Jump to content

Some more QoL improvement suggestions


Recommended Posts

I think the multiplayer version of Don't Starve can use some more improvements, considering there are more players, and more actions taken place. Here are some of my suggestions:

  • Glommer statue can be repaired using double the amount of marble it drops.
  • Sinkholes can be repaired, using rocks, flints, or whatever you think is necessary.
  • Tallbird nests will respawn "x" days after being destroyed, if there is no structure nearby.
  • Hound Mounds will respawn after "x" days of being destroyed, same structure rule as Tallbird Nests.
  • Mactusk's drop chance will be one of these: 1) 100% divided by the number of walrus camps, 2) 20% multiplied by the number of current players
  • Seastacks respawn after "x" days ( Not sure if they already respawn )
  • Could add some slow regeneration method for Pig House and Bunny Hutch, as they normally are gone super fast on public servers. Maybe also Beehives.
  • Some kind of spectator mode would be really nice. Players would join a world, and spectate another player, if they haven't turned this option off ( similar to unsharing the location for "Global Positions" mod ).

If you think of anything else, please share below. Thanks.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...