Goregonzola Posted September 3, 2021 Share Posted September 3, 2021 Hey there! Soo, I've been thinking about a unique drop system for my custom character, but first, I would like to discuss and collect feedback about how should I actually approach this, as I tend to overcomplicate things by myself. The system: - The character would be able to craft tokens that she could carry in her inventory (I can make this) - She would be able to make mobs randomly drop gold nuggets upon hitting them - For each token she carries, she should have a higher chance to make the mobs drops gold (not more gold, just increase the chance of dropping one) - On the other hand, she can lose (completely disappear from her inventory) these tokens if she takes physical damage I'm not expecting fully polished codings form you (though, if you have some of them, I don't mind them either), I'm absolutely grateful for tips or for examples that I could use as reference. Thanks in advance everyone! Have a great day! Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now