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I know that you can prevent getting twiggy trees and grass gekko in your world by setting the resource variety to classic, in the world generation settings, or the leveldataoverride.lua file ( by modifying prefabswaps_start I guess? )

Can this be done by customcommands.lua  (such as editing the TUNING globals ) or a mod?

I'm doing this to achieve the results only in some cases, cause I'm regenerating the same world over and over.

Any help is appreciated.

21 hours ago, penguin0616 said:

@JackJohnsn TUNING.GRASSGEKKO_MORPH_CHANCE = 0

Thanks, but that's not what I meant. I'm talking about the resource variety ( normal twig, normal grass and normal berry bush ). That line will only prevent the grass turfs from turning into gekko.

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