HowlVoid Posted December 12, 2021 Share Posted December 12, 2021 Strongmen tend to train 2 things beside strength -Explosive power -Greater grip strength My idea is that when Mighty Wolfgang exerts that explosive power he trades technique for power. As a trade-off for cutting/mining in fewer actions he also destroys more of his tools quicker. Link to comment https://forums.kleientertainment.com/forums/topic/136040-mighty-wolfgang-choppingmining-in-fewer-actions-at-a-greater-cost-in-durability-with-tools/ Share on other sites More sharing options...
ArubaroBeefalo Posted December 12, 2021 Share Posted December 12, 2021 makes mighty worth outside of combat improves the early game since some wolfg mains might be upset for the slower start adds utility in a multiplayer environment, just the scenario where double damage isnt important making wolfgang a very interesting pick and something to be different from wigfrid, wendy or wanda also it doesnt required as much dev time as other suggested perks. No new art or unique code functions, just changing numbers Link to comment https://forums.kleientertainment.com/forums/topic/136040-mighty-wolfgang-choppingmining-in-fewer-actions-at-a-greater-cost-in-durability-with-tools/#findComment-1521702 Share on other sites More sharing options...
Ketrai Posted December 16, 2021 Share Posted December 16, 2021 I'd prefer this but for hammers, or faster digging instead. We already have multiple characters focused on gathering these kinds of resources faster. Though I guess we don't have anyone who super synergizes with warly honey for mining, but do you really need even faster mining? Opulent pickaxe with honey already tears. Just anything that doesn't make him compete too much, or be a little bit too much of a "Does everything well" character. Link to comment https://forums.kleientertainment.com/forums/topic/136040-mighty-wolfgang-choppingmining-in-fewer-actions-at-a-greater-cost-in-durability-with-tools/#findComment-1524343 Share on other sites More sharing options...
HowlVoid Posted December 17, 2021 Author Share Posted December 17, 2021 14 hours ago, Ketrai said: I'd prefer this but for hammers, or faster digging instead. We already have multiple characters focused on gathering these kinds of resources faster. Though I guess we don't have anyone who super synergizes with warly honey for mining, but do you really need even faster mining? Opulent pickaxe with honey already tears. Just anything that doesn't make him compete too much, or be a little bit too much of a "Does everything well" character. I didn't come up with idea to make him gatherer or to compete with other resource gatherers. The only thing it was set out to do is not slow Wolfgang down because his new crafts require him to stop and gather rocks now, that's pretty much it. Link to comment https://forums.kleientertainment.com/forums/topic/136040-mighty-wolfgang-choppingmining-in-fewer-actions-at-a-greater-cost-in-durability-with-tools/#findComment-1524970 Share on other sites More sharing options...
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