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Wonkey and the monkey queen


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Sailing to the monkey queen regularly to fix the game once things get “wonkey” would be quite a hassle. Additionally i think the monkey isle should get a way to locate it without stumbling upon it, (monkeys giving a map fragment containing the location of their base would be nice) and finally i think the rewards for feeding the monkey queen could use something that really incentivizes repeated trading. 
Ive got a simple proposition to fix each problem to some small extent.

Eating bananas reduce wonkiness. Satisfy your inner monke and you wont go wonke (obviously at a reduced rate, probably half) 

(stolen) monkey pirates drop a map that reveals the location of their monkey queen.

there is a small chance upon feeding the monkey queen that she gives a ocean map fragment, either revealing a  random unexplored portion of the ocean map, or marking important locations with a symbol (locations such as salt biomes (a salt shaker), the lunar island (full moon), crab king(a wobster), and malbatross spawn locations (birb)) the symbol tells you what it is.
 

Its an alternative to sailing blindly or reading the landmass to figure out where the lunar island is, you could stock up on bananas and get the monkey queen to tell you what her monkeys has find. I think its a great opportunity to provide a way to provide the locations of hard to locate biomes, without being a complete gimmie

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