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Troubles Installing Mods on my already running dedicated server


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Well I have searched the forum for a while before making this post, I've tried a lot of things but nothing ended up working, yet. 
here's my dedicated_server_mods_setup.lua

```

ServerModSetup("1079538195")
ServerModSetup("1185229307")
ServerModSetup("1207269058")
ServerModSetup("1378549454")
ServerModSetup("2078243581")
ServerModSetup("2321974509")
ServerModSetup("362175979")
ServerModSetup("378160973")
ServerModSetup("501385076")
ServerModSetup("666155465")
ServerModSetup("758532836")

--There are two functions that will install mods, ServerModSetup and ServerModCollectionSetup. Put the calls to the functions in this file and they will be executed on boot.

--ServerModSetup takes a string of a specific mod's Workshop id. It will download and install the mod to your mod directory on boot.
    --The Workshop id can be found at the end of the url to the mod's Workshop page.
    --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=350811795
    --ServerModSetup("350811795")

--ServerModCollectionSetup takes a string of a specific mod's Workshop id. It will download all the mods in the collection and install them to the mod directory on boot.
    --The Workshop id can be found at the end of the url to the collection's Workshop page.
    --Example: http://steamcommunity.com/sharedfiles/filedetails/?id=379114180
    --ServerModCollectionSetup("379114180")
```

and the startup batch file:

```

C:\Users\admin\Desktop\Steamcmd\steamcmd.exe +login anonymous +app_update 343050 +quit
cd /D "E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin"
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Caves

```

So I'm already sure that it's not the "validate" problem, I've checked my `dedicated_server_mods_setup.lua` for a few times and I'm pretty sure it's still the same, just that there's something preventing the server startup to read it I'm guessing.
 

