ch576 Posted August 26, 2020 Share Posted August 26, 2020 Hi all, new DST player/server host. I followed the guide posted in this forum to a T and got a dedicated server running on my machine (Windows 10, basic computer). Observation: I was able to connect with the game client running on my machine as well as having two other players at the same time from different locations so it was working. I wanted to test it so I left the server on and after about 3 hours of uptime one of my processes started giving a message [Shard] Error while registering secondary shard server: NOT_IN_DB An hour later (now) I went to play and I can't find the server in the Browse Games. I've included the full output for both of the processes that start when I run the StartDSTServers.bat file Of course I can restart the server and it should work but I'd hate if I had a long running game going and then this error appeared, forcing me to restart Log with error message Spoiler [00:00:00]: System Memory: Memory Load: 24% Available Physical Memory: 24728m/32718m Available Page File: 26772m/37582m Available Virtual Memory: 4004m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 11m Working Set Size: 11m Quota Peak Page Pool Usage: 169k Quota Page Pool Usage: 169k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 427361 [00:00:00]: Current time: Tue Aug 25 18:18:47 2020 [00:00:00]: Don't Starve Together: 427361 WIN32 [00:00:00]: Build Date: 5507 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (15064) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:0.52 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (16228) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application e:\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (14212) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt OS name Microsoft Windows 10 Home version 10.0.18363 architecture 64-bit platformSpecific SP 0.0 CPU numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD Ryzen 5 3600 6-Core Processor manufacturer AuthenticAMD clockSpeed 3600 RAM megsOfRam 32768 GPU name NVIDIA GeForce GTX 1070 Ti driverDate 20190724000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 26.21.14.3200 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (1416) [00:00:03]: Check for write access: TRUE [00:00:03]: FilesExistAsyncThread started (16416 files)... [00:00:03]: Check for read access: TRUE [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_HzgruPmO) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: true [00:00:03]: ServerPort: 11001 [00:00:03]: SteamAuthPort: 8769 [00:00:03]: SteamMasterServerPort: 27019 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: false [00:00:03]: FriendsOnly: false [00:00:03]: EnableAutosaver: true [00:00:03]: EncodeUserPath: true [00:00:03]: PVP: false [00:00:03]: MaxPlayers: 12 [00:00:03]: GameMode: survival [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: IdleTimeout: 1800s [00:00:03]: VoteEnabled: true [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: cooperative [00:00:03]: [Warning] Could not confirm port 11001 is open in the firewall. [00:00:03]: Online Server Started on port: 11001 [00:00:03]: Collecting garbage... [00:00:03]: lua_gc took 0.02 seconds [00:00:03]: ~ShardLuaProxy() [00:00:03]: ~cEventLeaderboardProxy() [00:00:03]: ~ItemServerLuaProxy() [00:00:03]: ~InventoryLuaProxy() [00:00:03]: ~NetworkLuaProxy() [00:00:03]: ~SimLuaProxy() [00:00:03]: FilesExistAsyncThread aborted. [00:00:03]: ... FilesExistAsyncThread complete [00:00:03]: lua_close took 0.04 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: taskgrouplist: default Together [00:00:03]: taskgrouplist: classic Classic [00:00:03]: taskgrouplist: cave_default Underground [00:00:03]: taskgrouplist: lavaarena_taskset The Forge [00:00:03]: taskgrouplist: quagmire_taskset The Gorge [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: bloom_enabled false [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Loading world: session/06860409725A28B0/0000000003 [00:00:04]: Save file is at version 5.05 [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:04]: LOAD BE [00:00:14]: LOAD BE: done [00:00:14]: