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Adjust button assignment


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+1 buttons are clunky currently and need to be reassigned or allow player to assign. Currently breaks flow hugely.

 

Why are we being forced to move between buttons simply to progress a dialog then exit to map etc? This isn’t how Switch UI works - you’ve broken the UI idiom here instead of following the tried and trusted inputs baked into every switch players brain/fingers. I suspect it’s somehow related to the way you’ve split the screen into 3 areas? Top Nav, Game Board, Bottom Nav… ? So we are having to “exit” one area to interact with the next? 

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