Here's the two start up log too:

```

[00:00:00]:
System Memory:
        Memory Load: 68%
        Available Physical Memory: 2535m/8134m
        Available Page File: 4112m/15046m
        Available Virtual Memory: 4008m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 11m
        Quota Peak Page Pool Usage: 164k
        Quota Page Pool Usage: 164k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 15k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 451587
[00:00:00]: Current time: Wed Feb 17 12:55:42 2021

[00:00:00]: Don't Starve Together: 451587 WIN32
[00:00:00]: Build Date: 6030
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: THREAD - started 'GAClient' (6332)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.24
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (7924)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (12064)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Pro
    version                   10.0.18363
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz
    manufacturer              GenuineIntel
    clockSpeed                3600
  RAM
    megsOfRam                 8192
  GPU
    name                      NVIDIA GeForce GTX 1060 3GB
    driverDate                20200930000000.000000-000
    megsOfRam                 3072
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             27.21.14.5671

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:00]: SUCCESS: Loaded modoverrides.lua
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: bloom_enabled       false
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:03]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (12664)
[00:00:04]: FilesExistAsyncThread started (17165 files)...
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files: 12409 MB
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_HQp7AtZA) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: true
[00:00:04]:   ServerPort: 11000
[00:00:04]:   SteamAuthPort: 8768
[00:00:04]:   SteamMasterServerPort: 27018
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 6
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:04]: Online Server Started on port: 11000
[00:00:04]: SUCCESS: Loaded modoverrides.lua
[00:00:04]: Found a level data override file with these contents:
[00:00:04]:     K:      desc     V:     Custom preset 5. Your world, your rules!
[00:00:04]:     K:      hideminimap      V:     false
[00:00:04]:     K:      id       V:     CUSTOM_PRESET_5
[00:00:04]:     K:      location         V:     forest
[00:00:04]:     K:      max_playlist_position    V:     999
[00:00:04]:     K:      min_playlist_position    V:     0
[00:00:04]:     K:      name     V:     Custom Preset 5
[00:00:04]:     K:      numrandom_set_pieces     V:     4
[00:00:04]:     K:      override_level_string    V:     false
[00:00:04]:     K:      overrides        V:     table: 0A56E7A8
[00:00:04]:             K:      alternatehunt    V:     default
[00:00:04]:             K:      angrybees        V:     default
[00:00:04]:             K:      antliontribute   V:     default
[00:00:04]:             K:      autumn   V:     default
[00:00:04]:             K:      bearger  V:     default
[00:00:04]:             K:      beefalo  V:     default
[00:00:04]:             K:      beefaloheat      V:     default
[00:00:04]:             K:      bees     V:     default
[00:00:04]:             K:      berrybush        V:     default
[00:00:04]:             K:      birds    V:     always
[00:00:04]:             K:      boons    V:     often
[00:00:04]:             K:      branching        V:     default
[00:00:04]:             K:      butterfly        V:     default
[00:00:04]:             K:      buzzard  V:     default
[00:00:04]:             K:      cactus   V:     default
[00:00:04]:             K:      carrot   V:     default
[00:00:04]:             K:      catcoon  V:     default
[00:00:04]:             K:      chess    V:     default
[00:00:04]:             K:      day      V:     default
[00:00:04]:             K:      deciduousmonster         V:     default
[00:00:04]:             K:      deerclops        V:     default
[00:00:04]:             K:      dragonfly        V:     default
[00:00:04]:             K:      flint    V:     default
[00:00:04]:             K:      flowers  V:     always
[00:00:04]:             K:      frograin         V:     default
[00:00:04]:             K:      goosemoose       V:     default
[00:00:04]:             K:      grass    V:     default
[00:00:04]:             K:      has_ocean        V:     true
[00:00:04]:             K:      houndmound       V:     default
[00:00:04]:             K:      hounds   V:     default
[00:00:04]:             K:      hunt     V:     default
[00:00:04]:             K:      keep_disconnected_tiles  V:     true
[00:00:04]:             K:      krampus  V:     default
[00:00:04]:             K:      layout_mode      V:     LinkNodesByKeys
[00:00:04]:             K:      liefs    V:     default
[00:00:04]:             K:      lightning        V:     default
[00:00:04]:             K:      lightninggoat    V:     default
[00:00:04]:             K:      loop     V:     default
