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Please reconsider dupe generation

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Insisting that each dupe come with a bad trait seems a bit much, imho. And it would be nice, as I have stressed in the past, the return of the dupes stats to the generation menu. It helps inform the player,  there is no good reason to hide it. Bring it back. Knowing the actual number does not especially inform players in some fashion, but it is important in judging granular value. You only have 3 dupes to start. Give me a chance to not have bad traits.

And please address the 0cal mealwoods dropping at end off consumption animation, it is like a Food poisoning pill the other dupes insist on eating.

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