Trying to connect a Shard fails


Recommended Posts

Hello!

I'm trying to setup a 4th shard to my servercluster, but it just fails so sync with the master and I don't know why.

The only notable line that I found in the logs is:

 Error deserializing lua state for entity shard_network[100033] var:voterdirty - Failed to read net var data

I attached the logfile, maybe someone knows what this is

server_log.txt

Link to comment
Share on other sites

Never heard of or seen this error. The only thing that I could imagine is that it's related to the "dirty" state, which in programming terms means that something is either not saved, or out of whack/sync or something. In this case the latter could be the case, since it also mentions "squelcheddirty", "clockdirty", "voterdirty", "sinkholesdirty", etc. These all point towards the possibility that something doesn't quite sync up between your Master shard and your shard 4.

My idea would be to delete all shard 4 data (make a backup first) and set it up fresh. Maybe there's something in there like a missing/wrong symbol in the config files, or some sort of error in the world gen, that causes the shard to be out of whack compared to the master shard.

Link to comment
Share on other sites

I've already deleted the shard and even let the server generate the map on it's own and checked the config files over and over again to see if there's something wrong, but no luck so far :( Maybe a dev would know what the hole dirty thing means

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.