab 0xca4cdf49 (swinging_light_rope_2)
[00:00:28]: Could not unload undefined prefab 0xbe062e1 (swinging_light_rope_2_placer)
[00:00:28]: Could not unload undefined prefab 0x1c72b303 (shelves_aframe)
[00:00:28]: Could not unload undefined prefab 0xfad6f4a7 (shelves_aframe_placer)
[00:00:28]: Could not unload undefined prefab 0x47611d71 (sweatervest)
[00:00:28]: Could not unload undefined prefab 0x85181f7c (minerhat)
[00:00:28]: Could not unload undefined prefab 0xca81b902 (organic_door)
[00:00:28]: Could not unload undefined prefab 0xfe20bce8 (organic_door_placer)
[00:00:28]: Could not unload undefined prefab 0x4ed979d1 (mussel_bed)
[00:00:28]: Could not unload undefined prefab 0xda31de05 (deco_table_raw)
[00:00:28]: Could not unload undefined prefab 0xda566d25 (deco_table_raw_placer)
[00:00:28]: Could not unload undefined prefab 0xcc95e765 (window_small_peaked)
[00:00:28]: Could not unload undefined prefab 0x9cd4cbc5 (window_small_peaked_placer)
[00:00:28]: Could not unload undefined prefab 0x12703c90 (swinging_light_floral_bulb)
[00:00:28]: Could not unload undefined prefab 0xb87811da (swinging_light_floral_bulb_placer)
[00:00:28]: Could not unload undefined prefab 0x8e7c0e4a (deco_lamp_orb)
[00:00:28]: Could not unload undefined prefab 0xcca525a0 (deco_lamp_orb_placer)
[00:00:28]: Could not unload undefined prefab 0xd3671c87 (rainhat)
[00:00:28]: Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)
[00:00:28]: Could not unload undefined prefab 0x58a82c9c (corkchest)
[00:00:28]: Could not unload undefined prefab 0x5df876ce (corkchest_placer)
[00:00:28]: Could not unload undefined prefab 0xb566170f (armor_metalplate)
[00:00:28]: Could not unload undefined prefab 0xe9ed9582 (sail_stick)
[00:00:28]: Could not unload undefined prefab 0x64bce688 (stone_door)
[00:00:28]: Could not unload undefined prefab 0x52a759e2 (stone_door_placer)
[00:00:28]: Could not unload undefined prefab 0xf40f6b80 (wood_door)
[00:00:28]: Could not unload undefined prefab 0xba006ea (wood_door_placer)
[00:00:28]: Could not unload undefined prefab 0xdf47fa6c (ballpein_hammer)
[00:00:28]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
[00:00:28]: Could not unload undefined prefab 0x3f5eb004 (swinging_light_derby)
[00:00:28]: Could not unload undefined prefab 0xa2e76966 (swinging_light_derby_placer)
[00:00:28]: Could not unload undefined prefab 0xa9bd39bd (beeswax)
[00:00:28]: Could not unload undefined prefab 0xfbaefa0e (rainometer)
[00:00:28]: Could not unload undefined prefab 0xeea990dc (rainometer_placer)
[00:00:28]: Could not unload undefined prefab 0xd46d9ffd (goldpan)
[00:00:28]: Could not unload undefined prefab 0x8531957d (deco_plantholder_orchid)
[00:00:28]: Could not unload undefined prefab 0xd3f247ad (deco_plantholder_orchid_placer)
[00:00:28]: Could not unload undefined prefab 0xf821d10a (swinging_light_tophat)
[00:00:28]: Could not unload undefined prefab 0x69b832e0 (swinging_light_tophat_placer)
[00:00:28]: Could not unload undefined prefab 0x31816529 (armor_weevole)
[00:00:28]: Could not unload undefined prefab 0x1d722e29 (swinging_light_floral_bloomer)
[00:00:28]: Could not unload undefined prefab 0xbd1f1c01 (swinging_light_floral_bloomer_placer)
[00:00:28]: Could not unload undefined prefab 0x7fcb037d (greenstaff)
[00:00:28]: Could not unload undefined prefab 0x4bc6e82b (swinging_light_floral_scallop)
[00:00:28]: Could not unload undefined prefab 0x8313457f (swinging_light_floral_scallop_placer)
[00:00:28]: Could not unload undefined prefab 0x8587f3e (swinging_light_pendant_cherries)
[00:00:28]: Could not unload undefined prefab 0xfe6a1fac (swinging_light_pendant_cherries_placer)
[00:00:28]: Could not unload undefined prefab 0xf295861a (brush)
[00:00:28]: Could not unload undefined prefab 0xcebbb0da (armorobsidian)
[00:00:28]: Could not unload undefined prefab 0x56a6da5b (curtain_door)
[00:00:28]: Could not unload undefined prefab 0x1bcc274f (curtain_door_placer)
[00:00:28]: Could not unload undefined prefab 0x743a74c2 (basefan)
[00:00:28]: Could not unload undefined prefab 0x10849128 (basefan_placer)
[00:00:28]: Could not unload undefined prefab 0x3c935451 (eyeturret_item)
[00:00:28]: Could not unload undefined prefab 0xd2383281 (deco_lamp_2embroidered)
[00:00:28]: Could not unload undefined prefab 0xd7b531a9 (deco_lamp_2embroidered_placer)
[00:00:28]: Could not unload undefined prefab 0xfeae0283 (armorvortexcloak)
[00:00:28]: Could not unload undefined prefab 0xa7a5c984 (swinging_light_chandalier_candles)
[00:00:28]: Could not unload undefined prefab 0xca14efe6 (swinging_light_chandalier_candles_placer)
[00:00:28]: Could not unload undefined prefab 0x92b93b1f (deco_wallornament_axe)
[00:00:28]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer)
[00:00:28]: Could not unload undefined prefab 0xcba65752 (amulet)
[00:00:28]: Could not unload undefined prefab 0xe16c07d0 (ruinshat)
[00:00:28]: Could not unload undefined prefab 0xd2c60301 (dragonflychest)
[00:00:28]: Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer)
[00:00:28]: Could not unload undefined prefab 0xb1591875 (greenamulet)
[00:00:28]: Could not unload undefined prefab 0xdac7fbf5 (birdcage)
[00:00:28]: Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)
[00:00:28]: Could not unload undefined prefab 0x8bbc7f55 (beemine)
[00:00:28]: Could not unload undefined prefab 0x37648fbe (swinging_light_basic_bulb)
[00:00:28]: Could not unload undefined prefab 0x852ef2c (swinging_light_basic_bulb_placer)
[00:00:28]: Could not unload undefined prefab 0x1431df71 (interior_wall_upholstered)
[00:00:28]: Could not unload undefined prefab 0x2c158f7c (torch)
[00:00:28]: Could not unload undefined prefab 0xc7431d07 (interior_floor_herringbone)
[00:00:28]: Could not unload undefined prefab 0xadc75aed (interior_wall_mayorsoffice)
[00:00:28]: Could not unload undefined prefab 0xa8651fd0 (saddle_war)
[00:00:28]: Could not unload undefined prefab 0x71177e57 (player_house_cottage_craft)
[00:00:28]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
[00:00:28]: Could not unload undefined prefab 0x5fe0843d (interior_wall_circles)
[00:00:28]: Could not unload undefined prefab 0x1407dd34 (deco_plantholder_basic)
[00:00:28]: Could not unload undefined prefab 0xd58e5036 (deco_plantholder_basic_placer)
[00:00:28]: Could not unload undefined prefab 0xc6a3122e (interior_wall_checkered)
[00:00:28]: Could not unload undefined prefab 0x31c5155c (cargoboat)
[00:00:28]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer)
[00:00:28]: Could not unload undefined prefab 0x30d2b33d (primeapebarrel)
[00:00:28]: Could not unload undefined prefab 0x807939ed (primeapebarrel_placer)
[00:00:28]: Could not unload undefined prefab 0x9e592914 (deco_plantholder_bonsai)
[00:00:28]: Could not unload undefined prefab 0xe78bcc56 (deco_plantholder_bonsai_placer)
[00:00:28]: Could not unload undefined prefab 0xec3d47af (interior_wall_plain_rog)
[00:00:28]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits)
[00:00:28]: Could not unload undefined prefab 0x68ba7102 (researchlab4)
[00:00:28]: Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
[00:00:28]: Could not unload undefined prefab 0x21d35341 (interior_wall_sunflower)
[00:00:28]: Could not unload undefined prefab 0xdfb37276 (telestaff)
[00:00:28]: Could not unload undefined prefab 0xcad65074 (pig_shop_bank)
[00:00:28]: Could not unload undefined prefab 0x5e858cf6 (pig_shop_bank_placer)
[00:00:28]: Could not unload undefined prefab 0x36a9e4a5 (corkboat)
[00:00:28]: Could not unload undefined prefab 0x2517fe85 (corkboat_placer)
[00:00:28]: Could not unload undefined prefab 0xea8922ec (window_greenhouse)
[00:00:28]: Could not unload undefined prefab 0xa6d8c7e (window_greenhouse_placer)
[00:00:28]: Could not unload undefined prefab 0x87dd9e1a (interior_wall_floral)
[00:00:28]: Could not unload undefined prefab 0xea0bfd91 (deco_chair_rocking)
[00:00:28]: Could not unload undefined prefab 0xcdd10a47 (chair_rocking_placer)
[00:00:28]: Could not unload undefined prefab 0xb8b134f8 (interior_wall_rope)
[00:00:28]: Could not unload undefined prefab 0x3f6c9ebb (diviningrod)
[00:00:28]: Could not unload undefined prefab 0xa1524873 (interior_wall_wood)
[00:00:28]: Could not unload undefined prefab 0xe10be592 (antler)
[00:00:28]: Could not unload undefined prefab 0xa6b98890 (beargervest)
[00:00:28]: Could not unload undefined prefab 0xbcbb751d (turf_foundation)
[00:00:28]: Could not unload undefined prefab 0xe5936c6a (firestaff)
[00:00:28]: Could not unload undefined prefab 0x34fb4f82 (pitchfork)
[00:00:28]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe)
[00:00:28]: Could not unload undefined prefab 0xea2e4664 (interior_floor_hoof_curvy)
[00:00:28]: Could not unload undefined prefab 0x1b39011e (interior_floor_hexagon)
[00:00:28]: Could not unload undefined prefab 0x544a99a4 (ballphinhouse)
[00:00:28]: Could not unload undefined prefab 0xbf1257c6 (ballphinhouse_placer)
[00:00:28]: Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)
[00:00:28]: Could not unload undefined prefab 0x3c5f9d7 (interior_wall_fullwall_moulding)
[00:00:28]: Could not unload undefined prefab 0x9a66a945 (fabric)
[00:00:28]: Could not unload undefined prefab 0x341774ab (ice)
[00:00:28]: Could not unload undefined prefab 0x8298457d (tarlamp)
[00:00:28]: Could not unload undefined prefab 0x485bddbf (deco_wood)
[00:00:28]: Could not unload undefined prefab 0xfdc9b826 (deco_wood_cornerbeam_placer)
[00:00:28]: Could not unload undefined prefab 0x46e700fe (interior_floor_woodpanels)
[00:00:28]: Could not unload undefined prefab 0x95baf92a (hogusporkusator)
[00:00:28]: Could not unload undefined prefab 0xeddb42c0 (hogusporkusator_placer)
[00:00:28]: Could not unload undefined prefab 0x11fc68a2 (interior_floor_transitional)
[00:00:28]: Could not unload undefined prefab 0xa14b3e59 (fence_gate_item)
[00:00:28]: Could not unload undefined prefab 0x4740cff7 (tent)
[00:00:28]: Could not unload undefined prefab 0xb4d742b3 (tent_placer)
[00:00:28]: Could not unload undefined prefab 0x3d22578d (interior_floor_shag_carpet)
[00:00:28]: Could not unload undefined prefab 0x4116c653 (raincoat)
[00:00:28]: Could not unload undefined prefab 0x92d69ec6 (interior_floor_geometrictiles)
[00:00:28]: Could not unload undefined prefab 0xa1e54a85 (goldenaxe)
[00:00:28]: Could not unload undefined prefab 0xc95db85c (hedge_layered_item)
[00:00:28]: Could not unload undefined prefab 0xcc3af58e (interior_floor_gardenstone)
[00:00:28]: Could not unload undefined prefab 0x4058bc0 (molehat)
[00:00:28]: Could not unload undefined prefab 0xda17c8e8 (armorslurper)
[00:00:28]: Could not unload undefined prefab 0xbf4d3ccf (interior_floor_plaid_tile)
[00:00:28]: Could not unload undefined prefab 0xc85be77 (thunderhat)
[00:00:28]: Could not unload undefined prefab 0xe2b3e4f0 (window_large_square)
[00:00:28]: Could not unload undefined prefab 0x30bd117a (window_large_square_placer)
[00:00:28]: Could not unload undefined prefab 0xc2a00ca (waterchest)
[00:00:28]: Could not unload undefined prefab 0x70979320 (waterchest_placer)
[00:00:28]: Could not unload undefined prefab 0x3a84ed7 (shelves_pallet)
[00:00:28]: Could not unload undefined prefab 0xe1a7cbd3 (shelves_pallet_placer)
[00:00:28]: Could not unload undefined prefab 0xf2a65def (deco_marble)
[00:00:28]: Could not unload undefined prefab 0x733e6056 (deco_marble_cornerbeam_placer)
[00:00:28]: Could not unload undefined prefab 0xca16846d (boards)
[00:00:28]: Could not unload undefined prefab 0x99a30df8 (pighouse_city)
[00:00:28]: Could not unload undefined prefab 0xda133672 (pighouse_city_placer)
[00:00:28]: Could not unload undefined prefab 0x6e24d18f (interior_floor_wood)
[00:00:28]: Could not unload undefined prefab 0xfa14dec6 (birdtrap)
[00:00:28]: Could not unload undefined prefab 0x52f1204e (candlehat)
[00:00:28]: Could not unload undefined prefab 0x7c11af2 (treasurechest)
[00:00:28]: Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)
[00:00:28]: Could not unload undefined prefab 0x5bbb16dc (deco_round)
[00:00:28]: Could not unload undefined prefab 0xf833ec3 (deco_round_cornerbeam_placer)
[00:00:28]: Could not unload undefined prefab 0xa7fbb995 (shelves_hutch)
[00:00:28]: Could not unload undefined prefab 0x394fcd95 (shelves_hutch_placer)
[00:00:28]: Could not unload undefined prefab 0xfadcd8c3 (deco_wallornament_photo)
[00:00:28]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer)
[00:00:28]: Could not unload undefined prefab 0x703741a0 (bottlelantern)
[00:00:28]: Could not unload undefined prefab 0x29e69bcb (disarming_kit)
[00:00:28]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery)
[00:00:28]: Could not unload undefined prefab 0xdcb10240 (deco_millinery_cornerbeam_placer)
[00:00:28]: Could not unload undefined prefab 0xaff818f (window_tall_curtain)
[00:00:28]: Could not unload undefined prefab 0x2bffdb1b (window_tall_curtain_placer)
[00:00:28]: Could not unload undefined prefab 0x67e2ab44 (armor_windbreaker)
[00:00:28]: Could not unload undefined prefab 0x8f0787a3 (window_large_square_curtain)
[00:00:28]: Could not unload undefined prefab 0x5d843807 (window_large_square_curtain_placer)
[00:00:28]: Could not unload undefined prefab 0x1eee0485 (transistor)
[00:00:28]: Could not unload undefined prefab 0xcedf16ae (pig_shop_antiquities)
[00:00:28]: Could not unload undefined prefab 0x89f98c3c (pig_shop_antiquities_placer)
[00:00:28]: Could not unload undefined prefab 0x15c5371d (armor_snakeskin)
[00:00:28]: Could not unload undefined prefab 0xadce2aa0 (armorseashell)
[00:00:28]: Could not unload undefined prefab 0x1883478c (bundlewrap)
[00:00:28]: Could not unload undefined prefab 0x5389d606 (interior_floor_check)
[00:00:28]: Could not unload undefined prefab 0xff7a976 (staff_tornado)
[00:00:28]: Could not unload undefined prefab 0xa83d1e15 (deco_lamp_bellshade)
[00:00:28]: Could not unload undefined prefab 0xcd164915 (deco_lamp_bellshade_placer)
[00:00:28]: Could not unload undefined prefab 0xc22935e4 (icepack)
[00:00:28]: Could not unload undefined prefab 0xe3296018 (window_small_peaked_curtain)
[00:00:28]: Could not unload undefined prefab 0x68329c52 (window_small_peaked_curtain_placer)
[00:00:28]: Could not unload undefined prefab 0x1c42203 (bell)
[00:00:28]: Could not unload undefined prefab 0xdd889b55 (deco_antiquities_beefalo)
[00:00:28]: Could not unload undefined prefab 0xd341fbd5 (deco_antiquities_beefalo_placer)
[00:00:28]: Could not unload undefined prefab 0xe55c027f (piratihatitator)
[00:00:28]: Could not unload undefined prefab 0x6c19fe2b (piratihatitator_placer)
[00:00:28]: Could not unload undefined prefab 0x3ede96f8 (nightstick)
[00:00:28]: Could not unload undefined prefab 0x41a7dded (deco_antiquities_wallfish)
[00:00:28]: Could not unload undefined prefab 0x57b7c33d (deco_antiquities_wallfish_placer)
[00:00:28]: Could not unload undefined prefab 0xb760043d (deco_wallornament_no_smoking)
[00:00:28]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer)
[00:00:28]: Could not unload undefined prefab 0xcb43e37 (pig_shop_tinker)
[00:00:28]: Could not unload undefined prefab 0xe770c473 (pig_shop_tinker_placer)
[00:00:28]: Could not unload undefined prefab 0x5c641039 (deco_plantholder_draceana)
[00:00:28]: Could not unload undefined prefab 0x23f3d5f1 (deco_plantholder_draceana_placer)
[00:00:28]: Could not unload undefined prefab 0x739fbe3c (homesign)
[00:00:28]: Could not unload undefined prefab 0x33fdbd2e (homesign_placer)
[00:00:28]: Could not unload undefined prefab 0xdec7e899 (deco_wallornament_mosaic)
[00:00:28]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer)
[00:00:28]: Could not unload undefined prefab 0xb6201ac9 (onemanband)
[00:00:28]: Could not unload undefined prefab 0x144395a5 (trawlnet)
[00:00:28]: Could not unload undefined prefab 0x18319439 (deco_wallornament_gears_art)
[00:00:28]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer)
[00:00:28]: Could not unload undefined prefab 0xbb50fc53 (deco_chair_massager)
[00:00:28]: Could not unload undefined prefab 0x1e0e9b29 (chair_massager_placer)
[00:00:28]: Could not unload undefined prefab 0xacbea762 (fertilizer)
[00:00:28]: Could not unload undefined prefab 0x3949a42 (meatrack)
[00:00:28]: Could not unload undefined prefab 0x56340ba8 (meatrack_placer)
[00:00:28]: Could not unload undefined prefab 0x6e5c26ec (metalplatehat)
[00:00:28]: Could not unload undefined prefab 0xcfd45dd4 (feathersail)
[00:00:28]: Could not unload undefined prefab 0x3827e512 (swinging_light_basic_metal)
[00:00:28]: Could not unload undefined prefab 0xcea2acd8 (swinging_light_basic_metal_placer)
[00:00:28]: Could not unload undefined prefab 0x62386bc8 (shipwrecked_exit)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0x3cb06493 (healingsalve)
[00:00:28]: Could not unload undefined prefab 0xfcf46a5a (deco_wallornament_wreath)
[00:00:28]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer)
[00:00:28]: Could not unload undefined prefab 0x37c31aa6 (lantern)
[00:00:28]: Could not unload undefined prefab 0x86bcbe6a (player_house_tudor_craft)
[00:00:28]: Could not unload undefined prefab 0xc3e68c44 (pig_shop_cityhall_player)
[00:00:28]: Could not unload undefined prefab 0xb911372e (pig_shop_cityhall_placer)
[00:00:28]: Could not unload undefined prefab 0xa4bc1dde (deco_wallornament_embroidery_hoop)
[00:00:28]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer)
[00:00:28]: Could not unload undefined prefab 0x9bc8df4c (deco_table_banker)
[00:00:28]: Could not unload undefined prefab 0xfc99781e (deco_table_banker_placer)
[00:00:28]: Could not unload undefined prefab 0xd35506f1 (deco_table_diy)
[00:00:28]: Could not unload undefined prefab 0x6892139 (deco_table_diy_placer)
[00:00:28]: Could not unload undefined prefab 0x24bb7bad (quackendrill)
[00:00:28]: Could not unload undefined prefab 0x37523f00 (deco_table_crate)
[00:00:28]: Could not unload undefined prefab 0xfa37536a (deco_table_crate_placer)
[00:00:28]: Could not unload undefined prefab 0xb06a926b (deco_table_round)
[00:00:28]: Could not unload undefined prefab 0xd0258b3f (deco_table_round_placer)
[00:00:28]: Could not unload undefined prefab 0xa1e0baa2 (deco_plantholder_winterfeasttree)
[00:00:28]: Could not unload undefined prefab 0x59c29348 (deco_plantholder_winterfeasttree_placer)
[00:00:28]: Could not unload undefined prefab 0x695f98d6 (turf_lawn)
[00:00:28]: Could not unload undefined prefab 0xc9fbff24 (deco_chair_bench)
[00:00:28]: Could not unload undefined prefab 0xa0c50f4 (chair_bench_placer)
[00:00:28]: Could not unload undefined prefab 0xd21d2fd2 (tarsuit)
[00:00:28]: Could not unload undefined prefab 0x3a18ed11 (deco_lamp_hoofspa)
[00:00:28]: Could not unload undefined prefab 0xccedf319 (deco_lamp_hoofspa_placer)
[00:00:28]: Could not unload undefined prefab 0x9987d2bb (turf_beard_hair)
[00:00:28]: Could not unload undefined prefab 0xac91eba0 (deco_plantholder_pitchers)
[00:00:28]: Could not unload undefined prefab 0xd1b3beca (deco_plantholder_pitchers_placer)
[00:00:28]: Could not unload undefined prefab 0x7a9c42b2 (player_house_villa_craft)
[00:00:28]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
[00:00:28]: Could not unload undefined prefab 0x1153dbb9 (pottedfern)
[00:00:28]: Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)
[00:00:28]: Could not unload undefined prefab 0x8d60ee3a (coldfire)
[00:00:28]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)
[00:00:28]: Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)
[00:00:28]: Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer)
[00:00:28]: Could not unload undefined prefab 0xcfae714a (telescope)
[00:00:28]: Could not unload undefined prefab 0xc3bf310c (blueamulet)
[00:00:28]: Could not unload undefined prefab 0x4742feaa (saddlehorn)
[00:00:28]: Could not unload undefined prefab 0x6d331947 (deco_lamp_2fringes)
[00:00:28]: Could not unload undefined prefab 0x579c4563 (deco_lamp_2fringes_placer)
[00:00:28]: Could not unload undefined prefab 0x2eb15fb5 (deco_plantholder_fern)
[00:00:28]: Could not unload undefined prefab 0xbad2df75 (deco_plantholder_fern_placer)
[00:00:28]: Could not unload undefined prefab 0xdb20fa95 (heatrock)
[00:00:28]: Could not unload undefined prefab 0xd33f491a (deco_lamp_spool)
[00:00:28]: Could not unload undefined prefab 0x6dc7d6d0 (deco_lamp_spool_placer)
[00:00:28]: Could not unload undefined prefab 0x7c7d61e1 (deco_plantholder_fernstand)
[00:00:28]: Could not unload undefined prefab 0xfc74ea49 (deco_plantholder_fernstand_placer)
[00:00:28]: Could not unload undefined prefab 0xdeb59676 (saddle_basic)
[00:00:28]: Could not unload undefined prefab 0x3bc68d2e (pig_shop_hoofspa)
[00:00:28]: Could not unload undefined prefab 0x321975bc (pig_shop_hoofspa_placer)
[00:00:28]: Could not unload undefined prefab 0x36768a92 (orangestaff)
[00:00:28]: Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)
[00:00:28]: Could not unload undefined prefab 0x171194ba (deco_plantholder_zz)
[00:00:28]: Could not unload undefined prefab 0x5397e330 (deco_plantholder_zz_placer)
[00:00:28]: Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
[00:00:28]: Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
[00:00:28]: Could not unload undefined prefab 0xfdf747ac (deco_plantholder_palm)
[00:00:28]: Could not unload undefined prefab 0x61c3b7be (deco_plantholder_palm_placer)
[00:00:28]: Could not unload undefined prefab 0x8da1a838 (lawnornament_7)
[00:00:28]: Could not unload undefined prefab 0xebee8c32 (lawnornament_7_placer)
[00:00:28]: Could not unload undefined prefab 0xcceee6c3 (cutstone)
[00:00:28]: Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
[00:00:28]: Could not unload undefined prefab 0xd6fd3291 (rug_braid)
[00:00:28]: Could not unload undefined prefab 0xcccb4d99 (rug_braid_placer)
[00:00:28]: Could not unload undefined prefab 0xeb510d2f (turf_cobbleroad)
[00:00:28]: Could not unload undefined prefab 0x14894bd9 (deco_wallornament_periodic_table)
[00:00:28]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer)
[00:00:28]: Could not unload undefined prefab 0x4aeb6641 (armordragonfly)
[00:00:28]: Could not unload undefined prefab 0xcd7669e5 (nightsword)
[00:00:28]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
[00:00:28]: Could not unload undefined prefab 0xefa57cea (bandage)
[00:00:28]: Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
[00:00:28]: Could not unload undefined prefab 0xe51acd32 (lightning_rod)
[00:00:28]: Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
[00:00:28]: Could not unload undefined prefab 0x89ee4ae9 (deco_plantholder_dishgarden)
[00:00:28]: Could not unload undefined prefab 0xa6594f41 (deco_plantholder_dishgarden_placer)
[00:00:28]: Could not unload undefined prefab 0xb1fa364d (pickaxe)
[00:00:28]: Could not unload undefined prefab 0x8d1b62d7 (deco_plantholder_marble)
[00:00:28]: Could not unload undefined prefab 0x5357b7d3 (deco_plantholder_marble_placer)
[00:00:28]: Could not unload undefined prefab 0x40826784 (deco_plantholder_wip)
[00:00:28]: Could not unload undefined prefab 0xddecd1e6 (deco_plantholder_wip_placer)
[00:00:28]: Could not unload undefined prefab 0x72436f38 (doydoynest)
[00:00:28]: Could not unload undefined prefab 0x92390532 (doydoynest_placer)
[00:00:28]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs)
[00:00:28]: Could not unload undefined prefab 0xb06405b9 (pig_shop_hatshop)
[00:00:28]: Could not unload undefined prefab 0x96298071 (pig_shop_hatshop_placer)
[00:00:28]: Could not unload undefined prefab 0xe87e06c0 (icebox)
[00:00:28]: Could not unload undefined prefab 0xf2bd1baa (icebox_placer)
[00:00:28]: Could not unload undefined prefab 0x3a9c75e (deco_lamp_2upturns)
[00:00:28]: Could not unload undefined prefab 0xdd0d0f8c (deco_lamp_2upturns_placer)
[00:00:28]: Could not unload undefined prefab 0x5da2328d (deco_lamp_upturn)
[00:00:28]: Could not unload undefined prefab 0xca9f869d (deco_lamp_upturn_placer)
[00:00:28]: Could not unload undefined prefab 0x44734d2 (deco_lamp_crystals)
[00:00:28]: Could not unload undefined prefab 0x4be2ed18 (deco_lamp_crystals_placer)
[00:00:28]: Could not unload undefined prefab 0x14df947c (window_round_burlap)
[00:00:28]: Could not unload undefined prefab 0xa000d6ee (window_round_burlap_placer)
[00:00:28]: Could not unload undefined prefab 0xdcd8b64b (deco_lamp_gothic)
[00:00:28]: Could not unload undefined prefab 0x1f002f5f (deco_lamp_gothic_placer)
[00:00:28]: Could not unload undefined prefab 0x68370bd6 (trap_teeth)
[00:00:28]: Could not unload undefined prefab 0xbbc2b637 (wall_limestone_item)
[00:00:28]: Could not unload undefined prefab 0x1c48b877 (campfire)
[00:00:28]: Could not unload undefined prefab 0xdfe3a33 (campfire_placer)
[00:00:28]: Could not unload undefined prefab 0xeb646050 (icehat)
[00:00:28]: Could not unload undefined prefab 0x57303000 (deco_lamp_candelabra)
[00:00:28]: Could not unload undefined prefab 0x356f226a (deco_lamp_candelabra_placer)
[00:00:28]: Could not unload undefined prefab 0x10473739 (spear)
[00:00:28]: Could not unload undefined prefab 0xa89f04ce (deco_plantholder_plantpet)
[00:00:28]: Could not unload undefined prefab 0xe3f0561c (deco_plantholder_plantpet_placer)
[00:00:28]: Could not unload undefined prefab 0xe32eba07 (deco_lamp_glass)
[00:00:28]: Could not unload undefined prefab 0x453df4a3 (deco_lamp_glass_placer)
[00:00:28]: Could not unload undefined prefab 0x89c20b1b (telebase)
[00:00:28]: Could not unload undefined prefab 0x868a468f (telebase_placer)
[00:00:28]: Could not unload undefined prefab 0x5097886f (tropicalfan)
[00:00:28]: Could not unload undefined prefab 0x40ba8b03 (turf_fields)
[00:00:28]: Could not unload undefined prefab 0x9d92cce (purpleamulet)
[00:00:28]: Could not unload undefined prefab 0xdae22a1 (deco_lamp_ceramic)
[00:00:28]: Could not unload undefined prefab 0x11d97989 (deco_lamp_ceramic_placer)
[00:00:28]: Could not unload undefined prefab 0xcf1626 (rabbithouse)
[00:00:28]: Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
[00:00:28]: Could not unload undefined prefab 0x33a7f0a1 (lograft)
[00:00:28]: Could not unload undefined prefab 0xcca82b89 (lograft_placer)
[00:00:28]: Could not unload undefined prefab 0x3ccdbe75 (icestaff)
[00:00:28]: Could not unload undefined prefab 0x68ba7101 (researchlab3)
[00:00:28]: Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
[00:00:28]: Could not unload undefined prefab 0x8da1a833 (lawnornament_2)
[00:00:28]: Could not unload undefined prefab 0xbc961377 (lawnornament_2_placer)
[00:00:28]: Could not unload undefined prefab 0x655f6246 (rug_catcoon)
[00:00:28]: Could not unload undefined prefab 0x550e0aa4 (rug_catcoon_placer)
[00:00:28]: Could not unload undefined prefab 0x8438ac46 (deco_chair_lounge)
[00:00:28]: Could not unload undefined prefab 0x63822d76 (chair_lounge_placer)
[00:00:28]: Could not unload undefined prefab 0x71b5890c (deco_lamp_stainglass)
[00:00:28]: Could not unload undefined prefab 0xbf49de5e (deco_lamp_stainglass_placer)
[00:00:28]: Could not unload undefined prefab 0xba5b4823 (interior_floor_octagon)
[00:00:28]: Could not unload undefined prefab 0x1b91a956 (blowdart_poison)
[00:00:28]: Could not unload undefined prefab 0x68c8d9d7 (captainhat)
[00:00:28]: Could not unload undefined prefab 0x45338a (rug_tiles)
[00:00:28]: Could not unload undefined prefab 0xfdb93060 (rug_tiles_placer)
[00:00:28]: Could not unload undefined prefab 0x21bf03b1 (thulecite)
[00:00:28]: Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
[00:00:28]: Could not unload undefined prefab 0x1ede0e97 (rug_crime)
[00:00:28]: Could not unload undefined prefab 0x54159c13 (rug_crime_placer)
[00:00:28]: Could not unload undefined prefab 0x8da1a834 (lawnornament_3)
[00:00:28]: Could not unload undefined prefab 0x5fa7c536 (lawnornament_3_placer)
[00:00:28]: Could not unload undefined prefab 0x70660d69 (boatrepairkit)
[00:00:28]: Could not unload undefined prefab 0x4a5c1770 (rug_nailbed)
[00:00:28]: Could not unload undefined prefab 0xaca53efa (rug_nailbed_placer)
[00:00:28]: Could not unload undefined prefab 0xc8123fa5 (seasack)
[00:00:28]: Could not unload undefined prefab 0xc2924a42 (gashat)
[00:00:28]: Could not unload undefined prefab 0x79ad5092 (monkeyball)
[00:00:28]: Could not unload undefined prefab 0x7a2d9b15 (rug_beard)
[00:00:28]: Could not unload undefined prefab 0x2f08c15 (rug_beard_placer)
[00:00:28]: Could not unload undefined prefab 0xee887b2f (deco_plantholder_birdcage)
[00:00:28]: Could not unload undefined prefab 0x1769b97b (deco_plantholder_birdcage_placer)
[00:00:28]: Could not unload undefined prefab 0xe8561ebe (waxpaper)
[00:00:28]: Could not unload undefined prefab 0x9af31602 (deco_wallornament_hunt)
[00:00:28]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer)
[00:00:28]: Could not unload undefined prefab 0xe649db6f (armouredboat)
[00:00:28]: Could not unload undefined prefab 0xc87cc93b (armouredboat_placer)
[00:00:28]: Could not unload undefined prefab 0x6e9fd28c (rug_metal)
[00:00:28]: Could not unload undefined prefab 0xd06834de (rug_metal_placer)
[00:00:28]: Could not unload undefined prefab 0x5486a5b9 (rug_web)
[00:00:28]: Could not unload undefined prefab 0x9c9ee071 (rug_web_placer)
[00:00:28]: Could not unload undefined prefab 0x1386e9b5 (hedge_cone_item)
[00:00:28]: Could not unload undefined prefab 0x474b8c6e (spear_poison)
[00:00:28]: Could not unload undefined prefab 0xf5e62834 (rug_hoofprint)
[00:00:28]: Could not unload undefined prefab 0x7434536 (rug_hoofprint_placer)
[00:00:28]: Could not unload undefined prefab 0xb4f936b6 (rug_hedgehog)
[00:00:28]: Could not unload undefined prefab 0x8024fa34 (rug_hedgehog_placer)
[00:00:28]: Could not unload undefined prefab 0xf9183b8a (armor_lifejacket)
[00:00:28]: Could not unload undefined prefab 0x4c37a228 (rug_fur)
[00:00:28]: Could not unload undefined prefab 0x3892f642 (rug_fur_placer)
[00:00:28]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
[00:00:28]: Could not unload undefined prefab 0x4cadd294 (rug_rectangle)
[00:00:28]: Could not unload undefined prefab 0x4367c2d6 (rug_rectangle_placer)
[00:00:28]: Could not unload undefined prefab 0xc78d9876 (siestahut)
[00:00:28]: Could not unload undefined prefab 0xb22fa874 (siestahut_placer)
[00:00:28]: Could not unload undefined prefab 0x63ae5c3d (shelves_floating)
[00:00:28]: Could not unload undefined prefab 0x8b3550ed (shelves_floating_placer)
[00:00:28]: Could not unload undefined prefab 0x80cb1e18 (featherhat)
[00:00:28]: Could not unload undefined prefab 0x8d14c757 (cutlass)
[00:00:28]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
[00:00:28]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
[00:00:28]: Could not unload undefined prefab 0xb8e3be7 (deco_chair_stuffed)
[00:00:28]: Could not unload undefined prefab 0xc0cd0271 (chair_stuffed_placer)
[00:00:28]: Could not unload undefined prefab 0xc39269bf (interior_floor_marble)
[00:00:28]: Could not unload undefined prefab 0x12eae4dc (bonestaff)
[00:00:28]: Could not unload undefined prefab 0x1ddc3722 (shelves_hattree)
[00:00:28]: Could not unload undefined prefab 0x7ff8f6c8 (shelves_hattree_placer)
[00:00:28]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail)
[00:00:28]: Could not unload undefined prefab 0xee8c5e98 (rug_square)
[00:00:28]: Could not unload undefined prefab 0xbf84fdd2 (rug_square_placer)
[00:00:28]: Could not unload undefined prefab 0x191be39c (shelves_fridge)
[00:00:28]: Could not unload undefined prefab 0x1cd4ffce (shelves_fridge_placer)
[00:00:28]: Could not unload undefined prefab 0x6a3f3187 (shelves_crates)
[00:00:28]: Could not unload undefined prefab 0xdca69d23 (shelves_crates_placer)
[00:00:28]: Could not unload undefined prefab 0x2f97e925 (iron_door)
[00:00:28]: Could not unload undefined prefab 0x3c49da05 (iron_door_placer)
[00:00:28]: Could not unload undefined prefab 0x8735fa3 (shelves_midcentury)
[00:00:28]: Could not unload undefined prefab 0xdd526007 (shelves_midcentury_placer)
[00:00:28]: Could not unload undefined prefab 0x4715747a (sea_chiminea)
[00:00:28]: Could not unload undefined prefab 0xefef9370 (sea_chiminea_placer)
[00:00:28]: Could not unload undefined prefab 0xc4c93c5d (boatcannon)
[00:00:28]: Could not unload undefined prefab 0x1521e52e (deco_chair_ottoman)
[00:00:28]: Could not unload undefined prefab 0x70b9656a (chair_ottoman_placer)
[00:00:28]: Could not unload undefined prefab 0xa715d03d (boat_torch)
[00:00:28]: Could not unload undefined prefab 0xd3667634 (shelves_marble)
[00:00:28]: Could not unload undefined prefab 0x2deb7736 (shelves_marble_placer)
[00:00:28]: Could not unload undefined prefab 0x6d712297 (shelves_basic)
[00:00:28]: Could not unload undefined prefab 0xf8a58813 (shelves_basic_placer)
[00:00:28]: Could not unload undefined prefab 0xcae56360 (shelves_adjustable)
[00:00:28]: Could not unload undefined prefab 0x5b85d70a (shelves_adjustable_placer)
[00:00:28]: Could not unload undefined prefab 0xdc8dfd70 (shelves_industrial)
[00:00:28]: Could not unload undefined prefab 0x85e5d8fa (shelves_industrial_placer)
[00:00:28]: Could not unload undefined prefab 0x54acc701 (blunderbuss)
[00:00:28]: Could not unload undefined prefab 0xc609cc7e (pig_shop_arcane)
[00:00:28]: Could not unload undefined prefab 0xfd5c026c (pig_shop_arcane_placer)
[00:00:28]: Could not unload undefined prefab 0x15ad0ae7 (boat_lantern)
[00:00:28]: Could not unload undefined prefab 0x21319e8c (coconade)
[00:00:28]: Could not unload undefined prefab 0x430f0884 (shelves_wood)
[00:00:28]: Could not unload undefined prefab 0xb129f0e6 (shelves_wood_placer)
[00:00:28]: Could not unload undefined prefab 0x940ce7b3 (rug_round)
[00:00:28]: Could not unload undefined prefab 0x6501f3f7 (rug_round_placer)
[00:00:28]: Could not unload undefined prefab 0xe1c483c0 (deco_plantholder_philodendron)
[00:00:28]: Could not unload undefined prefab 0xf7c15eaa (deco_plantholder_philodendron_placer)
[00:00:28]: Could not unload undefined prefab 0x46094f1b (beefalohat)
[00:00:28]: Could not unload undefined prefab 0x9ff0b48e (deco_chair_horned)
[00:00:28]: Could not unload undefined prefab 0xb452232e (chair_horned_placer)
[00:00:28]: Could not unload undefined prefab 0xadeaec54 (deco_plantholder_winterfeasttreeofsadness)
[00:00:28]: Could not unload undefined prefab 0x48bb916 (deco_plantholder_winterfeasttreeofsadness_placer)
[00:00:28]: Could not unload undefined prefab 0xeee6ebd (encrustedboat)
[00:00:28]: Could not unload undefined prefab 0x574d9e6d (encrustedboat_placer)
[00:00:28]: Could not unload undefined prefab 0x3112ce61 (deco_chair_corner)
[00:00:28]: Could not unload undefined prefab 0xa0a14a9b (chair_corner_placer)
[00:00:28]: Could not unload undefined prefab 0xfb180669 (blowdart_sleep)
[00:00:28]: Could not unload undefined prefab 0xcda99af6 (winterhat)
[00:00:28]: Could not unload undefined prefab 0x1d6cb58e (player_house_turret_craft)
[00:00:28]: Could not unload undefined prefab 0xe3844d0e (quackeringram)
[00:00:28]: Could not unload undefined prefab 0x828a79b4 (player_house_gothic_craft)
[00:00:28]: Could not unload undefined prefab 0x265d1455 (turf_woodfloor)
[00:00:28]: Could not unload undefined prefab 0x8da1a836 (lawnornament_5)
[00:00:28]: Could not unload undefined prefab 0xa5cb28b4 (lawnornament_5_placer)
[00:00:28]: Could not unload undefined prefab 0xa818ae4d (shark_teethhat)
[00:00:28]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
[00:00:28]: Could not unload undefined prefab 0x14e47079 (turf_snakeskinfloor)
[00:00:28]: Could not unload undefined prefab 0xca1efe0f (sandbagsmall_item)
[00:00:28]: Could not unload undefined prefab 0x8da1a835 (lawnornament_4)
[00:00:28]: Could not unload undefined prefab 0x2b976f5 (lawnornament_4_placer)
[00:00:28]: Could not unload undefined prefab 0xa94020c5 (thatchpack)