[00:00:04]:             K:      lureplants       V:     default
[00:00:04]:             K:      marshbush        V:     default
[00:00:04]:             K:      merm     V:     default
[00:00:04]:             K:      meteorshowers    V:     default
[00:00:04]:             K:      meteorspawner    V:     default
[00:00:04]:             K:      moles    V:     default
[00:00:04]:             K:      mushroom         V:     default
[00:00:04]:             K:      no_joining_islands       V:     true
[00:00:04]:             K:      no_wormholes_to_disconnected_tiles       V:     true
[00:00:04]:             K:      penguins         V:     default
[00:00:04]:             K:      perd     V:     default
[00:00:04]:             K:      petrification    V:     default
[00:00:05]:             K:      pigs     V:     default
[00:00:05]:             K:      ponds    V:     default
[00:00:05]:             K:      prefabswaps_start        V:     highly random
[00:00:05]:             K:      rabbits  V:     default
[00:00:05]:             K:      reeds    V:     default
[00:00:05]:             K:      regrowth         V:     default
[00:00:05]:             K:      roads    V:     default
[00:00:05]:             K:      rock     V:     default
[00:00:05]:             K:      rock_ice         V:     default
[00:00:05]:             K:      sapling  V:     default
[00:00:05]:             K:      season_start     V:     default
[00:00:05]:             K:      specialevent     V:     default
[00:00:05]:             K:      spiders  V:     default
[00:00:05]:             K:      spring   V:     default
[00:00:05]:             K:      start_location   V:     default
[00:00:05]:             K:      summer   V:     default
[00:00:05]:             K:      tallbirds        V:     default
[00:00:05]:             K:      task_set         V:     default
[00:00:05]:             K:      tentacles        V:     default
[00:00:05]:             K:      touchstone       V:     default
[00:00:05]:             K:      trees    V:     default
[00:00:05]:             K:      tumbleweed       V:     default
[00:00:05]:             K:      walrus   V:     default
[00:00:05]:             K:      weather  V:     default
[00:00:05]:             K:      wildfires        V:     default
[00:00:05]:             K:      winter   V:     default
[00:00:05]:             K:      world_size       V:     huge
[00:00:05]:             K:      worldseed        V:
[00:00:05]:             K:      wormhole_prefab  V:     wormhole
[00:00:05]:     K:      random_set_pieces        V:     table: 0A56E870
[00:00:05]:             K:      1        V:     Sculptures_2
[00:00:05]:             K:      2        V:     Sculptures_3
[00:00:05]:             K:      3        V:     Sculptures_4
[00:00:05]:             K:      4        V:     Sculptures_5
[00:00:05]:             K:      5        V:     Chessy_1
[00:00:05]:             K:      6        V:     Chessy_2
[00:00:05]:             K:      7        V:     Chessy_3
[00:00:05]:             K:      8        V:     Chessy_4
[00:00:05]:             K:      9        V:     Chessy_5
[00:00:05]:             K:      10       V:     Chessy_6
[00:00:05]:             K:      11       V:     Maxwell1
[00:00:05]:             K:      12       V:     Maxwell2
[00:00:05]:             K:      13       V:     Maxwell3
[00:00:05]:             K:      14       V:     Maxwell4
[00:00:05]:             K:      15       V:     Maxwell6
[00:00:05]:             K:      16       V:     Maxwell7
[00:00:05]:             K:      17       V:     Warzone_1
[00:00:05]:             K:      18       V:     Warzone_2
[00:00:05]:             K:      19       V:     Warzone_3
[00:00:05]:     K:      required_prefabs         V:     table: 0A56E988
[00:00:05]:             K:      1        V:     multiplayer_portal
[00:00:05]:     K:      required_setpieces       V:     table: 0A56EDE8
[00:00:05]:             K:      1        V:     Sculptures_1
[00:00:05]:             K:      2        V:     Maxwell5
[00:00:05]:     K:      substitutes      V:     table: 0A56EDC0
[00:00:05]:     K:      version  V:     4
[00:00:05]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:05]: Overwriting savedata with level data file.
[00:00:05]: Not applying world gen overrides.
[00:00:05]: Collecting garbage...
[00:00:05]: lua_gc took 0.04 seconds
[00:00:05]: ~ShardLuaProxy()
[00:00:05]: ~cEventLeaderboardProxy()
[00:00:05]: ~ItemServerLuaProxy()
[00:00:05]: ~InventoryLuaProxy()
[00:00:05]: ~NetworkLuaProxy()
[00:00:05]: ~SimLuaProxy()
[00:00:05]: FilesExistAsyncThread aborted.
[00:00:05]: ... FilesExistAsyncThread complete
[00:00:05]: lua_close took 0.08 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/64247002F24AFC60/0000000026
[00:00:05]: Save file is at version 5.064
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:06]:     LOAD BE
[00:00:10]:     LOAD BE: done
[00:00:11]: Begin Session: 64247002F24AFC60
[00:00:11]: saving to server_temp/server_save
[00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:11]: Loading 17 new character(s)
[00:00:11]: Total 17 character(s) loaded
[00:00:13]: Loading Nav Grid
[00:00:13]: World generated on build 451587 with save version: 5.064, using seed: 1613533627
