JanH Posted April 5, 2022 Share Posted April 5, 2022 Update 1.1.116.0 (Xbox One - released April 5, 2022) Crafting Menu Changes: Pins are now saved on your profile instead of for each world. Added a page system for the pin bar. The number of pages can be configured with "Crafting Pin Pages" in the Advanced Settings menu. Use D-Pad left and right to toggle pages. Note: Existing pin configurations will be reset to default. Pinned recipes can now have their skins changed. Using D-Pad left and right while the menu is open. Pressing the B button on an empty pin slot will also set the pin. The skins selection now loops so you will no longer have to cycle back through the skins if you went the wrong way. The inventory bar selection now loops if you tap the right-stick at the end slots (holding the direction will not loop, stopping at the end). Added sensitivity settings for the crafting menu and inventory bar navigation in the Advanced Settings menu. Partially vs fully holding the analog stick in a direction will now affect the speed. The default setting for Inventory Sensitivity matches the current speed. All crafts will attempt to choose items with the smallest stack size. Item priority is: All open containers except backpacks first. If stack counts are the same, it will choose items closer to the bottom of the container. Your inventory is next. If stack counts are the same, it will choose items closest to the left side of your inventory. If equipped, your backpack is next. If stack counts are the same, it will choose items closest to the left side. Filters will now indicate if there are pre-built structures. Fixed a bug preventing changing pin bar pages while the crafting menu is open. Fixed a bug where the prototype indicator on filters would not be displayed. Lavae will no longer be targetable to attack when frozen. Varglets will summon hounds correctly now. Restored the Bird Trap to require prototyping at the science machine. Fixed a crash and duplication bugs while a beefalo is despawning with its bonded owner. Fixed a crash when loading a world with pending hound spawns. Fixed a crash when haunting a Varg. Fixed a crash when going to the caves while hounds are about to arrive. Fixed fireflies being able to be caught in the day time. Fixed a rare client loading crash. Fixed character overrides like Wurt's warpaint not applying after resurrection. View full update 4 2 Link to comment Share on other sites More sharing options...
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