. . . Posted March 26, 2021 Share Posted March 26, 2021 (edited) My character has green skin color and there is a bunch of gray artifacts on it whenever I autocompile the texture and it's bugging me a lot especially during animations which the face and stuff are quickly swapped like talking_loop, is there any way to make the compression less worse or get rid of the artifacts? Edited March 26, 2021 by --- -.- Link to comment Share on other sites More sharing options...
FurryEskimo Posted October 21, 2021 Share Posted October 21, 2021 I second this question, is there any way to reduce the artifacting caused when anim files are generated? It’s making weird lines in my modded character’s hair. Link to comment Share on other sites More sharing options...
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