[00:00:13]: setting     summerlength    15
[00:00:13]: setting     iscavefullmoon  false
[00:00:13]: setting     isnightmaredawn false
[00:00:13]: setting     elapseddaysinseason     4
[00:00:13]: setting     isfullmoon      false
[00:00:13]: setting     moisture        586.76721191406
[00:00:13]: setting     cavephase       dusk
[00:00:13]: setting     iscavewaxingmoon        true
[00:00:13]: setting     isnightmarewild false
[00:00:13]: setting     nightmaretimeinphase    0
[00:00:13]: setting     precipitationrate       0
[00:00:13]: setting     iswet   false
[00:00:13]: setting     winterlength    15
[00:00:13]: setting     iswinter        false
[00:00:13]: setting     israining       false
[00:00:13]: setting     isnightmarewarn false
[00:00:13]: setting     isnewmoon       false
[00:00:13]: setting     precipitation   none
[00:00:13]: setting     issummer        false
[00:00:13]: setting     springlength    20
[00:00:13]: setting     moistureceil    616.20666503906
[00:00:13]: setting     isday   false
[00:00:13]: setting     iscaveday       false
[00:00:13]: setting     wetness 0
[00:00:13]: setting     temperature     25.010568264315
[00:00:13]: setting     isspring        false
[00:00:13]: setting     isnightmarecalm false
[00:00:13]: setting     time    0.66206509272257
[00:00:13]: setting     isdusk  true
[00:00:13]: setting     iscavedusk      true
[00:00:13]: setting     isautumn        true
[00:00:13]: setting     issnowing       false
[00:00:13]: setting     iswaxingmoon    true
[00:00:13]: setting     phase   dusk
[00:00:13]: setting     snowlevel       0
[00:00:13]: setting     issnowcovered   false
[00:00:13]: setting     autumnlength    20
[00:00:13]: setting     pop     0.95222470837258
[00:00:13]: setting     nightmaretime   0
[00:00:13]: setting     remainingdaysinseason   16
[00:00:13]: setting     isnight false
[00:00:13]: setting     nightmarephase  none
[00:00:13]: setting     cycles  4
[00:00:13]: setting     timeinphase     0.43217358059353
[00:00:13]: setting     iscavenight     false
[00:00:13]: setting     iscavenewmoon   false
[00:00:13]: setting     season  autumn
[00:00:13]: setting     cavemoonphase   half
[00:00:13]: setting     moonphase       half
[00:00:13]: OVERRIDE: setting   flowers to      always
[00:00:13]: OVERRIDE: setting   birds   to      always
[00:00:13]: DEPRECATED: SetMaxBirds() in birdspawner.lua, use birdattractor.spawnmodifier instead
[00:00:18]: Reconstructing topology
[00:00:18]:     ...Sorting points
[00:00:18]:     ...Sorting edges
[00:00:18]:     ...Connecting nodes
[00:00:18]:     ...Validating connections
[00:00:18]:     ...Housekeeping
[00:00:18]:     ...Done!
[00:00:18]: 1 uploads added to server. From server_temp
[00:00:18]: About to start a shard with these settings:
[00:00:18]:   ShardName: [SHDMASTER]
[00:00:18]:   ShardID: 1
[00:00:18]:   ShardRole: MASTER
[00:00:18]:   MasterHost: (null)
[00:00:18]:   MasterBind: 127.0.0.1
[00:00:18]:   MasterPort: 10889
[00:00:18]: [Shard] Starting master server
[00:00:18]: [Warning] Could not confirm port 10889 is open in the firewall.
[00:00:18]: [Shard] Shard server started on port: 10889
[00:00:18]: Telling Client our new session identifier: 64247002F24AFC60
[00:00:18]: Check for write access: TRUE
[00:00:18]: Check for read access: TRUE
[00:00:18]: Available disk space for save files: 12409 MB
[00:00:18]: ModIndex: Load sequence finished successfully.
[00:00:18]: Reset() returning
[00:00:18]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
Setting breakpad minidump AppID = 322330
[00:00:18]: [Steam] SteamGameServer_Init success
[00:00:19]: Validating portal[5] <-> 3064403412[5] (inactive)
[00:00:19]: Validating portal[7] <-> 3064403412[7] (inactive)
[00:00:19]: Validating portal[1] <-> 3064403412[1] (inactive)
[00:00:19]: Validating portal[10] <-> 3064403412[10] (inactive)
[00:00:19]: Validating portal[9] <-> 3064403412[9] (inactive)
[00:00:19]: Validating portal[6] <-> 3064403412[6] (inactive)
[00:00:19]: Validating portal[2] <-> 3064403412[2] (inactive)
[00:00:19]: Validating portal[8] <-> 3064403412[8] (inactive)
[00:00:19]: Validating portal[4] <-> 3064403412[4] (inactive)
[00:00:19]: Validating portal[3] <-> 3064403412[3] (inactive)
[00:00:19]: Sim paused
[00:00:22]: Best lobby region is aws/Sing (ping 43)
[00:00:22]: Registering master server in Sing lobby
[00:00:22]: [Shard] Secondary shar Caves(3064403412) connected: [LAN] 127.0.0.1
[00:00:23]: [Shard] Secondary Caves(3064403412) ready!
[00:00:23]: World 3064403412 is now connected
[00:00:23]: Validating portal[5] <-> 3064403412[5] (disabled)
[00:00:23]: Validating portal[7] <-> 3064403412[7] (disabled)
[00:00:23]: Validating portal[1] <-> 3064403412[1] (active)
[00:00:23]: Validating portal[10] <-> 3064403412[10] (disabled)
[00:00:23]: Validating portal[9] <-> 3064403412[9] (disabled)
[00:00:23]: Validating portal[6] <-> 3064403412[6] (disabled)
[00:00:23]: Validating portal[2] <-> 3064403412[2] (disabled)
[00:00:23]: Validating portal[8] <-> 3064403412[8] (disabled)
[00:00:23]: Validating portal[4] <-> 3064403412[4] (disabled)
[00:00:23]: Validating portal[3] <-> 3064403412[3] (disabled)
[00:00:32]: Registering master server in Sing lobby
```

