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On 4/16/2021 at 1:50 PM, Goregonzola said:

- The survivor is too small in the game: The Extended Sample is great in many ways, but its assets are really small. Don’t try to resize every single body part, there’s a much simpler solution. Open your character’s prefab file (watson.lua), head into the local common_postinit section and add the following line:

inst.AnimState:SetScale(1.1, 1.1)

Would anyone happen to know if there is a way to effect a specific sprite on a character? Would be great tweaking ingame if I could just rescale a specific sprite (rather than the whole character) like this.

Edited by aandric
Edit: Formatting error. Unintentional Spam.

Hi. I did everything in the video, chapter 2, but when I test my mod, the game crashes. Can someone tell me what’s going on or what I did wrong? I’m leaving the error message below so you can help me see the problem:  

[string "script/mainfuctions.lua"]:160: Error loading file prefabs/abbie

   no file '__/mods/Abbie/scripts/prefabs/abbie.lua' (checked with custom loader)
   no file 'scripts/prefabs/abbie.lua' (checked with custom loader)
   no file 'scriptlibs/prefabs/abbie.lua (checked with custom loader)
LUA ERROR stack traceback:
      =[C] in function 'assert'
      script/mainfunctions.lua(160,1)
      =(tail call) ?
      =[C] in function 'xpcall'



I've been trying to figure out the problem for a long time and I can't find it. I also followed the steps in the old tutorial, but it didn't work for me either; I get the same error.

I need help :(

Hello, I've been working on a personal character mod for a while now with the help of your tutorials, but I've hit some obstacles regarding spriting for my character. From what it looks like, the hair sprites overlap the body (excepting the pigtails on the extended sample character), but I'm trying to create a character with hair that goes behind the body... in order like so: Body>Hair>Headbase>Face.

Is it possible or recommended at all to move the layering of the folders, or would that mess up animations too much? Is there a way for me to make new sprite folders instead?

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