JanH Posted November 9, 2020 Share Posted November 9, 2020 Update 1.1.70 (Xbox One) Some changes to the way the Astral Detector works: Reduced light during idle (when it has nothing left to find) Uses are consumed after scanning, including when nothing is left to find. The recipe now uses 1 Thulecite instead of 2 Thulecite Fragments Fixed the Astral Detector from trying to dig something it can't. Fixed Astral Detectors digging up the same item multiple times. Fixed zone detection on the Crabby Hermit's island. (This was causing giants to spawn on the island and possibly enabling enlightenment) Fixed zone detection for the Atrium area. (This was causing the nightmare phase effects to be disabled in some parts the Atrium) Fixed a crash involving the Vitreoasis sounds. Fixed viewing profiles in the Bans Popup not getting the correct profile. Fixed Walter's storytelling buff remaining when Walter disconnects mid story. The Strident Trident's water geysers will now uproot Bull Kelp. Astral Detector light loads properly. Improved resolution for Mushy Cake, Amberosia, and Milkmade Hat. View full update 1 1 Link to comment Share on other sites More sharing options...
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