and

```

[00:00:00]:
System Memory:
        Memory Load: 68%
        Available Physical Memory: 2535m/8134m
        Available Page File: 4111m/15046m
        Available Virtual Memory: 4008m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 11m
        Quota Peak Page Pool Usage: 164k
        Quota Page Pool Usage: 164k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 15k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
[00:00:00]: Starting Up
[00:00:00]: Version: 451587
[00:00:00]: Current time: Wed Feb 17 12:55:42 2021

[00:00:00]: Don't Starve Together: 451587 WIN32
[00:00:00]: Build Date: 6030
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (14648)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:5.58
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (4940)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (13984)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Pro
    version                   10.0.18363
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz
    manufacturer              GenuineIntel
    clockSpeed                3600
  RAM
    megsOfRam                 8192
  GPU
    name                      NVIDIA GeForce GTX 1060 3GB
    driverDate                20200930000000.000000-000
    megsOfRam                 3072
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             27.21.14.5671

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:00]: SUCCESS: Loaded modoverrides.lua
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: bloom_enabled       false
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:03]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (8476)
[00:00:04]: FilesExistAsyncThread started (17165 files)...
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files: 12409 MB
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_HQp7AtZA) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: true
[00:00:04]:   ServerPort: 11001
[00:00:04]:   SteamAuthPort: 8769
[00:00:04]:   SteamMasterServerPort: 27019
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 6
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: [Warning] Could not confirm port 11001 is open in the firewall.
[00:00:04]: Online Server Started on port: 11001
[00:00:04]: SUCCESS: Loaded modoverrides.lua
[00:00:04]: Found a level data override file with these contents:
[00:00:04]:     K:      background_node_range    V:     table: 07F54E68
[00:00:04]:             K:      1        V:     0
[00:00:04]:             K:      2        V:     1
[00:00:04]:     K:      desc     V:     Delve into the caves... together!
[00:00:04]:     K:      hideminimap      V:     false
[00:00:04]:     K:      id       V:     DST_CAVE
[00:00:04]:     K:      location         V:     cave
[00:00:04]:     K:      max_playlist_position    V:     999
[00:00:04]:     K:      min_playlist_position    V:     0
[00:00:04]:     K:      name     V:     The Caves
[00:00:04]:     K:      numrandom_set_pieces     V:     0
[00:00:04]:     K:      override_level_string    V:     false
[00:00:04]:     K:      overrides        V:     table: 07F555C0
[00:00:04]:             K:      banana   V:     default
[00:00:04]:             K:      bats     V:     default
[00:00:04]:             K:      berrybush        V:     default
[00:00:04]:             K:      boons    V:     default
[00:00:04]:             K:      branching        V:     default
[00:00:04]:             K:      bunnymen         V:     default
[00:00:04]:             K:      cave_ponds       V:     default
[00:00:04]:             K:      cave_spiders     V:     default
[00:00:04]:             K:      cavelight        V:     default
[00:00:04]:             K:      chess    V:     default
[00:00:04]:             K:      earthquakes      V:     default
[00:00:04]:             K:      fern     V:     default
[00:00:04]:             K:      fissure  V:     default
[00:00:04]:             K:      flint    V:     default
[00:00:04]:             K:      flower_cave      V:     default
[00:00:04]:             K:      grass    V:     default
[00:00:04]:             K:      layout_mode      V:     RestrictNodesByKey
[00:00:04]:             K:      lichen   V:     default
[00:00:04]:             K:      liefs    V:     default
[00:00:04]:             K:      loop     V:     default
[00:00:04]:             K:      marshbush        V:     default
[00:00:04]:             K:      monkey   V:     default
[00:00:04]:             K:      mushroom         V:     default
[00:00:04]:             K:      mushtree         V:     default
[00:00:04]:             K:      prefabswaps_start        V:     default
[00:00:04]:             K:      reeds    V:     default
[00:00:04]:             K:      regrowth         V:     default
[00:00:04]:             K:      roads    V:     never
[00:00:04]:             K:      rock     V:     default
[00:00:04]:             K:      rocky    V:     default
[00:00:04]:             K:      sapling  V:     default
[00:00:04]:             K:      season_start     V:     default
[00:00:04]:             K:      slurper  V:     default
[00:00:04]:             K:      slurtles         V:     default
[00:00:04]:             K:      start_location   V:     caves
[00:00:04]:             K:      task_set         V:     cave_default
[00:00:04]:             K:      tentacles        V:     default
[00:00:04]:             K:      touchstone       V:     default
[00:00:04]:             K:      trees    V:     default
[00:00:04]:             K:      weather  V:     default
[00:00:04]:             K:      world_size       V:     default
[00:00:04]:             K:      worldseed        V:
[00:00:04]:             K:      wormattacks      V:     default
[00:00:04]:             K:      wormhole_prefab  V:     tentacle_pillar
[00:00:04]:             K:      wormlights       V:     default
[00:00:04]:             K:      worms    V:     default
