Jump to content

Recommended Posts

i  am horribly giddy about seeing my speech file in the mod i am using so excessively ^-^

i did noticee some typos due to my keyboard being toasted but i will ask if ic an keep the voicefile updated especially with some of the skilltrees comming up.

as well as i forgot to change the quote for gnomette..its still the ballfin can quote

 

...wagstaff...gnomes dont have lids

image.png.6d200b6b30cc8ccbd4614e967e44ded8.png

Having an awful day so i am making a charm of my favorite irresponsible person

On 4/22/2025 at 3:08 PM, gaymime said:

if they did it would always be escaping the packaging X'''D

that might be the single funniest mental image-

  • Like 1
1 hour ago, gaymime said:

will you make a little cross in the bottom so you can have it stand?

I wanted to hang it above my bed or something..or make a litttle shrine hoping klei notices me and grants me more wagstaff content

  • Sanity 1

WAGSTAFF MOD

 

My updated wagstaff LUA

speech_wagstaff_mod _2025.lua

(updated with the most recent dst update. Will likely be updated as new updates come out)

If anyone needs one/is interessted in using it please tell me.(credit is apprechiated) Im open for criticsm and feedbackI am currentlly working on making my skinset a reality...if anyone more capablle in modding than me is interrested in a collaborative endeavour please let me know :D image.png.d540a285dde303490d43ad852056d9ae.png(WIP)

I would love to see my version of him in the game tbh-

 

I cant thank NIKo enough (the creator of thhe hhamlet character mod) for allowing me to take on the wagstaff speech file. i usee that mod way WAY ttoo much

ImageImageImage

tool concept: Seismodrill (Earlier version: Steamhammer)

Summons sediment resource nodes 9 units around the structure with a damage range of 5 units around the structure causing 50 hp damage to any mob within range. any structure hit by a resource node appearing gets subsequently destroyed. Resource nodes vary depending on where the seismodrill is used.

Overworld: (Gold , Flintless, Normal)

Caves: !!Causes earthquake effect when in use. 1 minute cooldown required before cavein is caused!! 

Lunar island: (Flintless , Meteorite , 20%change for lunar glass node) 

Edited by Doktoberfest

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...