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So razor gets two new skins, how about rework for it too?


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Since we get new skins for that item I thought that maybe we should talk about it too. Right now, razor is only used for shaving hair (can be used to shave hedges in Hamlet) but maybe Klei should make it a little more harvest oriented tool. What I have in mind exactly is:

  • give it durability, it's cheap to make so making a new one wouldn't be a problem
  • allow players to equip it and hold it in tool/weapon slot
  • when equipped speed up harvest animation of plant harvest (saplings, grass tufts, mushrooms, crops, etc.) and animal killing from inventory to Winona's faster crafting speed
  • keep shaving mechanic as it is

I believe change like this would make this item much more useful and stop it from being a niche tool that is used for only one thing.

5 minutes ago, Sivdun said:

Right now, razor is only used for shaving hair ... a niche tool that is used for only one thing.

You can also "shave" Barnacles from sleeping Sea Weeds.

But yes, a small rework for Razor in the line of what you wrote would be nice.

I'm all for this rework. Especially since it'll show-off the new skins that come along with it. I still find it so funny that we got a skin for an item that you only see as an inventory icon or when dropped on the ground near beefalo when someone is done shaving. :sure:

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