[00:00:04]:     K:      required_prefabs         V:     table: 07F552F0
[00:00:04]:             K:      1        V:     multiplayer_portal
[00:00:04]:     K:      substitutes      V:     table: 07F552A0
[00:00:04]:     K:      version  V:     4
[00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:04]: Overwriting savedata with level data file.
[00:00:04]: Not applying world gen overrides.
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.06 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.06 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: SUCCESS: Loaded modoverrides.lua
[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/19411B8FF8146D46/0000000026
[00:00:05]: Save file is at version 5.064
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:06]:     LOAD BE
[00:00:10]:     LOAD BE: done
[00:00:10]: Begin Session: 19411B8FF8146D46
[00:00:10]: saving to server_temp/server_save
[00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:11]: Loading 17 new character(s)
[00:00:11]: Total 17 character(s) loaded
[00:00:15]: Loading Nav Grid
[00:00:15]: World generated on build 451587 with save version: 5.064, using seed: 1613533627
[00:00:15]: setting     summerlength    15
[00:00:15]: setting     iscavefullmoon  false
[00:00:15]: setting     isnightmaredawn false
[00:00:15]: setting     elapseddaysinseason     4
[00:00:15]: setting     isfullmoon      false
[00:00:15]: setting     moisture        599.43231201172
[00:00:15]: setting     cavephase       dusk
[00:00:15]: setting     iscavewaxingmoon        true
[00:00:15]: setting     isnightmarewild true
[00:00:15]: setting     nightmaretimeinphase    0.64696717967775
[00:00:15]: setting     precipitationrate       0
[00:00:15]: setting     iswet   false
[00:00:15]: setting     winterlength    15
[00:00:15]: setting     iswinter        false
[00:00:15]: setting     israining       false
[00:00:15]: setting     isnightmarewarn false
[00:00:15]: setting     isnewmoon       false
[00:00:15]: setting     precipitation   none
[00:00:15]: setting     issummer        false
[00:00:15]: setting     springlength    20
[00:00:15]: setting     moistureceil    733.72637939453
[00:00:15]: setting     isday   false
[00:00:15]: setting     iscaveday       false
[00:00:15]: setting     wetness 0
[00:00:15]: setting     temperature     15.009101130256
[00:00:15]: setting     isspring        false
[00:00:15]: setting     isnightmarecalm false
[00:00:15]: setting     time    0.66414839426676
[00:00:15]: setting     isdusk  false
[00:00:15]: setting     iscavedusk      true
[00:00:15]: setting     isautumn        true
[00:00:15]: setting     issnowing       false
[00:00:15]: setting     iswaxingmoon    true
[00:00:15]: setting     phase   night
[00:00:15]: setting     snowlevel       0
[00:00:15]: setting     issnowcovered   false
[00:00:15]: setting     autumnlength    20
[00:00:15]: setting     pop     0.81696982532694
[00:00:15]: setting     nightmaretime   547.04507695166
[00:00:15]: setting     remainingdaysinseason   16
[00:00:15]: setting     isnight true
[00:00:15]: setting     nightmarephase  wild
[00:00:15]: setting     cycles  4
[00:00:15]: setting     timeinphase     0.43772905137804
[00:00:15]: setting     iscavenight     false
[00:00:15]: setting     iscavenewmoon   false
[00:00:15]: setting     season  autumn
[00:00:15]: setting     cavemoonphase   half
[00:00:15]: setting     moonphase       new
[00:00:15]: [Shard] Secondary shard is waiting for LUA...
[00:00:18]: SWITCHING   false
[00:00:18]: Reconstructing topology
[00:00:18]:     ...Sorting points
[00:00:18]:     ...Sorting edges
[00:00:18]:     ...Connecting nodes
[00:00:18]:     ...Validating connections
[00:00:18]:     ...Housekeeping
[00:00:18]:     ...Done!
[00:00:18]: 1 uploads added to server. From server_temp
[00:00:18]: About to start a shard with these settings:
[00:00:18]:   ShardName: Caves
[00:00:18]:   ShardID: 3064403412
[00:00:18]:   ShardRole: SECONDARY
[00:00:18]:   MasterHost: 127.0.0.1
[00:00:18]:   MasterBind: (null)
[00:00:18]:   MasterPort: 10889
[00:00:18]: [Shard] Connecting to master...
[00:00:18]: Telling Client our new session identifier: 19411B8FF8146D46
[00:00:18]: Check for write access: TRUE
[00:00:18]: Check for read access: TRUE
[00:00:18]: Available disk space for save files: 12409 MB
[00:00:18]: ModIndex: Load sequence finished successfully.
[00:00:18]: Reset() returning
[00:00:18]: [Steam] SteamGameServer_Init(8769, 11001, 27019)
Setting breakpad minidump AppID = 322330
[00:00:18]: [Steam] SteamGameServer_Init success
[00:00:18]: [Shard] Sending secondary shard information to master...
[00:00:18]: Validating portal[7] <-> 1[7] (inactive)
[00:00:19]: Validating portal[1] <-> 1[1] (inactive)
[00:00:19]: Validating portal[9] <-> 1[9] (inactive)
[00:00:19]: Validating portal[4] <-> 1[4] (inactive)
[00:00:19]: Validating portal[6] <-> 1[6] (inactive)
[00:00:19]: Validating portal[3] <-> 1[3] (inactive)
[00:00:19]: Validating portal[8] <-> 1[8] (inactive)
[00:00:19]: Validating portal[10] <-> 1[10] (inactive)
[00:00:19]: Validating portal[2] <-> 1[2] (inactive)
[00:00:19]: Validating portal[5] <-> 1[5] (inactive)
[00:00:22]: Overriding region to Sing
[00:00:22]: Registering secondary shard in Sing lobby
[00:00:23]: [Shard] secondary shard is now ready!
[00:00:23]: World 1 is now connected
[00:00:23]: Validating portal[7] <-> 1[7] (active)
[00:00:23]: Validating portal[1] <-> 1[1] (active)
[00:00:23]: Validating portal[9] <-> 1[9] (active)
[00:00:23]: Validating portal[4] <-> 1[4] (active)
[00:00:23]: Validating portal[6] <-> 1[6] (active)
[00:00:23]: Validating portal[3] <-> 1[3] (active)
[00:00:23]: Validating portal[8] <-> 1[8] (active)
[00:00:23]: Validating portal[10] <-> 1[10] (active)
[00:00:23]: Validating portal[2] <-> 1[2] (active)
[00:00:23]: Validating portal[5] <-> 1[5] (active)
[00:00:24]: [Shard] secondary shard LUA is now ready!
[00:00:24]: Sim paused
```