[00:00:28]: Could not unload undefined prefab 0x77689fa0 (deco_lamp_downbridge)
[00:00:28]: Could not unload undefined prefab 0x8e580aca (deco_lamp_downbridge_placer)
[00:00:28]: Could not unload undefined prefab 0x8da1a832 (lawnornament_1)
[00:00:28]: Could not unload undefined prefab 0x198461b8 (lawnornament_1_placer)
[00:00:28]: Could not unload undefined prefab 0xce5a342e (firesuppressor)
[00:00:28]: Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer)
[00:00:28]: Could not unload undefined prefab 0x464b13a4 (rug_swirl)
[00:00:28]: Could not unload undefined prefab 0xbbc75dc6 (rug_swirl_placer)
[00:00:28]: Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)
[00:00:28]: Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)
[00:00:28]: Could not unload undefined prefab 0xcad92460 (flowerhat)
[00:00:28]: Could not unload undefined prefab 0xd3c23856 (goldnugget)
[00:00:28]: Could not unload undefined prefab 0x6d4b616b (playerhouse_city)
[00:00:28]: Could not unload undefined prefab 0xe9fefc3f (playerhouse_city_placer)
[00:00:28]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0x71aa5092 (securitycontract)
[00:00:28]: Could not unload undefined prefab 0xcafd929d (deco_lamp_edison)
[00:00:28]: Could not unload undefined prefab 0x2047428d (deco_lamp_edison_placer)
[00:00:28]: Could not unload undefined prefab 0x2eb713f (pig_shop_weapons)
[00:00:28]: Could not unload undefined prefab 0x40705f6b (pig_shop_weapons_placer)
[00:00:28]: Could not unload undefined prefab 0x57d3b656 (gasmaskhat)
[00:00:28]: Could not unload undefined prefab 0x621669c0 (messagebottleempty)
[00:00:28]: Could not unload undefined prefab 0x32cfc7d9 (shelves_ladder)
[00:00:28]: Could not unload undefined prefab 0xa9e77651 (shelves_ladder_placer)
[00:00:28]: Could not unload undefined prefab 0xd3849f48 (pig_shop_produce)
[00:00:28]: Could not unload undefined prefab 0x9526f122 (pig_shop_produce_placer)
[00:00:28]: Could not unload undefined prefab 0x14df8f50 (pig_shop_general)
[00:00:28]: Could not unload undefined prefab 0x407d8f1a (pig_shop_general_placer)
[00:00:28]: Could not unload undefined prefab 0x310f6e91 (armorlimestone)
[00:00:28]: Could not unload undefined prefab 0xb04412f0 (limestone)
[00:00:28]: Could not unload undefined prefab 0xf4eb0943 (shovel)
[00:00:28]: Could not unload undefined prefab 0x18f754c1 (fence_item)
[00:00:28]: Could not unload undefined prefab 0x4ec429fd (deco_plantholder_xerographica)
[00:00:28]: Could not unload undefined prefab 0xed7b932d (deco_plantholder_xerographica_placer)
[00:00:28]: Could not unload undefined prefab 0xdce6bc11 (deco_chaise)
[00:00:28]: Could not unload undefined prefab 0x4f9a6419 (deco_chaise_placer)
[00:00:28]: Could not unload undefined prefab 0x68ba7100 (researchlab2)
[00:00:28]: Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
[00:00:28]: Could not unload undefined prefab 0xa125dcf0 (wind_conch)
[00:00:28]: Could not unload undefined prefab 0xadfdb7ae (armor_sanity)
[00:00:28]: Could not unload undefined prefab 0x823b34c6 (bathat)
[00:00:28]: Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)
[00:00:28]: Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)
[00:00:28]: Could not unload undefined prefab 0x702d3d1e (deco_lamp_adjustable)
[00:00:28]: Could not unload undefined prefab 0xc94ba9cc (deco_lamp_adjustable_placer)
[00:00:28]: Could not unload undefined prefab 0x8959b28a (sea_yard)
[00:00:28]: Could not unload undefined prefab 0xded2f160 (sea_yard_placer)
[00:00:28]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete)
[00:00:28]: Could not unload undefined prefab 0xac737a0e (pithhat)
[00:00:28]: Could not unload undefined prefab 0x3059686e (volcanostaff)
[00:00:28]: Could not unload undefined prefab 0xc4101586 (hammer)
[00:00:28]: Could not unload undefined prefab 0x8a2d55ba (catcoonhat)
[00:00:28]: Could not unload undefined prefab 0xe2fc99b0 (ironwind)
[00:00:28]: Could not unload undefined prefab 0x62a5e7fe (nightlight)
[00:00:28]: Could not unload undefined prefab 0x185806ec (nightlight_placer)
[00:00:28]: Could not unload undefined prefab 0xfdab5b6e (rug_wormhole)
[00:00:28]: Could not unload undefined prefab 0x80a9977c (rug_wormhole_placer)
[00:00:28]: Could not unload undefined prefab 0x16bcbff1 (sail)
[00:00:28]: Could not unload undefined prefab 0x303bfdce (axe)
[00:00:28]: Could not unload undefined prefab 0xe6af29d2 (compass)
[00:00:28]: Could not unload undefined prefab 0x5df2c8ef (roottrunk_child)
[00:00:28]: Could not unload undefined prefab 0x213b7bbb (roottrunk_child_placer)
[00:00:28]: Could not unload undefined prefab 0x92ccc001 (coldfirepit)
[00:00:28]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0x9a4001b3 (sand_castle)
[00:00:28]: Could not unload undefined prefab 0x3f43364e (sandcastle_placer)
[00:00:28]: Could not unload undefined prefab 0x7ca101d3 (dragoonden)
[00:00:28]: Could not unload undefined prefab 0x6db191d7 (dragoonden_placer)
[00:00:28]: Could not unload undefined prefab 0x86cb11ef (bugrepellent)
[00:00:28]: Could not unload undefined prefab 0x5e02cffb (saltlick)
[00:00:28]: Could not unload undefined prefab 0x5ddc09af (saltlick_placer)
[00:00:28]: Could not unload undefined prefab 0x19c004b2 (pighouse)
[00:00:28]: Could not unload undefined prefab 0x469fe538 (pighouse_placer)
[00:00:28]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt)
[00:00:28]: Could not unload undefined prefab 0xa801bd29 (saddle_race)
[00:00:28]: Could not unload undefined prefab 0xba3ae90 (featherpencil)
[00:00:28]: Could not unload undefined prefab 0xbbaaaea3 (interior_wall_marble)
[00:00:28]: Could not unload undefined prefab 0xca4cdf48 (swinging_light_rope_1)
[00:00:28]: Could not unload undefined prefab 0x68ceb122 (swinging_light_rope_1_placer)
[00:00:28]: Could not unload undefined prefab 0x2403ccde (magnifying_glass)
[00:00:28]: Could not unload undefined prefab 0xef21c9f2 (rope)
[00:00:28]: Could not unload undefined prefab 0x95e2439a (rowboat)
[00:00:28]: Could not unload undefined prefab 0x77133c50 (rowboat_placer)
[00:00:28]: Could not unload undefined prefab 0x60fc588a (chiminea)
[00:00:28]: Could not unload undefined prefab 0x3bf2cb60 (chiminea_placer)
[00:00:28]: Could not unload undefined prefab 0xb981ecda (fast_farmplot)
[00:00:28]: Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer)
[00:00:28]: Could not unload undefined prefab 0x387c2e29 (construction_permit)
[00:00:28]: Could not unload undefined prefab 0xbcfca634 (strawhat)
[00:00:28]: Could not unload undefined prefab 0xa4aea8db (cork_bat)
[00:00:28]: Could not unload undefined prefab 0xee6923bf (hedge_block_item)
[00:00:28]: Could not unload undefined prefab 0x111db7ae (footballhat)
[00:00:28]: Could not unload undefined prefab 0x1cd9e60e (razor)
[00:00:28]: Could not unload undefined prefab 0xb806e145 (shelves_glass)
[00:00:28]: Could not unload undefined prefab 0x9ac319e5 (shelves_glass_placer)
[00:00:28]: Could not unload undefined prefab 0xd74b6154 (goldenmachete)
[00:00:28]: Could not unload undefined prefab 0xbc429ef3 (bushhat)
[00:00:28]: Could not unload undefined prefab 0x651e3e9e (eyebrellahat)
[00:00:28]: Could not unload undefined prefab 0x2a492c1d (aerodynamichat)
[00:00:28]: Could not unload undefined prefab 0x29da2f76 (pig_shop_deli)
[00:00:28]: Could not unload undefined prefab 0x4bb5174 (pig_shop_deli_placer)
[00:00:28]: Could not unload undefined prefab 0xd8067599 (beehat)
[00:00:28]: Could not unload undefined prefab 0xf20956c9 (double_umbrellahat)
[00:00:28]: Could not unload undefined prefab 0x59755992 (porkland_entrance)
[00:00:28]: Could not unload undefined prefab 0x71791858 (porkland_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0xe8c452ac (deco_plantholder_traps)
[00:00:28]: Could not unload undefined prefab 0x1059ecbe (deco_plantholder_traps_placer)
[00:00:28]: Could not unload undefined prefab 0x15220700 (backpack)
[00:00:28]: Could not unload undefined prefab 0x506a0f05 (interior_floor_sheet_metal)
[00:00:28]: Could not unload undefined prefab 0x7ad2b6dc (window_tall)
[00:00:28]: Could not unload undefined prefab 0x338bdc8e (window_tall_placer)
[00:00:28]: Could not unload undefined prefab 0xd5201c09 (beebox)
[00:00:28]: Could not unload undefined prefab 0x753b7621 (beebox_placer)
[00:00:28]: Could not unload undefined prefab 0xb918c5fd (fishingrod)
[00:00:28]: Could not unload undefined prefab 0xf4762b9d (machete)
[00:00:28]: Could not unload undefined prefab 0x76466fb2 (oxhat)
[00:00:28]: Could not unload undefined prefab 0x5a59f5cc (goldenshovel)
[00:00:28]: Could not unload undefined prefab 0x3532833e (minisign_item)
[00:00:28]: Could not unload undefined prefab 0x4d9a964d (trap)
[00:00:28]: Could not unload undefined prefab 0x4685284 (umbrella)
[00:00:28]: Could not unload undefined prefab 0xda1f7edf (winterometer)
[00:00:28]: Could not unload undefined prefab 0x955229cb (winterometer_placer)
[00:00:28]: Could not unload undefined prefab 0xbb660aa6 (spear_launcher)
[00:00:28]: Could not unload undefined prefab 0xe86f4f8f (supertelescope)
[00:00:28]: Could not unload undefined prefab 0x42b57cc8 (living_artifact)
[00:00:28]: Could not unload undefined prefab 0x6dda899f (watermelonhat)
[00:00:28]: Could not unload undefined prefab 0x12c13ebb (antivenom)
[00:00:28]: Could not unload undefined prefab 0xabf27d93 (brainjellyhat)
[00:00:28]: Could not unload undefined prefab 0x76d26529 (bugnet)
[00:00:28]: Could not unload undefined prefab 0x7fceff10 (featherfan)
[00:00:28]: Could not unload undefined prefab 0x39311b4d (grass_umbrella)
[00:00:28]: Could not unload undefined prefab 0x4d41beb9 (wall_enforcedlimestone_item)
[00:00:28]: Could not unload undefined prefab 0x11c3f528 (halberd)
[00:00:28]: Could not unload undefined prefab 0x1cc95f01 (player_house_manor_craft)
[00:00:28]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
[00:00:28]: Could not unload undefined prefab 0x7f2d088c (armorwood)
[00:00:28]: Could not unload undefined prefab 0xfd6ec64e (deco_chair_footrest)
[00:00:28]: Could not unload undefined prefab 0x4599d86e (chair_footrest_placer)
[00:00:28]: Could not unload undefined prefab 0xb0ab3235 (interior_wall_harlequin)
[00:00:28]: Could not unload undefined prefab 0xea45c78 (deco_lamp_elizabethan)
[00:00:28]: Could not unload undefined prefab 0xc3d347f2 (deco_lamp_elizabethan_placer)
[00:00:28]: Could not unload undefined prefab 0x7034a4d (rug_oval)
[00:00:28]: Could not unload undefined prefab 0x1f3bfedd (rug_oval_placer)
[00:00:28]: Could not unload undefined prefab 0xc484206 (deco_chair_classic)
[00:00:28]: Could not unload undefined prefab 0xee20292 (chair_classic_placer)
[00:00:28]: Could not unload undefined prefab 0x43f6355e (snakeskinhat)
[00:00:28]: Could not unload undefined prefab 0x195c9f72 (shears)
[00:00:28]: Could not unload undefined prefab 0x95072a74 (antsuit)
[00:00:28]: Could not unload undefined prefab 0x33e02f01 (turf_deeprainforest_nocanopy)
[00:00:28]: Could not unload undefined prefab 0x3e63128a (ox_flute)
[00:00:28]: Could not unload undefined prefab 0x38967bb2 (researchlab)
[00:00:28]: Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)
[00:00:28]: Could not unload undefined prefab 0xae0991e0 (mussel_stick)
[00:00:28]: Could not unload undefined prefab 0x362da119 (icemaker)
[00:00:28]: Could not unload undefined prefab 0x3d61cd11 (icemaker_placer)
[00:00:28]: Could not unload undefined prefab 0x22ec3802 (wall_stone_item)
[00:00:28]: Could not unload undefined prefab 0x3b08494a (obsidianfirepit)
[00:00:28]: Could not unload undefined prefab 0x69102aa0 (obsidianfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0x811c1db3 (palmleaf_umbrella)
[00:00:28]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
[00:00:28]: Could not unload undefined prefab 0x2e54b535 (cane)
[00:00:28]: Could not unload undefined prefab 0x2ae7e3b3 (purplegem)
[00:00:28]: Could not unload undefined prefab 0x8b6ef695 (venomgland)
[00:00:28]: Could not unload undefined prefab 0xf0330963 (panflute)
[00:00:28]: Could not unload undefined prefab 0x6f21e747 (piggyback)
[00:00:28]: Could not unload undefined prefab 0x4cd43780 (smelter)
[00:00:28]: Could not unload undefined prefab 0x8d9094fa (smetler_placer)
[00:00:28]: Could not unload undefined prefab 0xdeb59676 (saddle_basic)
[00:00:28]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete)
[00:00:28]: Could not unload undefined prefab 0x36768a92 (orangestaff)
[00:00:28]: Could not unload undefined prefab 0x92ccc001 (coldfirepit)
[00:00:28]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
[00:00:28]: Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
[00:00:28]: Could not unload undefined prefab 0x7f46d7c0 (batbat)
[00:00:28]: Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
[00:00:28]: Could not unload undefined prefab 0xa801bd29 (saddle_race)
[00:00:28]: Could not unload undefined prefab 0xd8067599 (beehat)
[00:00:28]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0x47611d71 (sweatervest)
[00:00:28]: Could not unload undefined prefab 0x875750ea (turf_road)
[00:00:28]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
[00:00:28]: Could not unload undefined prefab 0xd5201c09 (beebox)
[00:00:28]: Could not unload undefined prefab 0x753b7621 (beebox_placer)
[00:00:28]: Could not unload undefined prefab 0x3059686e (volcanostaff)
[00:00:28]: Could not unload undefined prefab 0xa125dcf0 (wind_conch)
[00:00:28]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade)
[00:00:28]: Could not unload undefined prefab 0x8d60ee3a (coldfire)
[00:00:28]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)
[00:00:28]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
[00:00:28]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
[00:00:28]: Could not unload undefined prefab 0xe9ed9582 (sail_stick)
[00:00:28]: Could not unload undefined prefab 0xcda99af6 (winterhat)
[00:00:28]: Could not unload undefined prefab 0x4374c56c (yellowstaff)
[00:00:28]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe)
[00:00:28]: Could not unload undefined prefab 0xda17c8e8 (armorslurper)
[00:00:28]: Could not unload undefined prefab 0x9a66a945 (fabric)
[00:00:28]: Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)
[00:00:28]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
[00:00:28]: Could not unload undefined prefab 0x1541c9cc (armorruins)
[00:00:28]: Could not unload undefined prefab 0xe16c07d0 (ruinshat)
[00:00:28]: Could not unload undefined prefab 0x29d05021 (spear_obsidian)
[00:00:28]: Could not unload undefined prefab 0x37c31aa6 (lantern)
[00:00:28]: Could not unload undefined prefab 0xeb646050 (icehat)
[00:00:28]: Could not unload undefined prefab 0x7fcb037d (greenstaff)
[00:00:28]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
[00:00:28]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit)
[00:00:28]: Could not unload undefined prefab 0xf295861a (brush)
[00:00:28]: Could not unload undefined prefab 0xcebbb0da (armorobsidian)
[00:00:28]: Could not unload undefined prefab 0x6dda899f (watermelonhat)
[00:00:28]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
[00:00:28]: Could not unload undefined prefab 0x3c935451 (eyeturret_item)
[00:00:28]: Could not unload undefined prefab 0x4742feaa (saddlehorn)
[00:00:28]: Could not unload undefined prefab 0xcf1626 (rabbithouse)
[00:00:28]: Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
[00:00:28]: Could not unload undefined prefab 0xe474f23c (armormarble)
[00:00:28]: Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
[00:00:28]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
[00:00:28]: Could not unload undefined prefab 0x5e02cffb (saltlick)
[00:00:28]: Could not unload undefined prefab 0x5ddc09af (saltlick_placer)
[00:00:28]: Could not unload undefined prefab 0x19c004b2 (pighouse)
[00:00:28]: Could not unload undefined prefab 0x469fe538 (pighouse_placer)
[00:00:28]: Could not unload undefined prefab 0xb1591875 (greenamulet)
[00:00:28]: Could not unload undefined prefab 0x1153dbb9 (pottedfern)
[00:00:28]: Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)
[00:00:28]: Could not unload undefined prefab 0x68ba7102 (researchlab4)
[00:00:28]: Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
[00:00:28]: Could not unload undefined prefab 0x46094f1b (beefalohat)
[00:00:28]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
[00:00:28]: Could not unload undefined prefab 0x2e54b535 (cane)
[00:00:28]: Could not unload undefined prefab 0x21bf03b1 (thulecite)
[00:00:28]: Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
[00:00:28]: Could not unload undefined prefab 0xa8651fd0 (saddle_war)
[00:00:28]: Could not unload undefined prefab 0xdb20fa95 (heatrock)
[00:00:28]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
[00:00:28]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt)
[00:00:28]: Could not unload undefined prefab 0x39311b4d (grass_umbrella)
[00:00:28]: Could not unload undefined prefab 0x92ccc001 (coldfirepit)
[00:00:28]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0xeb646050 (icehat)
[00:00:28]: Could not unload undefined prefab 0x8a2d55ba (catcoonhat)
[00:00:28]: Could not unload undefined prefab 0x4116c653 (raincoat)
[00:00:28]: Could not unload undefined prefab 0x7fceff10 (featherfan)
[00:00:28]: Could not unload undefined prefab 0xff7a976 (staff_tornado)
[00:00:28]: Could not unload undefined prefab 0xd8067599 (beehat)
[00:00:28]: Could not unload undefined prefab 0xc22935e4 (icepack)
[00:00:28]: Could not unload undefined prefab 0x4058bc0 (molehat)
[00:00:28]: Could not unload undefined prefab 0x1c42203 (bell)
[00:00:28]: Could not unload undefined prefab 0x4aeb6641 (armordragonfly)
[00:00:28]: Could not unload undefined prefab 0x3ede96f8 (nightstick)
[00:00:28]: Could not unload undefined prefab 0xd5201c09 (beebox)
[00:00:28]: Could not unload undefined prefab 0x753b7621 (beebox_placer)
[00:00:28]: Could not unload undefined prefab 0xd2c60301 (dragonflychest)
[00:00:28]: Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer)
[00:00:28]: Could not unload undefined prefab 0xd3671c87 (rainhat)
[00:00:28]: Could not unload undefined prefab 0x8d60ee3a (coldfire)
[00:00:28]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)
[00:00:28]: Could not unload undefined prefab 0x651e3e9e (eyebrellahat)
[00:00:28]: Could not unload undefined prefab 0xa6b98890 (beargervest)
[00:00:28]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
[00:00:28]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit)
[00:00:28]: Could not unload undefined prefab 0x6dda899f (watermelonhat)
[00:00:28]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0xdb20fa95 (heatrock)
[00:00:28]: Could not unload undefined prefab 0x9a66a945 (fabric)
[00:00:28]: Could not unload undefined prefab 0x2478ab1d (fish_farm)
[00:00:28]: Could not unload undefined prefab 0x1f8f0a0d (fish_farm_placer)
[00:00:28]: Could not unload undefined prefab 0xca1efe0f (sandbagsmall_item)
[00:00:28]: Could not unload undefined prefab 0xfef6177c (seatrap)
[00:00:28]: Could not unload undefined prefab 0xa94020c5 (thatchpack)
[00:00:28]: Could not unload undefined prefab 0x92ccc001 (coldfirepit)
[00:00:28]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0x9a4001b3 (sand_castle)
[00:00:28]: Could not unload undefined prefab 0x3f43364e (sandcastle_placer)
[00:00:28]: Could not unload undefined prefab 0x2a492c1d (aerodynamichat)
[00:00:28]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0x9a81add (buoy)
[00:00:28]: Could not unload undefined prefab 0x95f72a4d (buoy_placer)
[00:00:28]: Could not unload undefined prefab 0x875750ea (turf_road)
[00:00:28]: Could not unload undefined prefab 0x621669c0 (messagebottleempty)
[00:00:28]: Could not unload undefined prefab 0x55b903ec (armorcactus)
[00:00:28]: Could not unload undefined prefab 0xb04412f0 (limestone)
[00:00:28]: Could not unload undefined prefab 0xa3a1ee36 (wildborehouse)
[00:00:28]: Could not unload undefined prefab 0xe66562b4 (wildborehouse_placer)
[00:00:28]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe)
[00:00:28]: Could not unload undefined prefab 0x72436f38 (doydoynest)
[00:00:28]: Could not unload undefined prefab 0x92390532 (doydoynest_placer)
[00:00:28]: Could not unload undefined prefab 0x544a99a4 (ballphinhouse)
[00:00:28]: Could not unload undefined prefab 0xbf1257c6 (ballphinhouse_placer)
[00:00:28]: Could not unload undefined prefab 0x9a66a945 (fabric)
[00:00:28]: Could not unload undefined prefab 0x341774ab (ice)
[00:00:28]: Could not unload undefined prefab 0x8298457d (tarlamp)
[00:00:28]: Could not unload undefined prefab 0xe9ed9582 (sail_stick)
[00:00:28]: Could not unload undefined prefab 0xbbc2b637 (wall_limestone_item)
[00:00:28]: Could not unload undefined prefab 0xabf27d93 (brainjellyhat)
[00:00:28]: Could not unload undefined prefab 0x879e93b8 (palmleaf_hut)
[00:00:28]: Could not unload undefined prefab 0x71f5c0b2 (palmleaf_hut_placer)
[00:00:28]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade)
[00:00:28]: Could not unload undefined prefab 0xa125dcf0 (wind_conch)
[00:00:28]: Could not unload undefined prefab 0xcebbb0da (armorobsidian)
[00:00:28]: Could not unload undefined prefab 0x76466fb2 (oxhat)
[00:00:28]: Could not unload undefined prefab 0x3059686e (volcanostaff)
[00:00:28]: Could not unload undefined prefab 0x5097886f (tropicalfan)
[00:00:28]: Could not unload undefined prefab 0x60fc588a (chiminea)
[00:00:28]: Could not unload undefined prefab 0x3bf2cb60 (chiminea_placer)
[00:00:28]: Could not unload undefined prefab 0x68ba7103 (researchlab5)
[00:00:28]: Could not unload undefined prefab 0x1cbbb6a7 (researchlab5_placer)
[00:00:28]: Could not unload undefined prefab 0x29d05021 (spear_obsidian)
[00:00:28]: Could not unload undefined prefab 0xe832ee7d (raft)
[00:00:28]: Could not unload undefined prefab 0x897caead (raft_placer)
[00:00:28]: Could not unload undefined prefab 0x33a7f0a1 (lograft)
[00:00:28]: Could not unload undefined prefab 0xcca82b89 (lograft_placer)
[00:00:28]: Could not unload undefined prefab 0x7ca101d3 (dragoonden)
[00:00:28]: Could not unload undefined prefab 0x6db191d7 (dragoonden_placer)
[00:00:28]: Could not unload undefined prefab 0xc2a00ca (waterchest)
[00:00:28]: Could not unload undefined prefab 0x70979320 (waterchest_placer)
[00:00:28]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete)
[00:00:28]: Could not unload undefined prefab 0x5956e2a2 (piratehat)
[00:00:28]: Could not unload undefined prefab 0x8959b28a (sea_yard)
[00:00:28]: Could not unload undefined prefab 0xded2f160 (sea_yard_placer)
[00:00:28]: Could not unload undefined prefab 0xbd48db8a (tar_extractor)
[00:00:28]: Could not unload undefined prefab 0xb29b8860 (tar_extractor_placer)
[00:00:28]: Could not unload undefined prefab 0xeb646050 (icehat)
[00:00:28]: Could not unload undefined prefab 0x1b91a956 (blowdart_poison)
[00:00:28]: Could not unload undefined prefab 0x68c8d9d7 (captainhat)
[00:00:28]: Could not unload undefined prefab 0xf9183b8a (armor_lifejacket)
[00:00:28]: Could not unload undefined prefab 0x811c1db3 (palmleaf_umbrella)
[00:00:28]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt)
[00:00:28]: Could not unload undefined prefab 0xcfae714a (telescope)
[00:00:28]: Could not unload undefined prefab 0x703741a0 (bottlelantern)
[00:00:28]: Could not unload undefined prefab 0x70660d69 (boatrepairkit)
[00:00:28]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
[00:00:28]: Could not unload undefined prefab 0xc8123fa5 (seasack)
[00:00:28]: Could not unload undefined prefab 0x67e2ab44 (armor_windbreaker)
[00:00:28]: Could not unload undefined prefab 0x21319e8c (coconade)
[00:00:28]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit)
[00:00:28]: Could not unload undefined prefab 0xc4c93c5d (boatcannon)
[00:00:28]: Could not unload undefined prefab 0xe2fc99b0 (ironwind)
[00:00:28]: Could not unload undefined prefab 0xadce2aa0 (armorseashell)
[00:00:28]: Could not unload undefined prefab 0xe649db6f (armouredboat)
[00:00:28]: Could not unload undefined prefab 0xc87cc93b (armouredboat_placer)
[00:00:28]: Could not unload undefined prefab 0xcfd45dd4 (feathersail)
[00:00:28]: Could not unload undefined prefab 0xb1591875 (greenamulet)
[00:00:28]: Could not unload undefined prefab 0xd8067599 (beehat)
[00:00:28]: Could not unload undefined prefab 0x474b8c6e (spear_poison)
[00:00:28]: Could not unload undefined prefab 0x5e849cb (clothsail)
[00:00:28]: Could not unload undefined prefab 0x16bcbff1 (sail)
[00:00:28]: Could not unload undefined prefab 0x3b08494a (obsidianfirepit)
[00:00:28]: Could not unload undefined prefab 0x69102aa0 (obsidianfirepit_placer)
[00:00:28]: Could not unload undefined prefab 0x4ed979d1 (mussel_bed)
[00:00:28]: Could not unload undefined prefab 0xeee6ebd (encrustedboat)
[00:00:28]: Could not unload undefined prefab 0x574d9e6d (encrustedboat_placer)
[00:00:28]: Could not unload undefined prefab 0xd5201c09 (beebox)
[00:00:28]: Could not unload undefined prefab 0x753b7621 (beebox_placer)
[00:00:28]: Could not unload undefined prefab 0x31c5155c (cargoboat)
[00:00:28]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer)
[00:00:28]: Could not unload undefined prefab 0x95e2439a (rowboat)
[00:00:28]: Could not unload undefined prefab 0x77133c50 (rowboat_placer)
[00:00:28]: Could not unload undefined prefab 0x3c935451 (eyeturret_item)
[00:00:28]: Could not unload undefined prefab 0x8d14c757 (cutlass)
[00:00:28]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest)
[00:00:28]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
[00:00:28]: Could not unload undefined prefab 0x144395a5 (trawlnet)
[00:00:28]: Could not unload undefined prefab 0x1541c9cc (armorruins)
[00:00:28]: Could not unload undefined prefab 0xbb660aa6 (spear_launcher)
[00:00:28]: Could not unload undefined prefab 0xe86f4f8f (supertelescope)
[00:00:28]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail)
[00:00:28]: Could not unload undefined prefab 0x6dda899f (watermelonhat)
[00:00:28]: Could not unload undefined prefab 0x7fcb037d (greenstaff)
[00:00:28]: Could not unload undefined prefab 0x4374c56c (yellowstaff)
[00:00:28]: Could not unload undefined prefab 0x62386bc8 (shipwrecked_exit)
[00:00:28]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer)
[00:00:28]: Could not unload undefined prefab 0x3e63128a (ox_flute)
[00:00:28]: Could not unload undefined prefab 0x4715747a (sea_chiminea)
[00:00:28]: Could not unload undefined prefab 0xefef9370 (sea_chiminea_placer)
[00:00:28]: Could not unload undefined prefab 0x4d41beb9 (wall_enforcedlimestone_item)
[00:00:28]: Could not unload undefined prefab 0x36768a92 (orangestaff)
[00:00:28]: Could not unload undefined prefab 0xa715d03d (boat_torch)
[00:00:28]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
[00:00:28]: Could not unload undefined prefab 0x12c13ebb (antivenom)
[00:00:28]: Could not unload undefined prefab 0xe55c027f (piratihatitator)
[00:00:28]: Could not unload undefined prefab 0x6c19fe2b (piratihatitator_placer)
[00:00:28]: Could not unload undefined prefab 0x24bb7bad (quackendrill)
[00:00:28]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
[00:00:28]: Could not unload undefined prefab 0x21bf03b1 (thulecite)
[00:00:28]: Could not unload undefined prefab 0x15ad0ae7 (boat_lantern)
[00:00:28]: Could not unload undefined prefab 0x43f6355e (snakeskinhat)
[00:00:28]: Could not unload undefined prefab 0xc2924a42 (gashat)
[00:00:28]: Could not unload undefined prefab 0xd21d2fd2 (tarsuit)
[00:00:28]: Could not unload undefined prefab 0xf20956c9 (double_umbrellahat)
[00:00:28]: Could not unload undefined prefab 0x14e47079 (turf_snakeskinfloor)
[00:00:28]: Could not unload undefined prefab 0xe16c07d0 (ruinshat)
[00:00:28]: Could not unload undefined prefab 0xae0991e0 (mussel_stick)
[00:00:28]: Could not unload undefined prefab 0x362da119 (icemaker)
[00:00:28]: Could not unload undefined prefab 0x3d61cd11 (icemaker_placer)
[00:00:28]: Could not unload undefined prefab 0x79ad5092 (monkeyball)
[00:00:28]: Could not unload undefined prefab 0x8d60ee3a (coldfire)
[00:00:28]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)
[00:00:28]: Could not unload undefined prefab 0x30d2b33d (primeapebarrel)
[00:00:28]: Could not unload undefined prefab 0x807939ed (primeapebarrel_placer)
[00:00:28]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
[00:00:28]: Could not unload undefined prefab 0xe3844d0e (quackeringram)
[00:00:28]: Could not unload undefined prefab 0xa818ae4d (shark_teethhat)
[00:00:28]: Could not unload undefined prefab 0x9260274c (nubbin)
[00:00:28]: Could not unload undefined prefab 0x310f6e91 (armorlimestone)
[00:00:28]: Could not unload undefined prefab 0xdb20fa95 (heatrock)
[00:00:28]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
[00:00:28]: Could not unload undefined prefab 0x4374c56c (yellowstaff)
[00:00:28]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete)
[00:00:28]: Could not unload undefined prefab 0x1541c9cc (armorruins)
[00:00:28]: Could not unload undefined prefab 0x7b1dec48 (sprinkler)
[00:00:28]: Could not unload undefined prefab 0xbbc46422 (sprinkler_placer)
[00:00:28]: Could not unload undefined prefab 0x86cb11ef (bugrepellent)
[00:00:28]: Could not unload undefined prefab 0xd3c23856 (goldnugget)
[00:00:28]: Could not unload undefined prefab 0x36a9e4a5 (corkboat)
[00:00:28]: Could not unload undefined prefab 0x2517fe85 (corkboat_placer)
[00:00:28]: Could not unload undefined prefab 0x875750ea (turf_road)
[00:00:28]: Could not unload undefined prefab 0x57d3b656 (gasmaskhat)
[00:00:28]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
[00:00:28]: Could not unload undefined prefab 0xe10be592 (antler)
[00:00:28]: Could not unload undefined prefab 0x95072a74 (antsuit)
[00:00:28]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe)
[00:00:28]: Could not unload undefined prefab 0x823b34c6 (bathat)
[00:00:28]: Could not unload undefined prefab 0x95baf92a (hogusporkusator)
[00:00:28]: Could not unload undefined prefab 0xeddb42c0 (hogusporkusator_placer)
[00:00:28]: Could not unload undefined prefab 0xac737a0e (pithhat)
[00:00:28]: Could not unload undefined prefab 0x3059686e (volcanostaff)
[00:00:28]: Could not unload undefined prefab 0xa125dcf0 (wind_conch)
[00:00:28]: Could not unload undefined prefab 0x40ba8b03 (turf_fields)
[00:00:28]: Could not unload undefined prefab 0x95e2439a (rowboat)
[00:00:28]: Could not unload undefined prefab 0x77133c50 (rowboat_placer)
[00:00:28]: Could not unload undefined prefab 0xa4aea8db (cork_bat)
[00:00:28]: Could not unload undefined prefab 0x52f1204e (candlehat)
[00:00:28]: Could not unload undefined prefab 0x2403ccde (magnifying_glass)
[00:00:28]: Could not unload undefined prefab 0x21bf03b1 (thulecite)
[00:00:28]: Could not unload undefined prefab 0x8b2b80a8 (antmaskhat)
[00:00:28]: Could not unload undefined prefab 0x70660d69 (boatrepairkit)
[00:00:28]: Could not unload undefined prefab 0x4cd43780 (smelter)
[00:00:28]: Could not unload undefined prefab 0x8d9094fa (smetler_placer)
[00:00:28]: Could not unload undefined prefab 0x1c42203 (bell)
[00:00:28]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
[00:00:28]: Could not unload undefined prefab 0x36768a92 (orangestaff)
[00:00:28]: Could not unload undefined prefab 0x58a82c9c (corkchest)
[00:00:28]: Could not unload undefined prefab 0x5df876ce (corkchest_placer)
[00:00:28]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
[00:00:28]: Could not unload undefined prefab 0xe9ed9582 (sail_stick)
[00:00:28]: Could not unload undefined prefab 0x29e69bcb (disarming_kit)
[00:00:28]: Could not unload undefined prefab 0x12eae4dc (bonestaff)
[00:00:28]: Could not unload undefined prefab 0xdf47fa6c (ballpein_hammer)
[00:00:28]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail)
[00:00:28]: Could not unload undefined prefab 0x6e5c26ec (metalplatehat)
[00:00:28]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade)
[00:00:28]: Could not unload undefined prefab 0xc85be77 (thunderhat)
[00:00:28]: Could not unload undefined prefab 0xd46d9ffd (goldpan)
[00:00:28]: Could not unload undefined prefab 0x31816529 (armor_weevole)
[00:00:28]: Could not unload undefined prefab 0x29d05021 (spear_obsidian)
[00:00:28]: Could not unload undefined prefab 0x33e02f01 (turf_deeprainforest_nocanopy)
[00:00:28]: Could not unload undefined prefab 0x7f46d7c0 (batbat)
[00:00:28]: Could not unload undefined prefab 0x7fcb037d (greenstaff)
[00:00:28]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
[00:00:28]: Could not unload undefined prefab 0xfeae0283 (armorvortexcloak)
[00:00:28]: Could not unload undefined prefab 0x7fceff10 (featherfan)
[00:00:28]: Could not unload undefined prefab 0xcebbb0da (armorobsidian)
[00:00:28]: Could not unload undefined prefab 0x54acc701 (blunderbuss)
[00:00:28]: Could not unload undefined prefab 0x31c5155c (cargoboat)
[00:00:28]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer)
[00:00:28]: Could not unload undefined prefab 0x3c935451 (eyeturret_item)
[00:00:28]: Could not unload undefined prefab 0x695f98d6 (turf_lawn)
[00:00:28]: Could not unload undefined prefab 0x195c9f72 (shears)
[00:00:28]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
[00:00:28]: Could not unload undefined prefab 0x743a74c2 (basefan)
[00:00:28]: Could not unload undefined prefab 0x10849128 (basefan_placer)
[00:00:28]: Could not unload undefined prefab 0x9987d2bb (turf_beard_hair)
[00:00:28]: Could not unload undefined prefab 0xe16c07d0 (ruinshat)
[00:00:28]: Could not unload undefined prefab 0x33a7f0a1 (lograft)
[00:00:28]: Could not unload undefined prefab 0xcca82b89 (lograft_placer)
[00:00:28]: Could not unload undefined prefab 0xb1591875 (greenamulet)
[00:00:28]: Could not unload undefined prefab 0x145a3f68 (clawpalmtree_sapling)
[00:00:28]: Could not unload undefined prefab 0xaa5f8902 (clawpalmtree_sapling_placer)
[00:00:28]: Could not unload undefined prefab 0xb566170f (armor_metalplate)
[00:00:28]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
[00:00:28]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
[00:00:28]: Could not unload undefined prefab 0x42b57cc8 (living_artifact)
[00:00:28]: Could not unload undefined prefab 0x37c31aa6 (lantern)
[00:00:28]: Could not unload undefined prefab 0x8b6ef695 (venomgland)
[00:00:28]: Could not unload undefined prefab 0x43f6355e (snakeskinhat)
[00:00:28]: Could not unload undefined prefab 0x11c3f528 (halberd)
[00:00:28]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
[00:00:28]: Could not unload undefined prefab 0x33ab6997 (hud)
[00:00:28]: Could not unload undefined prefab 0x3364203d (forest)
[00:00:28]: Could not unload undefined prefab 0x2e5cb72d (cave)
[00:00:28]: Could not unload undefined prefab 0x7c61e1f5 (shipwrecked)
[00:00:28]: Could not unload undefined prefab 0x48fc3ce3 (porkland)
[00:00:28]: Could not unload undefined prefab 0xa552d992 (volcanolevel)
[00:00:28]: Could not unload undefined prefab 0x40b82ff2 (maxwell)
[00:00:28]: Could not unload undefined prefab 0xbddda476 (fire)
[00:00:28]: Could not unload undefined prefab 0x1078732c (character_fire)
[00:00:28]: Could not unload undefined prefab 0x427b5b39 (shatter)
[00:00:28]: scripts/gamelogic.lua(142,1) 	Unload BE done	
[00:00:28]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files	
[00:00:28]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files	
[00:00:28]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files	
[00:00:28]: HttpClientWriteCallback (0x0558F528, 1, 16, 0x07E1FCF4)
[00:00:28]: HttpClientWriteCallback READ 16 (16 total)
[00:00:30]: scripts/gamelogic.lua(154,1) 	Load FE	
[00:00:30]: scripts/gamelogic.lua(158,1) 	Load FE: done	
[00:00:30]: SimLuaProxy::QueryServer()
[00:00:30]: scripts/modindex.lua(77,1) ModIndex: Load sequence finished successfully.
	
