Aggressive Card

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Remember when you used to be able to get an aggressive card when you actively attack a person? Now it never shows up again, even when you're the aggressor.

The function Scenario:IsAggressive() determines whether the aggressive card is added after a battle, and it always returns false. The original code is commented out. Is it disabled because of debug purpose, or letting it always returns false a feature? I don't think it is intended, considering it's only used in like 2 other places, and it would be cleaner to just comment out the code in those other places.

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