Begin Session: 06860409725A28B0 [00:00:14]: saving to server_temp/server_save [00:00:14]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:14]: Loading 17 new character(s) [00:00:15]: Total 17 character(s) loaded [00:00:18]: Loading Nav Grid [00:00:18]: World generated on version 427361, using seed: 1598332308 [00:00:18]: setting summerlength 15 [00:00:18]: setting isnightmaredawn false [00:00:18]: setting elapseddaysinseason 0 [00:00:18]: setting isfullmoon false [00:00:18]: setting moisture 0.86666619777679 [00:00:18]: setting springlength 20 [00:00:18]: setting isnightmarewild false [00:00:18]: setting moonphase new [00:00:18]: setting precipitationrate 0 [00:00:18]: setting iswet false [00:00:18]: setting isnewmoon false [00:00:18]: setting iswinter false [00:00:18]: setting israining false [00:00:18]: setting isnightmarewarn false [00:00:18]: setting precipitation none [00:00:18]: setting cavephase day [00:00:18]: setting moistureceil 633.81329345703 [00:00:18]: setting isday false [00:00:18]: setting iscaveday true [00:00:18]: setting season autumn [00:00:18]: setting timeinphase 0.0020837783813477 [00:00:18]: setting temperature 18.458227425396 [00:00:18]: setting isnightmarecalm true [00:00:18]: setting isnight true [00:00:18]: setting isdusk false [00:00:18]: setting iscavedusk false [00:00:18]: setting isautumn true [00:00:18]: setting issnowing false [00:00:18]: setting iswaxingmoon true [00:00:18]: setting pop 0.0013673840651869 [00:00:18]: setting snowlevel 0 [00:00:18]: setting issnowcovered false [00:00:18]: setting autumnlength 20 [00:00:18]: setting phase night [00:00:18]: setting nightmaretime 3.4658203125 [00:00:18]: setting winterlength 15 [00:00:18]: setting isspring false [00:00:18]: setting nightmarephase calm [00:00:18]: setting remainingdaysinseason 20 [00:00:18]: setting cycles 0 [00:00:18]: setting iscavenight false [00:00:18]: setting nightmaretimeinphase 0.0096272786458333 [00:00:18]: setting wetness 0 [00:00:18]: setting time 0.0010418891906738 [00:00:18]: setting issummer false [00:00:18]: [Shard] Secondary shard is waiting for LUA... [00:00:20]: Reconstructing topology [00:00:20]: ...Sorting points [00:00:20]: ...Sorting edges [00:00:20]: ...Connecting nodes [00:00:20]: ...Validating connections [00:00:20]: ...Housekeeping [00:00:20]: ...Done! [00:00:20]: 1 uploads added to server. From server_temp [00:00:20]: About to start a shard with these settings: [00:00:20]: ShardName: Caves [00:00:20]: ShardID: 2996860484 [00:00:20]: ShardRole: SECONDARY [00:00:20]: MasterHost: 127.0.0.1 [00:00:20]: MasterBind: (null) [00:00:20]: MasterPort: 10889 [00:00:20]: [Shard] Connecting to master... [00:00:20]: Telling Client our new session identifier: 06860409725A28B0 [00:00:20]: Check for write access: TRUE [00:00:20]: Check for read access: TRUE [00:00:20]: ModIndex: Load sequence finished successfully. [00:00:20]: Reset() returning [00:00:20]: [Steam] SteamGameServer_Init(8769, 11001, 27019) Setting breakpad minidump AppID = 322330 [00:00:20]: [Steam] SteamGameServer_Init success [00:00:20]: [Shard] Sending secondary shard information to master... [00:00:20]: Validating portal[6] <-> 1[6] (inactive) [00:00:20]: Validating portal[10] <-> 1[10] (inactive) [00:00:20]: Validating portal[9] <-> 1[9] (inactive) [00:00:20]: Validating portal[4] <-> 1[4] (inactive) [00:00:20]: Validating portal[8] <-> 1[8] (inactive) [00:00:20]: Validating portal[2] <-> 1[2] (inactive) [00:00:20]: Validating portal[7] <-> 1[7] (inactive) [00:00:20]: Validating portal[1] <-> 1[1] (inactive) [00:00:20]: Validating portal[3] <-> 1[3] (inactive) [00:00:20]: Validating portal[5] <-> 1[5] (inactive) [00:00:21]: Gameserver logged on to Steam, assigned identity steamid:90138236442739722 [00:00:39]: Overriding region to US [00:00:39]: Registering secondary shard in US lobby [00:00:40]: [Shard] secondary shard is now ready! [00:00:40]: World 1 is now connected [00:00:40]: Validating portal[6] <-> 1[6] (active) [00:00:40]: Validating portal[10] <-> 1[10] (active) [00:00:40]: Validating portal[9] <-> 1[9] (active) [00:00:20]: Validating portal[4] <-> 1[4] (inactive) [00:00:20]: Validating portal[8] <-> 1[8] (inactive) [00:00:20]: Validating portal[2] <-> 1[2] (inactive) [00:00:20]: Validating portal[7] <-> 1[7] (inactive) [00:00:20]: Validating portal[1] <-> 1[1] (inactive) [00:00:20]: Validating portal[3] <-> 1[3] (inactive) [00:00:20]: Validating portal[5] <-> 1[5] (inactive) [00:00:21]: Gameserver logged on to Steam, assigned identity steamid:90138236442739722 [00:00:39]: Overriding region to US [00:00:39]: Registering secondary shard in US lobby [00:00:40]: [Shard] secondary shard is now ready! [00:00:40]: World 1 is now connected [00:00:40]: Validating portal[6] <-> 1[6] (active) [00:00:40]: Validating portal[10] <-> 1[10] (active) [00:00:40]: Validating portal[9] <-> 1[9] (active) [00:00:40]: Validating portal[4] <-> 1[4] (active) [00:00:40]: Validating portal[8] <-> 1[8] (active) [00:00:40]: Validating portal[2] <-> 1[2] (active) [00:00:40]: Validating portal[7] <-> 1[7] (active) [00:00:40]: Validating portal[1] <-> 1[1] (active) [00:00:40]: Validating portal[3] <-> 1[3] (active) [00:00:40]: Validating portal[5] <-> 1[5] (active) [00:00:41]: [Shard] secondary shard LUA is now ready! [00:00:41]: Sim paused [00:01:58]: [Join Announcement] jandro [00:02:09]: Sim unpaused [00:02:44]: [Join Announcement] vheaanne.pagaoa [00:03:56]: [Join Announcement] robotics.herrera [00:05:39]: Registering secondary shard in US lobby [00:10:10]: Serializing world: session/06860409725A28B0/0000000004 [00:10:39]: Registering secondary shard in US lobby [00:10:56]: [Leave Announcement] robotics.herrera [00:12:10]: [Shard] #1 -> session/06860409725A28B0/A7LS8U1K4DU0/0000000005 [00:12:10]: [Shard] Received migration #1 data for (KU_l4U3GZV0) OnNewConnection mostRecentExternalPort first time set to 11001 [00:12:12]: New incoming connection 24.187.122.230|54281 <8845452878717170233> [00:12:12]: Client connected from 24.187.122.230|54281 <8845452878717170233> [00:12:12]: ValidateGameSessionToken pgs-usc^KU_l4U3GZV0^DontStarveTogether^bwPkAmPabXC3bnSO/CrQufJrRD3h66ShcLmyQTxvbdA= for <8845452878717170233> [00:12:12]: Client authenticated: (KU_l4U3GZV0) jandro [00:12:12]: [Steam] SendUserConnectAndAuthenticate for '76561198273953862' [00:12:12]: [Steam] Authenticated client '76561198273953862' [00:12:12]: [Shard] Completed incoming migration #1 for (KU_l4U3GZV0) [00:12:24]: Resuming user: session/06860409725A28B0/A7LS8U1K4DU0/0000000005 [00:12:24]: Could not find anim build FROMNUM [00:12:24]: Player will spawn close to portal #4 [00:12:24]: Spawning player at: [Load] (310.37, 0.00, 500.99) [00:13:23]: Activating portal[4] to 1 [00:13:23]: Serializing user: session/06860409725A28B0/A7LS8U1K4DU0/0000000005 [00:13:23]: [Shard] Migration request: (KU_l4U3GZV0) to [SHDMASTER](1) [00:13:23]: [Shard] #2 <- session/06860409725A28B0/A7LS8U1K4DU0/0000000005 [00:13:23]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:13:23]: [Steam] SendUserDisconnect for '76561198273953862' [00:13:32]: [Leave Announcement] vheaanne.pagaoa [00:13:37]: [Leave Announcement] jandro [00:13:38]: Sim paused [00:15:39]: Registering secondary shard in US lobby [00:20:39]: Registering secondary shard in US lobby [00:25:39]: Registering secondary shard in US lobby [00:30:03]: [200] Account Communication Success (6) [00:30:03]: Received (KU_HzgruPmO) from TokenPurpose [00:30:39]: Registering secondary shard in US lobby [00:35:39]: Registering secondary shard in US lobby [00:40:39]: Registering secondary shard in US lobby [00:45:39]: Registering secondary shard in US lobby [00:48:47]: Registering secondary shard in US lobby [00:52:16]: Gameserver logged on to Steam, assigned identity steamid:90138236442739722 [00:52:16]: Registering secondary shard in US lobby [00:57:16]: Registering secondary shard in US lobby [01:00:03]: [200] Account Communication Success (6) [01:00:03]: Received (KU_HzgruPmO) from TokenPurpose [01:02:16]: Registering secondary shard in US lobby [01:07:16]: Registering secondary shard in US lobby [01:12:16]: Registering secondary shard in US lobby [01:17:16]: Registering secondary shard in US lobby [01:22:16]: Registering secondary shard in US lobby [01:27:16]: Registering secondary