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Adding a button to the main menu


JustJinxed

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alrighty then, so now way of modding a button onto the main menu?
Isn't that's something that should be alterable?

In my case I'm creating a deck builder mod, which I'm sure I can manage from within the game, but I was thinking would be more appropriate from outside a run. I guess either way works, honestly lol

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Actually, what you maybe can do is modify the last item of MainMenu.menu_stack and call MainMenu:RefreshMenu().

Perhaps, you can modify MainMenu:doStart() so that after it is execulted, you insert your thing into MainMenu.menu_stack[1] at the correct position(a set position or search for the mod button), and call MainMenu:RefreshMenu() to update your button.

I assume you know what I'm talking about, right?

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