7754emir Posted April 23, 2022 Share Posted April 23, 2022 [00:00:00]: System Memory: Memory Load: 48% Available Physical Memory: 3372m/6547m Available Page File: 11052m/17299m Available Virtual Memory: 134213509m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 11m Working Set Size: 11m Quota Peak Page Pool Usage: 166k Quota Page Pool Usage: 166k Quota Peak Non Paged Pool Usage:12k Quota Non Paged Pool Usage: 11k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 504332 [00:00:00]: Current time: Sat Apr 23 21:02:18 2022 [00:00:00]: Don't Starve Together: 504332 WIN32 [00:00:00]: Build Date: 981 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (7612) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10889, 10889) Setting breakpad minidump AppID = 322330 [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:2.57 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (3288) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application c:\SteamCMD\steamapps\common\Don't Starve Together Dedicated Server\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (12096) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home Single Language version 10.0.19043 platformSpecific SP 0.0 architecture 64 bit CPU clockSpeed 2496 name Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz manufacturer GenuineIntel numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 8192 GPU megsOfRam 1024 videoModeDescription 1920 x 1080 x 4294967296 renk name Intel(R) UHD Graphics driverVersion 26.20.100.7642 driverDate 20200122000000.000000-000 refreshRate 60 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x64 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: Running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: SUCCESS: Loaded modoverrides.lua [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled true [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 Connectivity test: result=Connected, in progress=0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (11876) [00:00:04]: FilesExistAsyncThread started (19430 files)... [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: Available disk space for save files: 351207 MB [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_N9ipcw-O) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10889 [00:00:05]: SteamAuthPort: 8768 [00:00:05]: SteamMasterServerPort: 10889 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 6 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: true [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: cooperative [00:00:05]: [Warning] Could not confirm port 10889 is open in the firewall. [00:00:05]: [Error] Server failed to start! [00:00:05]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5) [00:00:05]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false [00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE [00:00:05]: [Shard] Stopping shard mode [00:00:06]: ... FilesExistAsyncThread complete Link to comment Share on other sites More sharing options...
JJJoker Posted April 23, 2022 Share Posted April 23, 2022 This is the UDP port occupied, I see you changed the default port, I guess you want to set up two servers. You can change all ports in Master and Caves configuration files to different ports. And need to install two servers to run. Link to comment Share on other sites More sharing options...
7754emir Posted April 23, 2022 Author Share Posted April 23, 2022 No, I want to open a single server. Link to comment Share on other sites More sharing options...
Daniel86268 Posted April 24, 2022 Share Posted April 24, 2022 There might be either a server running in the background on the same port, or the firewall REALLY doesn't like that port being used (happened before) Try checking if there's one already running and/or change the port to a different one. Link to comment Share on other sites More sharing options...
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