TheSkylarr Posted May 11, 2021 Share Posted May 11, 2021 I'm trying to pass a timer on the server side to a client side hud, and I noticed there's no replica version of timer, is there a quick workaround for this? Link to comment Share on other sites More sharing options...
Gleenus Posted May 11, 2021 Share Posted May 11, 2021 Take a look on Show Me (origin) code Since the timer only exists on server, you need to create a net_var to your character to pass the information Every time a net_var is updated in the server, it is automatically updated in the client So you can make your server update this net_var to the exact timer value every 1 second In the client, when you read this net_var, you will have the timer value provided from the server Link to comment Share on other sites More sharing options...
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