[00:00:30]: Reset() returning
[00:00:30]: QueryServerComplete no callback
[00:00:30]: HttpClientWriteCallback (0x0558F4A4, 1, 2048, 0x07E1FCF4)
[00:00:30]: HttpClientWriteCallback READ 2048 (2048 total)
[00:00:30]: HttpClientWriteCallback (0x0558F528, 1, 16, 0x07E1FCF4)
[00:00:30]: HttpClientWriteCallback READ 16 (16 total)
[00:00:30]: QueryServerComplete no callback
[00:01:20]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:01:20]: GetCachedUGCCount 0
[00:01:20]: EnumerateUserSubscribedFiles(0)
[00:01:20]: OnEnumerateUserSubscribedFilesResult 
[00:01:20]:    EResult 1, results 0/0
[00:01:20]: Enum complete. Found 0 mods.
[00:01:20]: DeleteUnsubscribedFiles [../mods]
[00:01:20]: SteamModWorkshop::CompleteCallback (success, Refreshing mods complete. None found.) set
[00:01:20]: SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Refreshing mods complete. None found.)
[00:01:20]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:01:20]: scripts/screens/modsscreen.lua(916,1) Reloading Mod Info Prefabs	
[00:01:20]: scripts/screens/modsscreen.lua(903,1) Loading Mod Info Prefabs	
[00:01:20]: scripts/screens/modsscreen.lua(908,1) Unloading Mod Info Prefabs	
[00:01:22]: scripts/screens/modsscreen.lua(908,1) Unloading Mod Info Prefabs	
[00:01:22]: Collecting garbage...
[00:01:22]: lua_gc took 0.03 seconds
[00:01:22]: ~SimLuaProxy()
[00:01:22]: lua_close took 0.04 seconds
[00:01:22]: ReleaseAll
[00:01:22]: ReleaseAll Finished
[00:01:22]: cGame::StartPlaying
[00:01:22]: LOADING LUA
[00:01:22]: DoLuaFile scripts/main.lua
[00:01:22]: DoLuaFile loading buffer scripts/main.lua
[00:01:22]: scripts/playerprofile.lua(668,1) loaded profile	
[00:01:22]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:22]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:22]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:22]: scripts/main.lua(234,1) running main.lua
	
