FurryEskimo Posted September 20, 2020 Share Posted September 20, 2020 I'm testing some code related to auras, and just noticed.. All my characters are immune to positive and negative sanity auras. I turned off all my mods and made a new map, but they're still unaffected by things like evil flowers or dwarf stars. Is anyone else experiencing this? My game updated yesterday and I'm not sure what changed. I first noticed when I tested a custom character's sanity aura (inst.components.sanityaura.aura = 0.2) and the game crashed. Any attempts I make to turn on the sanity aura causes a crash, but even vanilla characters on a vanilla map act as though Nothing has a sanity aura. Figured it out. Apparently the "Dev Tools" mod affects multiple stats, including hunger, temperature, and health. It basically put me in super god mode, which is weird, because it's a client mod. Link to comment Share on other sites More sharing options...
Serpens Posted September 21, 2020 Share Posted September 21, 2020 if you execute a client mod as the host on a world without caves, then you are client and server at the same time, so able to enable godmode and such stuff. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now