Jump to content

How can I double my characters action speed?


Recommended Posts

I'm trying to implement a mechanic where my character can slow down time for everyone but themselves, so far I have movement taken care of, but actions aren't so simple. Is there a way I could increase the speed of actions, like throwing tings or hitting things? I already tried modifying the animations to run at double speed but that didn't quite work.

I'm assuming I have to do something with state graphs but I have no experience in them at all, any help would be amazing!

Link to comment
Share on other sites

This really depends on the individual state, some states work on timeline(timeevents), some work on timeouts and some work on eventhandlers like animover.

For example:

  • dolongaction is a timeout
  • Chop is heavily affected by timevents
  • Wakeup is eventhandler with animover to force the state to change to idle
     

Some of these are easier to make faster than others.
I am not sure if there is a easy catch all way to do it, there probably is something I as I do remember there was a mod on the workshop that had the ability to stop time itself.
https://steamcommunity.com/sharedfiles/filedetails/?id=1837053004

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...