[00:01:22]: scripts/main.lua(241,1) Sim Seed = 	84000	
[00:01:22]: scripts/modindex.lua(327,1) loaded modindex	
[00:01:22]: scripts/modindex.lua(67,1) ModIndex: Beginning normal load sequence.
	
[00:01:23]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:01:23]: scripts/modindex.lua(405,1) Could not load mod_config_data/modconfiguration_extended sample character-SW	
[00:01:23]: scripts/mods.lua(179,1) Loading mod: extended sample character-SW (Extended Sample Character Shipwrecked)	
[00:01:23]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modworldgenmain.lua	
[00:01:23]: scripts/mods.lua(214,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:23]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modmain.lua	
[00:01:23]: LOADING LUA SUCCESS
[00:01:23]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue	2692	
[00:01:23]: scripts/playerprofile.lua(668,1) loaded profile	
[00:01:23]: scripts/playerprofile.lua(739,1) bloom_enabled	true	
[00:01:23]: DEVICE CAP 1655845031
[00:01:23]: scripts/saveindex.lua(103,1) Attempting to load save file saveindex	
[00:01:23]: scripts/saveindex.lua(112,1) loaded saveindex	
[00:01:23]: scripts/gamelogic.lua(1630,1) OnFilesLoaded()	
[00:01:23]: scripts/gamelogic.lua(1619,1) OnUpdatePurchaseStateComplete	
[00:01:23]: scripts/gamelogic.lua(133,1) 	FE assets already loaded	
[00:01:24]: scripts/mods.lua(296,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Registering prefabs	
[00:01:24]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/esctemplate	
[00:01:24]: scripts/mods.lua(306,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	    esctemplate	
[00:01:24]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/examplefloatableitem	
[00:01:24]: scripts/mods.lua(306,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	    examplefloatableitem	
[00:01:24]: scripts/mods.lua(319,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering default mod prefab	
[00:01:24]: SimLuaProxy::QueryServer()
[00:01:24]: scripts/modindex.lua(77,1) ModIndex: Load sequence finished successfully.
	