shard in US lobby [01:30:03]: [200] Account Communication Success (6) [01:30:03]: Received (KU_HzgruPmO) from TokenPurpose [01:32:16]: Registering secondary shard in US lobby [01:37:16]: Registering secondary shard in US lobby [01:42:16]: Registering secondary shard in US lobby [01:47:16]: Registering secondary shard in US lobby [01:52:16]: Registering secondary shard in US lobby [01:57:16]: Registering secondary shard in US lobby [02:00:03]: [200] Account Communication Success (6) [02:00:03]: Received (KU_HzgruPmO) from TokenPurpose [02:02:16]: Registering secondary shard in US lobby [02:07:16]: Registering secondary shard in US lobby [02:12:16]: Registering secondary shard in US lobby [02:17:16]: Registering secondary shard in US lobby [02:22:16]: Registering secondary shard in US lobby [02:27:16]: Registering secondary shard in US lobby [02:30:03]: [200] Account Communication Success (6) [02:30:03]: Received (KU_HzgruPmO) from TokenPurpose [02:32:16]: Registering secondary shard in US lobby [02:37:16]: Registering secondary shard in US lobby [02:37:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [02:42:16]: Registering secondary shard in US lobby [02:42:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [02:47:16]: Registering secondary shard in US lobby [02:47:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [02:52:16]: Registering secondary shard in US lobby [02:52:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [02:57:16]: Registering secondary shard in US lobby [02:57:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:00:03]: [200] Account Communication Success (6) [03:00:03]: Received (KU_HzgruPmO) from TokenPurpose [03:02:16]: Registering secondary shard in US lobby [03:02:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:07:16]: Registering secondary shard in US lobby [03:07:17]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:12:18]: Registering secondary shard in US lobby [03:12:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:17:18]: Registering secondary shard in US lobby [03:17:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:22:18]: Registering secondary shard in US lobby [03:22:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:27:18]: Registering secondary shard in US lobby [03:27:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:30:05]: [200] Account Communication Success (6) [03:30:05]: Received (KU_HzgruPmO) from TokenPurpose [03:32:18]: Registering secondary shard in US lobby [03:32:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:37:18]: Registering secondary shard in US lobby [03:37:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:42:18]: Registering secondary shard in US lobby [03:42:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:47:18]: Registering secondary shard in US lobby [03:47:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:52:18]: Registering secondary shard in US lobby [03:52:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [03:57:18]: Registering secondary shard in US lobby [03:57:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:00:05]: [200] Account Communication Success (6) [04:00:05]: Received (KU_HzgruPmO) from TokenPurpose [04:02:18]: Registering secondary shard in US lobby [04:02:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:07:18]: Registering secondary shard in US lobby [04:07:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:12:18]: Registering secondary shard in US lobby [04:12:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:17:18]: Registering secondary shard in US lobby [04:17:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:22:18]: Registering secondary shard in US lobby [04:22:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:27:18]: Registering secondary shard in US lobby [04:27:18]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:30:05]: [200] Account Communication Success (6) [04:30:05]: Received (KU_HzgruPmO) from TokenPurpose [04:32:18]: Registering secondary shard in US lobby [04:32:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:37:18]: Registering secondary shard in US lobby [04:37:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:42:18]: Registering secondary shard in US lobby [04:42:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB [04:47:18]: Registering secondary shard in US lobby [04:47:19]: [Shard] Error while registering secondary shard server: NOT_IN_DB Log for other process Spoiler [00:00:00]: System Memory: Memory Load: 24% Available Physical Memory: 24727m/32718m Available Page File: 26764m/37582m Available Virtual Memory: 4004m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 11m Working Set Size: 11m Quota Peak Page Pool Usage: 169k Quota Page Pool Usage: 169k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 427361 [00:00:00]: Current time: Tue Aug 25 18:18:47 2020 [00:00:00]: Don't Starve Together: 427361 WIN32 [00:00:00]: Build Date: 5507 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (12484) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:0.52 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (14376) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application e:\Steam\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (11076) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.18363 architecture 64-bit platformSpecific SP 0.0 CPU numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD Ryzen 5 3600 6-Core Processor manufacturer AuthenticAMD clockSpeed 3600 RAM megsOfRam 32768 GPU name NVIDIA GeForce GTX 1070 Ti driverDate 20190724000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 26.21.14.3200 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (8488) [00:00:03]: FilesExistAsyncThread started (16416 files)... [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_HzgruPmO) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: true [00:00:04]: ServerPort: 11000 [00:00:04]: SteamAuthPort: 8768 [00:00:04]: SteamMasterServerPort: 27018 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 12 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: true [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:04]: Online Server Started on port: 11000 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.04 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Loading world: session/67514D2D4E4AAC64/0000000003 [00:00:04]: Save file is at version 5.05 [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:05]: LOAD BE [00:00:14]: LOAD BE: done [00:00:14]: Begin Session: 67514D2D4E4AAC64 [00:00:14]: saving to server_temp/server_save [00:00:14]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:14]: Loading 17 new character(s) [00:00:15]: Total 17 character(s) loaded [00:00:16]: Loading Nav Grid [00:00:16]: World generated on version 427361, using seed: 1598332309 [00:00:16]: setting summerlength 15 [00:00:16]: setting isnightmaredawn false [00:00:16]: setting elapseddaysinseason 0 [00:00:16]: setting isfullmoon false [00:00:16]: setting moisture 0.025000002235174 [00:00:16]: setting springlength 20 [00:00:16]: setting isnightmarewild false [00:00:16]: setting moonphase new [00:00:16]: setting precipitationrate 0 [00:00:16]: setting iswet false [00:00:16]: setting isnewmoon false [00:00:16]: setting iswinter false [00:00:16]: setting israining false [00:00:16]: setting isnightmarewarn false [00:00:16]: setting precipitation none [00:00:16]: setting cavephase day [00:00:16]: setting moistureceil 866.80377197266 [00:00:16]: setting isday true [00:00:16]: setting iscaveday true [00:00:16]: setting season autumn [00:00:16]: setting timeinphase 0.00041675567626953 [00:00:16]: setting temperature 30.024365491875 [00:00:16]: setting isnightmarecalm false [00:00:16]: setting isnight false [00:00:16]: setting isdusk false [00:00:16]: setting iscavedusk false [00:00:16]: setting isautumn true [00:00:16]: setting issnowing false [00:00:16]: setting iswaxingmoon true [00:00:16]: setting pop 2.8841593730354e-005 [00:00:16]: setting snowlevel 0 [00:00:16]: setting issnowcovered false [00:00:16]: setting autumnlength 20 [00:00:16]: setting phase day [00:00:16]: setting nightmaretime 0 [00:00:16]: setting winterlength 15 [00:00:16]: setting isspring false [00:00:16]: setting nightmarephase none [00:00:16]: setting remainingdaysinseason 