thegreatJash Posted June 12, 2021 Share Posted June 12, 2021 Hello everyone, simple question. How to implement unique character inspection quotes for a mod item? Right now they all just say "It's a... thing". Thanks in advance. Link to comment Share on other sites More sharing options...
DecDuck Posted June 12, 2021 Share Posted June 12, 2021 I (think) it's STRINGS.CHARACTERS.CHARACTERNAME.ACTIONFAIL.DESCRIBE.ITEM ="Thing to say" 1 Link to comment Share on other sites More sharing options...
HarryPPP Posted June 16, 2021 Share Posted June 16, 2021 (edited) On 6/11/2021 at 9:57 PM, decduck3 said: I (think) it's STRINGS.CHARACTERS.CHARACTERNAME.ACTIONFAIL.DESCRIBE.ITEM ="Thing to say" Actually, it's: STRINGS.CHARACTERS.CHARACTERNAME.DESCRIBE.ITEM = " your text " Notes: Replace "CHARACTERNAME" with the character name. To make Wilson a quote, the name needs to be "GENERIC" instead of "WILSON". Replace "ITEM" with your item's prefab. Remember to keep all words capitalized, except for your string. Edited June 16, 2021 by HarryPPP 4 Link to comment Share on other sites More sharing options...
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