AkaiNight Posted September 17, 2020 Share Posted September 17, 2020 (edited) I am tryin to make an arrow but not a craftable item or something like that it will just shown when i attacked with bow (like madoka or archery mod) but the arrow is not shown in game (no error) i took the code from madoka(im making this mod for personal use) and it works with its orginal .zip but when i try to make my own arrow is not shown. I suppoise its something about spriter but im not sure. I can upload any files you needed but for now i'll update .png and .zip kitsura_arrow.zip Edited September 19, 2020 by AkaiNight Link to comment https://forums.kleientertainment.com/forums/topic/121792-solvedarrow-does-not-shown-in-gamespriter-issues/ Share on other sites More sharing options...
Yakuzashi Posted September 17, 2020 Share Posted September 17, 2020 Hi. You can send me whole mod folder in .zip and I will take a look. Cheers! Link to comment https://forums.kleientertainment.com/forums/topic/121792-solvedarrow-does-not-shown-in-gamespriter-issues/#findComment-1372081 Share on other sites More sharing options...
AkaiNight Posted September 18, 2020 Author Share Posted September 18, 2020 (edited) here it is if you need anything else just let me know and thanks a lot Kitsura.rar Edited September 18, 2020 by AkaiNight Link to comment https://forums.kleientertainment.com/forums/topic/121792-solvedarrow-does-not-shown-in-gamespriter-issues/#findComment-1372420 Share on other sites More sharing options...
Yakuzashi Posted September 19, 2020 Share Posted September 19, 2020 Sorry for late reply, but when I have tried to start up your mod I approached an error and it took me extra time to break through to the actual matter of this topic. You need to delete "kitsura_arrow" from "start_inv" from "kitsura.lua", because "kitsura_arrow" is not an item. Anyway, I figured it out. I have: - added "Asset("ANIM", "anim/kitsura_arrow.zip")" inside "Assets" in modmain.lua - changed this inside of "kitsura_arrow.lua: return Prefab("ice_projectile", ice, assets) Prefab("kitsura_arrow", fire, assets) inst.AnimState:SetBank("kitsura_arrow") inst.AnimState:SetBuild("kitsura_arrow") inst.AnimState:PlayAnimation("anim", true) - built "kitsura_arrow.scml" once again from "exported" folder I think it won't be a problem anymore. Cheers! Kitsura - fixed.rar 1 Link to comment https://forums.kleientertainment.com/forums/topic/121792-solvedarrow-does-not-shown-in-gamespriter-issues/#findComment-1372647 Share on other sites More sharing options...
AkaiNight Posted September 19, 2020 Author Share Posted September 19, 2020 It works now thanks a lot^^ 1 Link to comment https://forums.kleientertainment.com/forums/topic/121792-solvedarrow-does-not-shown-in-gamespriter-issues/#findComment-1372682 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now