well the only one thing that's worth pointing out is the downloadmods part:

```
[00:00:00]: DownloadMods(0)
[00:00:00]: SUCCESS: Loaded modoverrides.lua
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS

```
which for some reason it just refuse to download the mods.

I'm pretty sure that my modoverrides.lua is fine (both in MyDediServer in Master and Caves, one each, they're the same):
```

return {
  ["workshop-1079538195"]={
    configuration_options={
      beebox=true,
      birdcage=true,
      cartographydesk=true,
      cookpot=true,
      dragonflychest=true,
      dragonflyfurnace=true,
      endtable=true,
      firesuppressor=true,
      icebox=true,
      lightning_rod=true,
      meatrack=true,
      modsupport=false,
      moondial=true,
      mushroom_farm=true,
      mushroom_light=true,
      nightlight=true,
      perdshrine=true,
      pottedfern=true,
      rainometer=true,
      researchlab=true,
      researchlab2=true,
      researchlab3=true,
      researchlab4=true,
      resurrectionstatue=true,
      saltlick=true,
      scarecrow=true,
      sculptingtable=true,
      succulent_potted=true,
      townportal=true,
      treasurechest=true,
      wardrobe=true,
      winterometer=true 
    },
    enabled=true 
  },
  ["workshop-1185229307"]={
    configuration_options={
      [""]="",
      contrast=0.5,
      distance=20,
      flame=10000,
      hover2=false,
      lowhealth=2000,
      noepic=false,
      phase=true,
      popupnumber=2,
      timeout=10 
    },
    enabled=true 
  },
  ["workshop-1207269058"]={ configuration_options={  }, enabled=true },
  ["workshop-1378549454"]={
    configuration_options={
      ["MemSpikeFix:"]=false,
      MemSpikeFixmaster_override=true,
      ["MemSpikeFixworkshop-1079538195"]="default",
      ["MemSpikeFixworkshop-1185229307"]="default",
      ["MemSpikeFixworkshop-1207269058"]="default",
      ["MemSpikeFixworkshop-2078243581"]="default",
      ["MemSpikeFixworkshop-2321974509"]="default",
      ["MemSpikeFixworkshop-2336105249"]="default",
      ["MemSpikeFixworkshop-345692228"]="default",
      ["MemSpikeFixworkshop-352373173"]="default",
      ["MemSpikeFixworkshop-362175979"]="default",
      ["MemSpikeFixworkshop-362906105"]="default",
      ["MemSpikeFixworkshop-365119238"]="default",
      ["MemSpikeFixworkshop-376333686"]="default",
      ["MemSpikeFixworkshop-378160973"]="default",
      ["MemSpikeFixworkshop-501385076"]="default",
      ["MemSpikeFixworkshop-595825903"]="default",
      ["MemSpikeFixworkshop-666155465"]="default",
      ["MemSpikeFixworkshop-758532836"]="default",
      ["MemSpikeFixworkshop-808661510"]="default",
      ["MemSpikeFixworkshop-873350047"]="default",
      craftinghighlight=false 
    },
    enabled=true 
  },
  ["workshop-2078243581"]={
    configuration_options={ Blue=0, Display="target", Green=0, Projectile=true, Red=1, Type="hit" },
    enabled=true 
  },
  ["workshop-2321974509"]={ configuration_options={ SIB=false, SSB=false }, enabled=true },
  ["workshop-362175979"]={ configuration_options={ ["Draw over FoW"]="disabled" }, enabled=true },
  ["workshop-378160973"]={
    configuration_options={
      ENABLEPINGS=true,
      FIREOPTIONS=2,
      OVERRIDEMODE=false,
      SHAREMINIMAPPROGRESS=true,
      SHOWFIREICONS=true,
      SHOWPLAYERICONS=true,
      SHOWPLAYERSOPTIONS=2 
    },
    enabled=true 
  },
  ["workshop-501385076"]={
    configuration_options={
      quick_cook_on_fire=true,
      quick_harvest=true,
      quick_pick_cactus=true,
      quick_pick_plant_normal_ground=true 
    },
    enabled=true 
  },
  ["workshop-666155465"]={
    configuration_options={
      chestB=-1,
      chestG=-1,
      chestR=-1,
      food_estimation=-1,
      food_order=0,
      food_style=0,
      lang="auto",
      show_food_units=-1,
      show_uses=-1 
    },
    enabled=true 
  },
  ["workshop-758532836"]={
    configuration_options={
      AUTOPAUSECONSOLE=false,
      AUTOPAUSEMAP=false,
      AUTOPAUSESINGLEPLAYER=true,
      ENABLECLIENTPAUSING=false,
      ENABLEHOTKEY=false,
      KEYBOARDTOGGLEKEY="P" 
    },
    enabled=true 
  } 
}

