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my SO and I are finishing up a character and need to do some tweaking! We wanted to make it so if the character eats monster meat, its hunger falls to a certaint percent (15%) or number (25). We got the eating monstermeat part, but we're having trouble with the setting hunger part. We've tried using inst.components.health, but that doesnt seem to work. any suggestions?

Edited by LlamaDom

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