[00:01:24]: Reset() returning
[00:01:24]: HttpClientWriteCallback (0x0558F67A, 1, 2048, 0x07E1FCF4)
[00:01:24]: HttpClientWriteCallback READ 2048 (2048 total)
[00:01:24]: HttpClientWriteCallback (0x0558F528, 1, 16, 0x07E1FCF4)
[00:01:24]: HttpClientWriteCallback READ 16 (16 total)
[00:01:25]: QueryServerComplete no callback
[00:01:28]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot	2	details my DLC is RoG = 	true	 Capy = 	false	 Pork = 	false	
[00:01:29]: scripts/fileutil.lua(35,1) Erasing	survival_2	
[00:01:30]: scripts/screens/newgamescreen.lua(29,1) Loading slot	2	for new game	
[00:01:34]: scripts/screens/newgamescreen.lua(181,1) GETTING CUSTOM OPTIONS FOR 	1	
[00:01:35]: scripts/saveindex.lua(1431,1) SaveIndex:StartSurvivalMode!:	ROG	true	SW	false	HAM	false	
[00:01:35]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_extended sample character-SW	
[00:01:35]: Collecting garbage...
[00:01:35]: lua_gc took 0.02 seconds
[00:01:35]: ~SimLuaProxy()
[00:01:35]: lua_close took 0.02 seconds
[00:01:35]: ReleaseAll
[00:01:35]: ReleaseAll Finished
[00:01:35]: cGame::StartPlaying
[00:01:35]: LOADING LUA
[00:01:35]: DoLuaFile scripts/main.lua
[00:01:35]: DoLuaFile loading buffer scripts/main.lua
[00:01:35]: scripts/playerprofile.lua(668,1) loaded profile	
[00:01:35]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:36]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:36]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:01:36]: scripts/main.lua(234,1) running main.lua
	