```

I've also tried putting "validate" back in the bat file and running it just to renew my `dedicated_server_mods_setup.lua` and then removing validate, write over the new lua file again like I did, things for sure did not work out because the log came out the same as it did before. I even ended up putting the modoverrides file into the Mods Folder of the dedicated server because some post suggested it, no luck. If you've got any idea of what's going on I'd be very happy, thanks in advance!

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C:\Users\admin\Desktop\Steamcmd\steamcmd.exe +login anonymous +app_update 343050 +quit
cd /D "E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin"
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Caves

Hello @KomodoKomrade, welcome to the forums. I have a hunch and I could be wrong but I think it's just a location syntax issue.

In your batchfile, in the first line you are updating the dontstarve_dedicated_server_nullrenderer inside SteamCMD BUT you are executing the dontstarve_dedicated_server_nullrenderer from SteamLibrary in the second line.

To make this work, are you sure you are editing the correct dedicated_server_mods_setup.lua file? Cause the first line that updates the server files that will generate a new folder for the dedicated server files. But in your case, you aren't even using the steamcmd, since your second line points to E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin. 

So if you are executing the dontstarve_dedicated_server_nullrenderer executable from E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin, then you should be editing the dedicated_server_mods_setup.lua file inside E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin.

Are you sure you're editing the correct file in the correct location?

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18 hours ago, Zillvr said:

C:\Users\admin\Desktop\Steamcmd\steamcmd.exe +login anonymous +app_update 343050 +quit
cd /D "E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin"
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
start dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Caves

Hello @KomodoKomrade, welcome to the forums. I have a hunch and I could be wrong but I think it's just a location syntax issue.

In your batchfile, in the first line you are updating the dontstarve_dedicated_server_nullrenderer inside SteamCMD BUT you are executing the dontstarve_dedicated_server_nullrenderer from SteamLibrary in the second line.

To make this work, are you sure you are editing the correct dedicated_server_mods_setup.lua file? Cause the first line that updates the server files that will generate a new folder for the dedicated server files. But in your case, you aren't even using the steamcmd, since your second line points to E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin. 

So if you are executing the dontstarve_dedicated_server_nullrenderer executable from E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin, then you should be editing the dedicated_server_mods_setup.lua file inside E:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin.

Are you sure you're editing the correct file in the correct location?

Alright, that's explains it all, I can't believe there are two folders for DST dedicated server in my computer so I haven't thought of that, I thought I was using the right one all along, silly me, thanks much for the help, I got it to work now! 

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