Jump to content

[SOLVED] Help with setting health for character after action


Recommended Posts

my SO and I are finishing up a character and need to do some tweaking! We wanted to make it so if the character eats monster meat, its hunger falls to a certaint percent (15%) or number (25). We got the eating monstermeat part, but we're having trouble with the setting hunger part. We've tried using inst.components.health, but that doesnt seem to work. any suggestions?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
×
  • Create New...