[00:01:36]: scripts/main.lua(241,1) Sim Seed = 	97000	
[00:01:36]: scripts/modindex.lua(327,1) loaded modindex	
[00:01:36]: scripts/modindex.lua(67,1) ModIndex: Beginning normal load sequence.
	
[00:01:36]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:01:36]: scripts/modindex.lua(405,1) Could not load mod_config_data/modconfiguration_extended sample character-SW	
[00:01:36]: scripts/mods.lua(179,1) Loading mod: extended sample character-SW (Extended Sample Character Shipwrecked)	
[00:01:36]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modworldgenmain.lua	
[00:01:36]: scripts/mods.lua(214,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:36]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modmain.lua	
[00:01:36]: LOADING LUA SUCCESS
[00:01:36]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue	2692	
[00:01:36]: scripts/playerprofile.lua(668,1) loaded profile	
[00:01:36]: scripts/playerprofile.lua(739,1) bloom_enabled	true	
[00:01:36]: DEVICE CAP 1655845044
[00:01:36]: scripts/saveindex.lua(103,1) Attempting to load save file saveindex	
[00:01:36]: scripts/saveindex.lua(112,1) loaded saveindex	
[00:01:36]: scripts/gamelogic.lua(1185,1) OnFilesLoaded()	
[00:01:36]: scripts/gamelogic.lua(1174,1) OnUpdatePurchaseStateComplete	
[00:01:36]: WorldSim::SimThread::SimThread()
[00:01:36]: ABOUT TO INSTALL STACKTRACE
[00:01:36]: DoLuaFile scripts/stacktrace.lua
[00:01:36]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:01:36]: INSTALLED STACKTRACE
[00:01:36]: WorldSim::SimThread::SimThread() complete
[00:01:36]: THREAD - started 'WorldSim' (1308)
[00:01:36]: WorldSim::SimThread::Main()
[00:01:36]: DoLuaFile scripts/worldgen_main.lua
[00:01:36]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:01:36]: scripts/modindex.lua(77,1) ModIndex: Load sequence finished successfully.
	
[00:01:36]: Reset() returning
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(26,1) DLC(RoG) enabled : 	true	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(27,1) DLC(Shipwrecked) enabled : 	false	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: extended sample character-SW (Extended Sample Character Shipwrecked)	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modworldgenmain.lua	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Mod had no modworldgenmain.lua. Skipping.	
[00:01:36]: scripts/worldgen_main.lua(105,1) running worldgen_main.lua
	
