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Connection to Server is Lost


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[00:02:31]: [string "../mods/workshop-1275167632/scripts/brains/..."]:149: bad argument #1 to 'max' (number expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (field) max (C) <-1--1>
    ../mods/workshop-1275167632/scripts/brains/crittersbrain.lua:149 in (upvalue) _avoidtargetfn (Lua) <121-154>
    ../mods/workshop-1275167632/scripts/brains/crittersbrain.lua:158 in (local) fn (Lua) <157-164>
    scripts/simutil.lua:37 in (global) FindEntity (Lua) <31-42>
    scripts/behaviours/runaway.lua:81 in (method) Visit (Lua) <79-124>
    scripts/behaviourtree.lua:578 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:578 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:643 in (method) Visit (Lua) <633-664>
    scripts/behaviourtree.lua:578 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:22 in (method) Update (Lua) <20-27>
    scripts/brain.lua:212 in (method) OnUpdate (Lua) <205-214>
    scripts/brain.lua:135 in (method) Update (Lua) <105-147>
    scripts/update.lua:237 in () ? (Lua) <164-243>
    
[00:02:31]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is     ScriptErrorWidget    not a screen?    
[00:02:31]: stack traceback:
    scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
    scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
    scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
    scripts/update.lua:95 in () ? (Lua) <33-134>    
 

 

Connection to server is lost and crashes and I'm not sure why. I am hosting the server on a Mac and I have mods running but I've been playing it with others for weeks with no problem. Recently the game has started to shut down by itself randomly. 

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