The Plum Gate Posted December 28, 2020 Share Posted December 28, 2020 Something bolder please. And perhaps a non-line area shader for where duplicants can reach to build ( Show Access ). Take the active ground paths off the ground ( this is already done for possible nav paths, but not the in-progress active nav path ) - the path is very hard to see on tile floors. Link to comment Share on other sites More sharing options...
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