[00:01:36]: scripts/worldgen_main.lua(107,1) SEED = 	1655845044	
[00:01:36]: scripts/worldgen_main.lua(485,1) WORLDGEN PRESET: 	SURVIVAL_DEFAULT	
[00:01:36]: scripts/worldgen_main.lua(493,1) WORLDGEN LEVEL ID: 	1	
[00:01:36]: scripts/worldgen_main.lua(500,1) 
#######
#
# Generating Normal Mode Default Level
#
#######
	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(240,1) Creating story...	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(444,1) LinkNodesByKeys	
[00:01:36]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(278,1) Baking map...	350	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(303,1) Map Baked!	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(334,1) Encoding...	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(338,1) Encoding... DONE	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(407,1) Checking Tags	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(520,1) Populating voronoi...	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Maxwell3 in node Speak to the king:2:DeepDeciduous	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Ice Hounds in node Beeeees!:2:Forest	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for TeleportatoCrankLayout in node Speak to the king:1:DeepDeciduous:BG_54	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for TeleportatoBaseLayout in node Badlands:7:BarePlain	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(560,1) PANIC: missing required prefab! 	teleportato_crank	
[00:01:38]: scripts/worldgen_main.lua(554,1) An error occured during world gen we will retry! [	1	 of 	5	]	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(240,1) Creating story...	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(444,1) LinkNodesByKeys	
[00:01:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(278,1) Baking map...	350	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(303,1) Map Baked!	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(334,1) Encoding...	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(338,1) Encoding... DONE	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(407,1) Checking Tags	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(520,1) Populating voronoi...	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Ice Hounds in node Beeeees!:0:FlowerPatch:BG_26	
[00:01:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(655,1) Done forest map gen!	
[00:01:40]: scripts/worldgen_main.lua(273,1) Checking map...	
[00:01:40]: scripts/worldgen_main.lua(627,1) Generation complete	
[00:01:40]: WorldSim::SimThread::Main() complete
[00:01:46]: scripts/gamelogic.lua(146,1) 	Unload FE	
[00:01:46]: scripts/gamelogic.lua(148,1) 	Unload FE done	
[00:01:46]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files	
[00:01:47]: Could not preload undefined prefab 0x1901065c (DLC0001)
[00:01:47]: scripts/mods.lua(296,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Registering prefabs	
[00:01:47]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/esctemplate	
[00:01:47]: scripts/mods.lua(306,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	    esctemplate	
[00:01:47]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/examplefloatableitem	
[00:01:47]: scripts/mods.lua(306,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	    examplefloatableitem	
[00:01:47]: scripts/mods.lua(319,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering default mod prefab	
[00:01:47]: scripts/gamelogic.lua(162,1) 	LOAD BE	
[00:01:48]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:01:49]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap)
[00:01:49]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint)
[00:01:49]: Could not preload undefined prefab 0x97f0225e (bundle_large)
[00:01:49]: Could not preload undefined prefab 0x22010b52 (bundle_medium)
[00:01:49]: Could not preload undefined prefab 0x995e7e0a (bundle_small)
[00:01:49]: scripts/gamelogic.lua(170,1) 	LOAD BE : done	
[00:01:49]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml)
[00:01:49]: MiniMapComponent::AddAtlas(../mods/extended sample character-SW/images/map_icons/esctemplate.xml)
[00:01:49]: scripts/components/seasonmanager.lua(1598,1) AUTUMN TIME	
[00:01:49]: ... sample character-SW/scripts/prefabs/esctemplate.lua:51: attempt to perform arithmetic on field 'ESCTEMPLATE_MAX_HUNGER' (a nil value)
LUA ERROR stack traceback:
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/extended sample character-SW/scripts/prefabs/esctemplate.lua:51 in (upvalue) applyupgrades (Lua) <42-59>
   inst = 100030 -  (valid:true)
   max_upgrades = 15
   upgrades = 0
   hunger_percent = 1
   health_percent = 1
   sanity_percent = 1
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/extended sample character-SW/scripts/prefabs/esctemplate.lua:88 in (upvalue) customfn (Lua) <84-129>
   inst = 100030 -  (valid:true)
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:471 in (field) fn (Lua) <191-475>
   Sim = Sim (193C3930)
   inst = 100030 -  (valid:true)
   trans = Transform (30CB2338)
   anim = AnimState (30CB2350)
   sound = SoundEmitter (30CB24D0)
   shadow = DynamicShadow (30CB2650)
   minimap = MiniMapEntity (30CB2500)
   lightwatch = LightWatcher (30CB24B8)
   light = Light (30CB4AB0)
   brain = table: 19A2A3B0
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:137 in () ? (Lua) <126-161>
   name = esctemplate
   prefab = Prefab esctemplate - 
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:178 in (global) SpawnPrefab (Lua) <172-210>
   name = esctemplate
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:465 in (global) PopulateWorld (Lua) <384-718>
   savedata = table: 159D5A20
   profile = table: 156D9D58
   playercharacter = esctemplate
   playersavedataoverride = nil
   wilson = nil
   spawnpoint = (184.00, 0.00, -304.00)
   playerdata = table: 11BE7CD8
   travel_direction = nil
   cave_num = nil
   spawn_ent = nil
   newents = table: 11BE8430
   world = 100028 - forest (valid:true)
   ceiling = nil
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:849 in (global) DoInitGame (Lua) <758-1020>
   playercharacter = esctemplate
   savedata = table: 159D5A20
   profile = table: 156D9D58
   next_world_playerdata = nil
   fast = nil
   was_file_load = false
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1044 in (upvalue) cb (Lua) <1040-1046>
   success = true
   world_table = table: 159D5A20
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1368 in () ? (Lua) <1367-1370>
=[C]:-1 in (method) SetPersistentString (C) <-1--1>
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:96 in (method) Save (Lua) <84-98>
   self =
      data = table: 156DE8F8
      current_slot = 2
   callback = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1367
   indexname = saveindex
   isbackup = nil
   data = return {
  slots={
    {
      character="glamfreddy",
      continue_pending=false,
      current_mode="survival",
      dlc={ CAPY_DLC=false, PORKLAND_DLC=true, REIGN_OF_GIANTS=false },
      modes={
        survival={
          day=1,
          file="survival_1",
          files={ "survival_1" },
          options={ ROGEnabled=true },
          world=1 
        } 
      },
      mods={
        "workshop-662872357",
        "workshop-323996352",
        "workshop-574636989",
        "workshop-253290802",
        "workshop-1608490902",
        "glamfreddy-DS",
        "workshop-170030148",
        "workshop-356043883" 
      },
      origin="survival",
      resurrectors={  },
      save_id="357606775@steam-1655593837-1",
      worldentrances={  } 
    },
    {
      character="esctemplate",
      continue_pending=false,
      current_mode="survival",
      dlc={ CAPY_DLC=false, PORKLAND_DLC=false, REIGN_OF_GIANTS=true },
      modes={
        survival={
          day=1,
          file="survival_2",
         [**truncated**]
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1396 in () ? (Lua) <1372-1397>
   current_mode = survival
   data = table: 156DEF88
   found = false
=[C]:-1 in (method) SetPersistentString (C) <-1--1>
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1399 in (method) OnGenerateNewWorld (Lua) <1362-1400>
   self =
      data = table: 156DE8F8
      current_slot = 2
   saveslot = 2
   savedata = return {
  ents={
    adventure_portal={ { x=-383.94, z=148 } },
    armorwood={ { scenario="random_damage", x=-3.51, z=185.82 } },
    axe={ { x=157, z=270 } },
    beefalo={
      { x=-35.12, z=-43.12 },
      { x=-12.87, z=-52.46 },
      { x=-51.16, z=-68.79 },
      { x=-31.93, z=-67.09 },
      { x=-92.5, z=-40.98 },
      { x=-75.63, z=-44.09 },
      { x=-32.89, z=-43.61 },
      { x=-56.58, z=-44.94 },
      { x=-87.27, z=-55.11 },
      { x=-35.61, z=-27.34 },
      { x=4.09, z=-44.02 },
      { x=-24.79, z=-23.06 },
      { x=8.44, z=119.85 },
      { x=-44.76, z=79.31 },
      { x=-55.26, z=19.49 },
      { x=-59.21, z=28.99 },
      { x=-15.55, z=-19.79 },
      { x=-16.24, z=3.08 },
      { x=-12.43, z=20.47 },
      { x=-31.16, z=-7.19 },
      { x=-52.5, z=44.84 },
      { x=-31.03, z=16.78 },
      { x=-20.43, z=-3.37 },
      { x=-55.62, z=7.65 },
      { x=-35.85, z=3.51 },
      { x=119.87, z=88.01 },
      { x=79.17, z=112.06 } 
    },
    beehive={
      { x=-224.87, z=-268.18 },
      { [**truncated**]
   cb = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1040
   filename = survival_2
   onindexsaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1367
   onsavedatasaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1372
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1053 in (field) cb (Lua) <1036-1055>
   savedata = return {
  ents={
    adventure_portal={ { x=-383.94, z=148 } },
    armorwood={ { scenario="random_damage", x=-3.51, z=185.82 } },
    axe={ { x=157, z=270 } },
    beefalo={
      { x=-35.12, z=-43.12 },
      { x=-12.87, z=-52.46 },
      { x=-51.16, z=-68.79 },
      { x=-31.93, z=-67.09 },
      { x=-92.5, z=-40.98 },
      { x=-75.63, z=-44.09 },
      { x=-32.89, z=-43.61 },
      { x=-56.58, z=-44.94 },
      { x=-87.27, z=-55.11 },
      { x=-35.61, z=-27.34 },
      { x=4.09, z=-44.02 },
      { x=-24.79, z=-23.06 },
      { x=8.44, z=119.85 },
      { x=-44.76, z=79.31 },
      { x=-55.26, z=19.49 },
      { x=-59.21, z=28.99 },
      { x=-15.55, z=-19.79 },
      { x=-16.24, z=3.08 },
      { x=-12.43, z=20.47 },
      { x=-31.16, z=-7.19 },
      { x=-52.5, z=44.84 },
      { x=-31.03, z=16.78 },
      { x=-20.43, z=-3.37 },
      { x=-55.62, z=7.65 },
      { x=-35.85, z=3.51 },
      { x=119.87, z=88.01 },
      { x=79.17, z=112.06 } 
    },
    beehive={
      { x=-224.87, z=-268.18 },
      { [**truncated**]
   onsaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1040
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:172 in (local) cb (Lua) <171-173>
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:413 in (method) DoFadingUpdate (Lua) <377-417>
   self =
      tracking_mouse = true
      fade_title_out = false
      ignoreups = table: 1B8478C0
      overlayroot = overlayroot
      screenroot = screenroot
      save_indicator_fade_time = 0
      page_repeat_time = 0.25
      helptextbg = Image - images/global.xml:square.tex
      helptext = HelpText
      subtitle = Text - 
      updating_widgets_alt = table: 11B68B30
      title = Text - 
      scroll_repeat_time = -1
      topFadeHidden = false
      gameinterface = 100012 -  (valid:true)
      updating_widgets = table: 1B849BC0
      lastx = 821
      fade_time = 1.0008910950273
      lasty = 786
      autosave_enabled = true
      blackoverlay = Image - images/global.xml:square.tex
      screenstack = table: 1B847280
      displayingerror = false
      repeat_time = 0
      saving_indicator = UIAnim
      topblackoverlay = Image - images/global.xml:square.tex
      alpha = 1.0000000007076
      focus_locked = false
      consoletext = Text - CONSOLE TEXT
      fade_title_in = false
      fade_title_time = 0
      save_indicator_time_left = 0
      total_fade_time = 1
      num_pending_saves = 0
      helptexttext = Text - 
   dt = 0.01659220084548
   alpha = 1.0000000007076
   cb = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:171
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:468 in (method) Update (Lua) <425-593>
   self =
      tracking_mouse = true
      fade_title_out = false
      ignoreups = table: 1B8478C0
      overlayroot = overlayroot
      screenroot = screenroot
      save_indicator_fade_time = 0
      page_repeat_time = 0.25
      helptextbg = Image - images/global.xml:square.tex
      helptext = HelpText
      subtitle = Text - 
      updating_widgets_alt = table: 11B68B30
      title = Text - 
      scroll_repeat_time = -1
      topFadeHidden = false
      gameinterface = 100012 -  (valid:true)
      updating_widgets = table: 1B849BC0
      lastx = 821
      fade_time = 1.0008910950273
      lasty = 786
      autosave_enabled = true
      blackoverlay = Image - images/global.xml:square.tex
      screenstack = table: 1B847280
      displayingerror = false
      repeat_time = 0
      saving_indicator = UIAnim
      topblackoverlay = Image - images/global.xml:square.tex
      alpha = 1.0000000007076
      focus_locked = false
      consoletext = Text - CONSOLE TEXT
      fade_title_in = false
      fade_title_time = 0
      save_indicator_time_left = 0
      total_fade_time = 1
      num_pending_saves = 0
      helptexttext = Text - 
   dt = 0.01659220084548
C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:46 in () ? (Lua) <3-50>
   dt = 0.01659220084548

[00:01:49]: Last called Lua: SpawnPrefabFromSim
[00:01:49]: scripts/mainfunctions.lua(960,1) LUA ERROR stack traceback:
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(960,1)
        =[C] in function 'SpawnPrefab'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(178,1) in function 'SpawnPrefab'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(465,1) in function 'PopulateWorld'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(849,1) in function 'DoInitGame'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1044,1) in function 'cb'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1368,1)
        =[C] in function 'SetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(96,1) in function 'Save'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1396,1)
        =[C] in function 'SetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1399,1) in function 'OnGenerateNewWorld'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1053,1) in function 'cb'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua(172,1) in function 'cb'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(413,1) in function 'DoFadingUpdate'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(468,1) in function 'Update'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua(46,1)	
[00:01:49]: scripts/mainfunctions.lua(961,1) ... sample character-SW/scripts/prefabs/esctemplate.lua:51: attempt to perform arithmetic on field 'ESCTEMPLATE_MAX_HUNGER' (a nil value)
LUA ERROR stack traceback:
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/extended sample character-SW/scripts/prefabs/esctemplate.lua:51 in (upvalue) applyupgrades (Lua) <42-59>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/extended sample character-SW/scripts/prefabs/esctemplate.lua:88 in (upvalue) customfn (Lua) <84-129>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:471 in (field) fn (Lua) <191-475>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:137 in () ? (Lua) <126-161>
    =[C]:-1 in (method) SpawnPrefab (C) <-1--1>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:178 in (global) SpawnPrefab (Lua) <172-210>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:465 in (global) PopulateWorld (Lua) <384-718>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:849 in (global) DoInitGame (Lua) <758-1020>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1044 in (upvalue) cb (Lua) <1040-1046>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1368 in () ? (Lua) <1367-1370>
    =[C]:-1 in (method) SetPersistentString (C) <-1--1>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:96 in (method) Save (Lua) <84-98>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1396 in () ? (Lua) <1372-1397>
    =[C]:-1 in (method) SetPersistentString (C) <-1--1>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1399 in (method) OnGenerateNewWorld (Lua) <1362-1400>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1053 in (field) cb (Lua) <1036-1055>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:172 in (local) cb (Lua) <171-173>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:413 in (method) DoFadingUpdate (Lua) <377-417>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:468 in (method) Update (Lua) <425-593>
    C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:46 in () ? (Lua) <3-50>
	
[00:01:49]: scripts/frontend.lua(773,1) SCRIPT ERROR! Showing error screen	
[00:01:49]: HttpClientWriteCallback (0x0558F531, 1, 78, 0x07E1FCF4)
[00:01:49]: HttpClientWriteCallback READ 78 (78 total)

 

Link to comment
Share on other sites

1 hour ago, 2badatmodding said:

sample character-SW/scripts/prefabs/esctemplate.lua:51: attempt to perform arithmetic on field 'ESCTEMPLATE_MAX_HUNGER' (a nil value)

ESCTEMPLATE_MAX_HUNGER is nil

Probably you need to acess the TUNING values from GLOBAL table, you can put this in the top of the file:

local TUNING = GLOBAL.TUNING

Lua uses local and global scopes, if the variable/function is not declared in the file, imported by require or is natively in the mod scope, you need to request it from the global table (GLOBAL)

Link to comment
Share on other sites

5 hours ago, Leonidas IV said:

ESCTEMPLATE_MAX_HUNGER is nil

Probably you need to acess the TUNING values from GLOBAL table, you can put this in the top of the file:


local TUNING = GLOBAL.TUNING

Lua uses local and global scopes, if the variable/function is not declared in the file, imported by require or is natively in the mod scope, you need to request it from the global table (GLOBAL)

Ive added it and it freezes the game lua code

local TUNING = GLOBAL.TUNING

local MakePlayerCharacter = require "prefabs/player_common"


local assets = {

        Asset( "ANIM", "anim/player_basic.zip" ),
        Asset( "ANIM", "anim/player_idles_shiver.zip" ),
        Asset( "ANIM", "anim/player_actions.zip" ),
        Asset( "ANIM", "anim/player_actions_axe.zip" ),
        Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),
        Asset( "ANIM", "anim/player_actions_shovel.zip" ),
        Asset( "ANIM", "anim/player_actions_blowdart.zip" ),
        Asset( "ANIM", "anim/player_actions_eat.zip" ),
        Asset( "ANIM", "anim/player_actions_item.zip" ),
        Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),
        Asset( "ANIM", "anim/player_actions_bugnet.zip" ),
        Asset( "ANIM", "anim/player_actions_fishing.zip" ),
        Asset( "ANIM", "anim/player_actions_boomerang.zip" ),
        Asset( "ANIM", "anim/player_bush_hat.zip" ),
        Asset( "ANIM", "anim/player_attacks.zip" ),
        Asset( "ANIM", "anim/player_idles.zip" ),
        Asset( "ANIM", "anim/player_rebirth.zip" ),
        Asset( "ANIM", "anim/player_jump.zip" ),
        Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),
        Asset( "ANIM", "anim/player_teleport.zip" ),
        Asset( "ANIM", "anim/wilson_fx.zip" ),
        Asset( "ANIM", "anim/player_one_man_band.zip" ),
        Asset( "ANIM", "anim/shadow_hands.zip" ),
        Asset( "SOUND", "sound/sfx.fsb" ),
        Asset( "SOUND", "sound/wilson.fsb" ),
        Asset( "ANIM", "anim/beard.zip" ),

        Asset( "ANIM", "anim/esctemplate.zip" ),
		Asset("SCRIPT", "scripts/prefabs/player_common.lua"),
}
local prefabs = {
	"examplefloatableitem",
}

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.ESCTEMPLATE_MIN_HUNGER + upgrades* (TUNING.ESCTEMPLATE_MAX_HUNGER - TUNING.ESCTEMPLATE_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.ESCTEMPLATE_MIN_HEALTH + upgrades* (TUNING.ESCTEMPLATE_MAX_HEALTH - TUNING.ESCTEMPLATE_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.ESCTEMPLATE_MIN_SANITY + upgrades* (TUNING.ESCTEMPLATE_MAX_SANITY - TUNING.ESCTEMPLATE_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

local function oneat(inst, food)
	
	if food and food.components.edible and food.components.edible.foodtype == "GEARS" then
		--give an upgrade!
		inst.level = inst.level + 1
		applyupgrades(inst)	
		inst.SoundEmitter:PlaySound("dontstarve/characters/wx78/levelup")
		inst.HUD.controls.status.heart:PulseGreen()
		inst.HUD.controls.status.stomach:PulseGreen()
		inst.HUD.controls.status.brain:PulseGreen()
		
		inst.HUD.controls.status.brain:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.heart:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.stomach:ScaleTo(1.3,1,.7)
	end
end


-- Custom starting items
local start_inv = {
	"examplefloatableitem",
}

local fn = function(inst)
	
inst.level = 0
inst.components.eater:SetOnEatFn(oneat)
applyupgrades(inst)

-- And save the upgrade level (copy from Wx)
inst.OnSave = function(inst, data)
	data.level = inst.level
end

inst.OnPreLoad = function(inst, data)
      if data and data.level then
            inst.level = data.level
            applyupgrades(inst)
            inst.components.health:DoDelta(0)
            inst.components.hunger:DoDelta(0)
            inst.components.sanity:DoDelta(0)
      end
end
	
	-- Makes esctemplate able to eat gears
	table.insert(inst.components.eater.foodprefs, "GEARS")
	table.insert(inst.components.eater.ablefoods, "GEARS")
	
	-- choose which sounds this character will play
	inst.soundsname = "willow"

	-- Minimap icon
	inst.MiniMapEntity:SetIcon( "esctemplate.tex" )
	
	-- Stats	
	inst.components.health:SetMaxHealth(150)
	inst.components.hunger:SetMax(150)
	inst.components.sanity:SetMax(200)
	
	-- Damage multiplier (optional)
    inst.components.combat.damagemultiplier = 1
	
	-- Hunger rate (optional)
	inst.components.hunger.hungerrate = 1 * TUNING.WILSON_HUNGER_RATE
	
	-- Movement speed (optional)
	inst.components.locomotor.walkspeed = 4
	inst.components.locomotor.runspeed = 6
	inst.OnSave = onsave
	inst.OnLoad = onload
end

return MakePlayerCharacter("esctemplate", prefabs, assets, fn, start_inv)

Heres the log

[00:00:13]: scripts/modindex.lua(77,1) ModIndex: Load sequence finished successfully.
	
