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So this isn't exactly the same as changing a food type, but rather what values it gets in the crockpot.

After peeking at cooking.lua, I'm assuming that it has to be a change within the crockpot itself, rather than the prefab

For example, wobster(s) have both meat and fish values in the crockpot, but the foodtype itself is considered meat

If I wanted to either change (add or remove) a crockpot value to a preexisting or new ingredient, how can I do so? And also the quantity for those values if possible (like half or full value)

Thanks!

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