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New character Idea


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I want to introduce new character - Mechanic wich can build his own various defence structures for bases like - 1) Wooden Crossbow turret (selffire) wich defends the perimetre it stands in, with 15 points of range, 45 dmg, shooting after 2 seconds and 150 HP -(first level) wich mechanic can upgrade from 1 level to 3 rd level - first level as i sayd before, second level - 60 dmg and 225 HP, and the last 3rd level - 75 dmg and 300 HP + some sort of moddifications like extra ammo box of arrows (arrow will be special ammo for turret wich would be crafting in mechanics special tab ( mechanic would be male), also special upgrade that will speed up reloding of turret (shooting after from 2 sec > 1.5 sec) and special tool kit wich ables to upgrade turrets HP as i wrote upside + other buildings of mechanic like barricade wich requires space of 1 wall segment in wide and leign and special hunting trap wich places on the ground wich looks like hole in ground with wooden spikes inside it and is hidden by leaves (it kills small creatures that step on it like spiders rabbits and etc and deal all more bigger animals + players 50 dmg and slows them about 5-8 sec by 10% (as developers would choose) (trap will work only once and then will require reload) (has durabillity a bit less than hounds tooth trap. Well thats it ))

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