[00:00:13]: Reset() returning
[00:00:13]: QueryServerComplete no callback
[00:00:13]: HttpClientWriteCallback (0x0523F67A, 1, 2048, 0x07C0F6D0)
[00:00:13]: HttpClientWriteCallback READ 2048 (2048 total)
[00:00:13]: HttpClientWriteCallback (0x0523F528, 1, 16, 0x07C0F6D0)
[00:00:13]: HttpClientWriteCallback READ 16 (16 total)
[00:00:13]: QueryServerComplete no callback
[00:00:16]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:00:16]: GetCachedUGCCount 0
[00:00:16]: EnumerateUserSubscribedFiles(0)
[00:00:16]: OnEnumerateUserSubscribedFilesResult 
[00:00:16]:    EResult 1, results 0/0
[00:00:16]: Enum complete. Found 0 mods.
[00:00:16]: DeleteUnsubscribedFiles [../mods]
[00:00:16]: SteamModWorkshop::CompleteCallback (success, Refreshing mods complete. None found.) set
[00:00:16]: SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Refreshing mods complete. None found.)
[00:00:16]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:00:16]: scripts/screens/modsscreen.lua(916,1) Reloading Mod Info Prefabs	
[00:00:16]: scripts/screens/modsscreen.lua(903,1) Loading Mod Info Prefabs	
[00:00:16]: scripts/screens/modsscreen.lua(908,1) Unloading Mod Info Prefabs	
[00:00:18]: scripts/screens/modsscreen.lua(908,1) Unloading Mod Info Prefabs	
[00:00:18]: Collecting garbage...
[00:00:18]: lua_gc took 0.04 seconds
[00:00:18]: ~SimLuaProxy()
[00:00:18]: lua_close took 0.07 seconds
[00:00:19]: ReleaseAll
[00:00:19]: ReleaseAll Finished
[00:00:19]: cGame::StartPlaying
[00:00:19]: LOADING LUA
[00:00:19]: DoLuaFile scripts/main.lua
[00:00:19]: DoLuaFile loading buffer scripts/main.lua
[00:00:19]: scripts/playerprofile.lua(668,1) loaded profile	
[00:00:19]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:19]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:19]: scripts/playerprofile.lua(398,1) FOUND THE NEW DATA	true	
[00:00:19]: scripts/main.lua(234,1) running main.lua
	
[00:00:19]: scripts/main.lua(241,1) Sim Seed = 	20000	
[00:00:19]: scripts/modindex.lua(327,1) loaded modindex	
[00:00:19]: scripts/modindex.lua(67,1) ModIndex: Beginning normal load sequence.
	
[00:00:19]: scripts/modindex.lua(250,1) WARNING loading modinfo.lua: screecher does not specify if it is compatible with Hamlet. It may not work properly.	
[00:00:19]: scripts/modindex.lua(405,1) Could not load mod_config_data/modconfiguration_extended sample character-SW	
[00:00:19]: scripts/mods.lua(179,1) Loading mod: extended sample character-SW (Extended Sample Character Shipwrecked)	
[00:00:19]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modworldgenmain.lua	
[00:00:19]: scripts/mods.lua(214,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Mod had no modworldgenmain.lua. Skipping.	
[00:00:19]: scripts/mods.lua(206,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Loading modmain.lua	
[00:00:19]: LOADING LUA SUCCESS
[00:00:19]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue	2692	
[00:00:19]: scripts/playerprofile.lua(668,1) loaded profile	
[00:00:19]: scripts/playerprofile.lua(739,1) bloom_enabled	true	
[00:00:19]: DEVICE CAP 1655871613
[00:00:19]: scripts/saveindex.lua(103,1) Attempting to load save file saveindex	
[00:00:19]: scripts/saveindex.lua(112,1) loaded saveindex	
[00:00:19]: scripts/gamelogic.lua(1630,1) OnFilesLoaded()	
[00:00:19]: scripts/gamelogic.lua(1619,1) OnUpdatePurchaseStateComplete	
[00:00:19]: scripts/gamelogic.lua(133,1) 	FE assets already loaded	
[00:00:21]: scripts/mods.lua(296,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	Registering prefabs	
[00:00:21]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/esctemplate	
[00:00:21]: scripts/mods.lua(44,1) error calling LoadPrefabFile in mod extended sample character-SW (Extended Sample Character Shipwrecked): 
... sample character-SW/scripts/prefabs/esctemplate.lua:1: variable 'GLOBAL' is not declared
LUA ERROR stack traceback:
        =[C] in function 'error'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/strict.lua(23,1)
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/../mods/extended sample character-SW/scripts/prefabs/esctemplate.lua(1,1) in function 'fn'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(84,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(42,1)
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(303,1) in function 'RegisterPrefabs'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(137,1) in function 'LoadAssets'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1518,1) in function 'MainScreenFlow'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1612,1) in function 'DoResetAction'
	...
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(104,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1648,1) in function 'callback'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(769,1) in function 'Set'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(647,1)
        =[C] in function 'GetPersistentString'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/playerprofile.lua(645,1) in function 'Load'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1647,1) in main chunk
        =[C] in function 'require'
        C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(755,1)	
[00:00:21]: scripts/mods.lua(253,1) Disabling extended sample character-SW (Extended Sample Character Shipwrecked) because it had an error.	
[00:00:21]: scripts/frontend.lua(773,1) SCRIPT ERROR! Showing error screen	
[00:00:21]: scripts/mods.lua(302,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering prefab file: prefabs/examplefloatableitem	
[00:00:21]: scripts/mods.lua(306,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	    examplefloatableitem	
[00:00:21]: scripts/mods.lua(319,1) Mod: extended sample character-SW (Extended Sample Character Shipwrecked)	  Registering default mod prefab	
[00:00:21]: SimLuaProxy::QueryServer()
[00:00:21]: scripts/modindex.lua(77,1) ModIndex: Load sequence finished successfully.
	
[00:00:21]: Reset() returning
[00:00:21]: HttpClientWriteCallback (0x0523F67A, 1, 2048, 0x07C0F6D0)
[00:00:21]: HttpClientWriteCallback READ 2048 (2048 total)
[00:00:21]: HttpClientWriteCallback (0x0523F528, 1, 16, 0x07C0F6D0)
[00:00:21]: HttpClientWriteCallback READ 16 (16 total)
[00:00:21]: QueryServerComplete no callback
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0x6170f8be (dropped_net)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xbaa28801 (cononut_halved)
[00:00:27]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint)
[00:00:27]: Could not unload undefined prefab 0x97f0225e (bundle_large)
[00:00:27]: Could not unload undefined prefab 0x22010b52 (bundle_medium)
[00:00:27]: Could not unload undefined prefab 0x995e7e0a (bundle_small)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:27]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:27]: Could not unload undefined prefab 0x1901065e (DLC0003)
[00:00:27]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:27]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader)
[00:00:27]: Could not unload undefined prefab 0x394ba2a4 (pigshop)
[00:00:27]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush)
[00:00:27]: Could not unload undefined prefab 0xeee29546 (gasarea)
[00:00:27]: Could not unload undefined prefab 0xa7c2aacd (house_door)
[00:00:27]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds)
[00:00:27]: Could not unload undefined prefab 0xfdea7789 (floater)
[00:00:27]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle)
[00:00:27]: Could not unload undefined prefab 0x3046954f (turf_lavarock)
[00:00:27]: Could not unload undefined prefab 0x1901065d (DLC0002)
[00:00:27]: Could not unload undefined prefab 0x5ecdd9bd (landspawner)
[00:00:27]: Could not unload undefined prefab 0x223749c9 (player_common)
[00:00:27]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle)
[00:00:27]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls)
[00:00:27]: Could not unload undefined prefab 0xb92f32f4 (trunk)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:27]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:27]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap)
[00:00:27]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:27]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:27]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_extended sample character-SW	
[00:00:28]: Collecting garbage...
[00:00:28]: lua_gc took 0.03 seconds
[00:00:28]: ~SimLuaProxy()
[00:00:28]: lua_close took 0.03 seconds
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0x6170f8be (dropped_net)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xbaa28801 (cononut_halved)
[00:00:28]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint)
[00:00:28]: Could not unload undefined prefab 0x97f0225e (bundle_large)
[00:00:28]: Could not unload undefined prefab 0x22010b52 (bundle_medium)
[00:00:28]: Could not unload undefined prefab 0x995e7e0a (bundle_small)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:28]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:28]: Could not unload undefined prefab 0x1901065e (DLC0003)
[00:00:28]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:28]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader)
[00:00:28]: Could not unload undefined prefab 0x394ba2a4 (pigshop)
[00:00:28]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush)
[00:00:28]: Could not unload undefined prefab 0xeee29546 (gasarea)
[00:00:28]: Could not unload undefined prefab 0xa7c2aacd (house_door)
[00:00:28]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds)
[00:00:28]: Could not unload undefined prefab 0xfdea7789 (floater)
[00:00:28]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle)
[00:00:28]: Could not unload undefined prefab 0x3046954f (turf_lavarock)
[00:00:28]: Could not unload undefined prefab 0x1901065d (DLC0002)
[00:00:28]: Could not unload undefined prefab 0x5ecdd9bd (landspawner)
[00:00:28]: Could not unload undefined prefab 0x223749c9 (player_common)
[00:00:28]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle)
[00:00:28]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls)
[00:00:28]: Could not unload undefined prefab 0xb92f32f4 (trunk)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:28]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:28]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap)
[00:00:28]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:28]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:28]: HttpClient::ClientThread::Main() complete
[00:00:28]: Shutting down

 

Link to comment
Share on other sites

8 hours ago, Leonidas IV said:

Sorry, you don't need GLOBAL (only modmain.lua needs it), the problem is that ESCTEMPLATE_MAX_HUNGER is nil, where is it defined?

1. i put GLOBAL in the modmain.lua and it doesn't freeze in the menu anymore. it only crashes if i start a game (crash log says max_hunger)

2. i dont know know about max hunger and where its defined i think the esctemplate.lua ?

local MakePlayerCharacter = require "prefabs/player_common"


local assets = {

        Asset( "ANIM", "anim/player_basic.zip" ),
        Asset( "ANIM", "anim/player_idles_shiver.zip" ),
        Asset( "ANIM", "anim/player_actions.zip" ),
        Asset( "ANIM", "anim/player_actions_axe.zip" ),
        Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),
        Asset( "ANIM", "anim/player_actions_shovel.zip" ),
        Asset( "ANIM", "anim/player_actions_blowdart.zip" ),
        Asset( "ANIM", "anim/player_actions_eat.zip" ),
        Asset( "ANIM", "anim/player_actions_item.zip" ),
        Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),
        Asset( "ANIM", "anim/player_actions_bugnet.zip" ),
        Asset( "ANIM", "anim/player_actions_fishing.zip" ),
        Asset( "ANIM", "anim/player_actions_boomerang.zip" ),
        Asset( "ANIM", "anim/player_bush_hat.zip" ),
        Asset( "ANIM", "anim/player_attacks.zip" ),
        Asset( "ANIM", "anim/player_idles.zip" ),
        Asset( "ANIM", "anim/player_rebirth.zip" ),
        Asset( "ANIM", "anim/player_jump.zip" ),
        Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),
        Asset( "ANIM", "anim/player_teleport.zip" ),
        Asset( "ANIM", "anim/wilson_fx.zip" ),
        Asset( "ANIM", "anim/player_one_man_band.zip" ),
        Asset( "ANIM", "anim/shadow_hands.zip" ),
        Asset( "SOUND", "sound/sfx.fsb" ),
        Asset( "SOUND", "sound/wilson.fsb" ),
        Asset( "ANIM", "anim/beard.zip" ),

        Asset( "ANIM", "anim/esctemplate.zip" ),
		Asset("SCRIPT", "scripts/prefabs/player_common.lua"),
}
local prefabs = {
	"examplefloatableitem",
}

--hunger, health, sanity
local function applyupgrades(inst)

	local max_upgrades = 15
	local upgrades = math.min(inst.level, max_upgrades)

	local hunger_percent = inst.components.hunger:GetPercent()
	local health_percent = inst.components.health:GetPercent()
	local sanity_percent = inst.components.sanity:GetPercent()

	inst.components.hunger.max = math.ceil(TUNING.ESCTEMPLATE_MIN_HUNGER + upgrades* (TUNING.ESCTEMPLATE_MAX_HUNGER - TUNING.ESCTEMPLATE_MIN_HUNGER)/max_upgrades)
	inst.components.health.maxhealth = math.ceil(TUNING.ESCTEMPLATE_MIN_HEALTH + upgrades* (TUNING.ESCTEMPLATE_MAX_HEALTH - TUNING.ESCTEMPLATE_MIN_HEALTH)/max_upgrades)
	inst.components.sanity.max = math.ceil(TUNING.ESCTEMPLATE_MIN_SANITY + upgrades* (TUNING.ESCTEMPLATE_MAX_SANITY - TUNING.ESCTEMPLATE_MIN_SANITY)/max_upgrades)

	inst.components.hunger:SetPercent(hunger_percent)
	inst.components.health:SetPercent(health_percent)
	inst.components.sanity:SetPercent(sanity_percent)
	
end

local function oneat(inst, food)
	
	if food and food.components.edible and food.components.edible.foodtype == "GEARS" then
		--give an upgrade!
		inst.level = inst.level + 1
		applyupgrades(inst)	
		inst.SoundEmitter:PlaySound("dontstarve/characters/wx78/levelup")
		inst.HUD.controls.status.heart:PulseGreen()
		inst.HUD.controls.status.stomach:PulseGreen()
		inst.HUD.controls.status.brain:PulseGreen()
		
		inst.HUD.controls.status.brain:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.heart:ScaleTo(1.3,1,.7)
		inst.HUD.controls.status.stomach:ScaleTo(1.3,1,.7)
	end
end


-- Custom starting items
local start_inv = {
	"examplefloatableitem",
}

local fn = function(inst)
	
inst.level = 0
inst.components.eater:SetOnEatFn(oneat)
applyupgrades(inst)

-- And save the upgrade level (copy from Wx)
inst.OnSave = function(inst, data)
	data.level = inst.level
end

inst.OnPreLoad = function(inst, data)
      if data and data.level then
            inst.level = data.level
            applyupgrades(inst)
            inst.components.health:DoDelta(0)
            inst.components.hunger:DoDelta(0)
            inst.components.sanity:DoDelta(0)
      end
end
	
	-- Makes esctemplate able to eat gears
	table.insert(inst.components.eater.foodprefs, "GEARS")
	table.insert(inst.components.eater.ablefoods, "GEARS")
	
	-- choose which sounds this character will play
	inst.soundsname = "willow"

	-- Minimap icon
	inst.MiniMapEntity:SetIcon( "esctemplate.tex" )
	
	-- Stats	
	inst.components.health:SetMaxHealth(150)
	inst.components.hunger:SetMax(150)
	inst.components.sanity:SetMax(200)
	
	-- Damage multiplier (optional)
    inst.components.combat.damagemultiplier = 1
	
	-- Hunger rate (optional)
	inst.components.hunger.hungerrate = 1 * TUNING.WILSON_HUNGER_RATE
	
	-- Movement speed (optional)
	inst.components.locomotor.walkspeed = 4
	inst.components.locomotor.runspeed = 6
	inst.OnSave = onsave
	inst.OnLoad = onload
end

return MakePlayerCharacter("esctemplate", prefabs, assets, fn, start_inv)

 

Link to comment
Share on other sites

May not be best answer but you can change your applyupgrades function to this:

Quote

local function applyupgrades(inst)

    local max_upgrades = 15
    local upgrades = math.min(inst.level, max_upgrades)

    local hunger_percent = inst.components.hunger:GetPercent()
    local health_percent = inst.components.health:GetPercent()
    local sanity_percent = inst.components.sanity:GetPercent()
    
    local minHunger = 100
    local minHealth = 100
    local minSanity = 100
    
    local maxHunger = 200
    local maxHealth = 400
    local maxSanity = 300

    inst.components.hunger.max = math.ceil(minHunger + upgrades * (maxHunger - minHunger)/max_upgrades)
    inst.components.health.maxhealth = math.ceil(minHealth + upgrades * (maxHealth - minHealth)/max_upgrades)
    inst.components.sanity.max = math.ceil(minSanity + upgrades * (maxSanity - minSanity)/max_upgrades)

    inst.components.hunger:SetPercent(hunger_percent)
    inst.components.health:SetPercent(health_percent)
    inst.components.sanity:SetPercent(sanity_percent)
    
end

 

Link to comment
Share on other sites

23 hours ago, 2badatmodding said:

i dont know know about max hunger and where its defined i think the esctemplate.lua

Tunings never are defined inside prefabs. If you're using a template, there should be tunings somewhere, in modmain perhaps.

Anyway, you can replace the entire tuning with the number you want (of health, sanity and hunger) respectively.

23 hours ago, 2badatmodding said:

i put GLOBAL in the modmain.lua

Wdym?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...