pether Posted November 17, 2020 Share Posted November 17, 2020 Hey KLEI! I know you are working on the DLC trally hard and knowing you I can't wait for it because I know it will be soooo goooood... I wouldn't like to distract you or ask to make last-minute changes because it is never good idea... However... I remember how for the automation pack you guys took a moment to consider some features that community wants so badly in the game that it created mods to introduce them. I really loved that you included some of the mods to the base game, because it not only showed that you really care for the community needs, but also recognized some modders great work. So, if you wanted to make this kind of great move again, I decided to gather some mods that you might look into and consider including them to the main game. In this topic, I gathered some Quality of Life mods, that include simple tools or improvements that could be easily added to the game without breaking much balance. I tried to select the ones that resolve most annoying issues and seem to be easy to implement. With those included to the game, we would be able to spend more time enjoying your great game and less on being annoyed when it is not nessesary. 1. System Clockhttps://steamcommunity.com/sharedfiles/filedetails/?id=2013164217 Many users experience this horrible time deletion bug, when after 1 hour of playing the real world progressed by 5 hours... This wouldn't fix the bug, but at least it could be mitigated as much as possible without breaking the game. 2. FreeCamerahttps://steamcommunity.com/sharedfiles/filedetails/?id=1737603705 Small improvement to our camera, allowing to see a litle more details. It's really nice when you need to build something near the world borders. 3. Bigger Camera Zoom Outhttps://steamcommunity.com/sharedfiles/filedetails/?id=1717463209 Helps us see more of our base. Really usefull after some cycles, when our base grows really big and it's starting to be hard to control everything at once. 4. Tinted Resource Panelhttps://steamcommunity.com/sharedfiles/filedetails/?id=2157348803 Little help to make resource panel easier to read when it would be displayed on bright background. 5. Build Straight Uphttps://steamcommunity.com/sharedfiles/filedetails/?id=2135682628 ONI is about planning, but for some reason we cannot properly plan building rockets and monuments. I'm not sure what changes to the rocket system DLC will bring, but if we stayed with prevoius, modular design, it would really help if we could plan our rocket and just let dupes build it. 6. Better Info Cardshttps://steamcommunity.com/sharedfiles/filedetails/?id=1960947963 When there is too much stuff on one tile, their info cards fall behind the screen. This should allow to fix the issue and help the user to see as much info as possible. 7. Show Building Rangeshttps://steamcommunity.com/sharedfiles/filedetails/?id=1960996649 Small detail that helps to understand how our buildings work. Would work nice with space scanners (assuming their function would not change), but is really nice with pumps and sweepies as well. 8. Sweep By Typehttps://steamcommunity.com/sharedfiles/filedetails/?id=1863428350 Nice option to sweep only things that we want to be cleared. 9. Plan Buildings Without Materialshttps://steamcommunity.com/sharedfiles/filedetails/?id=1717526174 Another great improvement to make base planning easier 10. Drag Tool Areahttps://steamcommunity.com/sharedfiles/filedetails/?id=1835851890 Small improvement to help us plann our rooms easier 11. Pliershttps://steamcommunity.com/sharedfiles/filedetails/?id=1848884654 Simple, but great tool to fix small mistakes in our pipes or wires connection. 12. Blueprintshttps://steamcommunity.com/sharedfiles/filedetails/?id=1814341183 OK, that one could be more advanced to implement, but it would work well when we discovered new asteroid and made colony on it - There is no need to design bathrooms from scractch when we are in space age 13. Cook With Heathttps://steamcommunity.com/sharedfiles/filedetails/?id=1878289465 Cherry on top - we all love how ONI allows us to reach the same solutions using many different ways. So why not add one more way of grilling our food? Always wanted to taste Pacu a'la Volcano Notable candidates: Spoiler Some mods include more advanced ideas, that seem harder to be implemented. I don't want to ask for too much, but I feel I must at least say a word about some great ideas the modders created:https://steamcommunity.com/sharedfiles/filedetails/?id=1706181611 - Geyser Calculated Average Output Tooltiphttps://steamcommunity.com/sharedfiles/filedetails/?id=1822160024 - Wounded Go To Med Bedhttps://steamcommunity.com/sharedfiles/filedetails/?id=1855163252 - Falling Sandhttps://steamcommunity.com/sharedfiles/filedetails/?id=1872051674 - Wrangle Fliershttps://steamcommunity.com/sharedfiles/filedetails/?id=2128885110 - AI Improvementshttps://steamcommunity.com/sharedfiles/filedetails/?id=1710686863 - Ranching Skill Increasehttps://steamcommunity.com/sharedfiles/filedetails/?id=1831438994 - Critter Inventoryhttps://steamcommunity.com/sharedfiles/filedetails/?id=1835394161 - Build Over Plants Once again - great thanks KLEI for all great work you do for us. We love you guys! Question to the forum - did I miss anything important here, guys? Are there any Quality of Life mods that I am not aware of? Link to comment Share on other sites More sharing options...
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