Newbiespud Posted November 8, 2020 Share Posted November 8, 2020 Is it currently possible to attach custom slideshow data to a player Act from a mod, using the "slides" field in AddAct? Say I've got my own starting_slides.lua in my mod folder - with placeholder images and text - but entering slides = { "starting_slides.lua", }, and slides = { "MODALIAS:starting_slides.lua", }, both don't do anything, not even break - it just jumps straight to the start of the quest on new game start. Link to comment Share on other sites More sharing options...
Developer rooks Posted November 10, 2020 Developer Share Posted November 10, 2020 You'll need to call Content.AddSlideShow to first load your slides into the content db, and then reference it by the provided id: modinit.lua: local slide_id = "starting_slides" local slide_tables = require "MODALIAS:starting_slides" Content.AddSlideShow( slide_id, slide_tables ) then, in AddAct: slides = { "starting_slides" } I've updated Shel's Adventure to include some custom slides, as a reference. Link to comment Share on other sites More sharing options...
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