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Meal Station

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Allows a grill trained duplicant to divide up the colonies rations into meals for each dupe to be picked up each day. Allowing for portioning, and calorie intake modulation. Each lunch pail(reusable, assignable), lunch pail costs 10kg of metal ore to fabricate. I'm tired of seeing the first dupe in a line able to take a full caloric intake portion, while the next two dupes get little to nothing. While the first dupe watches his pals die in front of them, while eating. The game needs a viable means of calorie/portion control.

For something like a multi-meal like a lunch pail, the morale value can derived from the weighted scaled ingredients of it's contents.

A second tier of cooking, Chef.

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