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[Forum Suggestion] Dedicated Documentation Section


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I think a dedicated documentation section, separate or inside the already existing Tutorials section, would be a nice easy improvement to this forum. Documentation, like the list of engine functions, can be a frequently used a reused post that doesn't receive many comments, so it can easily get buried. I think a dedicated section would be nice for other static documentation posts like that, and also open the gates for any other documentation people would like to provide themselves.

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2 hours ago, hhh2 said:

There have been attempts at something similar in the past. It never turns out good. Our community is too small to be able to originize something like that.

I don't mean a whole different platform for such a thing, just a subforum within the Tutorials and Guides section. I've seen the various efforts at a DST modding api wiki, etc, and I've seen them fail.

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4 hours ago, TheSkylarr said:

I don't mean a whole different platform for such a thing, just a subforum within the Tutorials and Guides section. I've seen the various efforts at a DST modding api wiki, etc, and I've seen them fail.

I would agree with you but I think navigating the fourms is a nightmare. You know how Gmod has their own dedicated modding wiki, that's what DS needs.

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These days I was thinking about creating a repository so that everyone could create their pull requests and add new documentation. So we could have the organization by folders, documentation in markdown files and directly in a copy of the game files.

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23 minutes ago, Leonidas IV said:

These days I was thinking about creating a repository so that everyone could create their pull requests and add new documentation. So we could have the organization by folders, documentation in markdown files and directly in a copy of the game files.

We'd definitely need Klei's permission for that, but that's not a bad idea at all, probably the most maintainable option if we can do it.

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Just now, TheSkylarr said:

We'd definitely need Klei's permission for that, but that's not a bad idea at all, probably the most maintainable option if we can do it.

The code is "public", no? It's not exactly open-source... But it's good to ask the devs anyway.

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1 minute ago, Leonidas IV said:

The code is "public", no? It's not exactly open-source... But it's good to ask the devs anyway.

It IS open to viewing, yes, but it is still their intellectual property. Unless Klei says otherwise, be it through a license, direct permission, or otherwise, we probably shouldn't go reuploading their stuff on GitHub or anything else besides the workshop.

That said, @zarklord_klei, thoughts?

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