20 [00:00:16]: setting cycles 0 [00:00:16]: setting iscavenight false [00:00:16]: setting nightmaretimeinphase 0 [00:00:16]: setting wetness 0 [00:00:16]: setting time 0.00020837783813477 [00:00:16]: setting issummer false [00:00:19]: Reconstructing topology [00:00:19]: ...Sorting points [00:00:19]: ...Sorting edges [00:00:19]: ...Connecting nodes [00:00:19]: ...Validating connections [00:00:20]: ...Housekeeping [00:00:20]: ...Done! [00:00:20]: 1 uploads added to server. From server_temp [00:00:20]: About to start a shard with these settings: [00:00:20]: ShardName: [SHDMASTER] [00:00:20]: ShardID: 1 [00:00:20]: ShardRole: MASTER [00:00:20]: MasterHost: (null) [00:00:20]: MasterBind: 127.0.0.1 [00:00:20]: MasterPort: 10889 [00:00:20]: [Shard] Starting master server [00:00:20]: [Warning] Could not confirm port 10889 is open in the firewall. [00:00:20]: [Shard] Shard server started on port: 10889 [00:00:20]: Telling Client our new session identifier: 67514D2D4E4AAC64 [00:00:20]: Check for write access: TRUE [00:00:20]: Check for read access: TRUE [00:00:20]: ModIndex: Load sequence finished successfully. [00:00:20]: Reset() returning [00:00:20]: [Steam] SteamGameServer_Init(8768, 11000, 27018) Setting breakpad minidump AppID = 322330 [00:00:20]: [Steam] SteamGameServer_Init success [00:00:20]: Validating portal[2] <-> 2996860484[2] (inactive) [00:00:20]: Validating portal[7] <-> 2996860484[7] (inactive) [00:00:20]: Validating portal[8] <-> 2996860484[8] (inactive) [00:00:20]: Validating portal[1] <-> 2996860484[1] (inactive) [00:00:20]: Validating portal[3] <-> 2996860484[3] (inactive) [00:00:20]: Validating portal[9] <-> 2996860484[9] (inactive) [00:00:20]: Validating portal[6] <-> 2996860484[6] (inactive) [00:00:20]: Validating portal[5] <-> 2996860484[5] (inactive) [00:00:20]: Validating portal[4] <-> 2996860484[4] (inactive) [00:00:20]: Validating portal[10] <-> 2996860484[10] (inactive) [00:00:21]: Sim paused [00:00:21]: Gameserver logged on to Steam, assigned identity steamid:90138236442734598 [00:00:39]: Setting lobby region to default: US [00:00:39]: Registering master server in US lobby [00:00:39]: [Shard] Secondary shar Caves(2996860484) connected: [LAN] 127.0.0.1 [00:00:40]: [Shard] Secondary Caves(2996860484) ready! [00:00:40]: World 2996860484 is now connected [00:00:40]: Validating portal[2] <-> 2996860484[2] (disabled) [00:00:40]: Validating portal[7] <-> 2996860484[7] (disabled) [00:00:40]: Validating portal[8] <-> 2996860484[8] (disabled) [00:00:40]: Validating portal[1] <-> 2996860484[1] (disabled) [00:00:40]: Validating portal[3] <-> 2996860484[3] (disabled) [00:00:40]: Validating portal[9] <-> 2996860484[9] (disabled) [00:00:40]: Validating portal[6] <-> 2996860484[6] (disabled) [00:00:40]: Validating portal[5] <-> 2996860484[5] (disabled) [00:00:40]: Validating portal[4] <-> 2996860484[4] (disabled) [00:00:40]: Validating portal[10] <-> 2996860484[10] (disabled) [00:00:49]: Registering master server in US lobby OnNewConnection mostRecentExternalPort first time set to 11000 [00:01:46]: New incoming connection 24.187.122.230|57064 <2062979808124811021> [00:01:46]: Client connected from 24.187.122.230|57064 <2062979808124811021> [00:01:46]: ValidateGameSessionToken pgs-usc^KU_l4U3GZV0^DontStarveTogether^rjh+p6Z/ZTW6GZzK5ir5QqEjXp824g646DnvCQzz+aw= for <2062979808124811021> [00:01:47]: Client authenticated: (KU_l4U3GZV0) jandro [00:01:47]: [Steam] SendUserConnectAndAuthenticate for '76561198273953862' [00:01:47]: [Steam] Authenticated client '76561198273953862' [00:01:48]: There is no active event to validate against. [00:01:48]: [Shard] Read save location file for (KU_l4U3GZV0) [00:01:49]: Registering master server in US lobby [00:01:58]: [Join Announcement] jandro [00:02:00]: Resuming user: session/67514D2D4E4AAC64/A7LS8U1K4DU0 [00:02:09]: Spawn request: woodie from jandro [00:02:09]: Skin request: () () () (legs_jeans_navy_ocean) () [00:02:09]: Could not find anim build FROMNUM [00:02:09]: Spawning player at: [Fixed] (-306.00, 0.00, -242.00) [00:02:09]: Serializing user: session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000004 [00:02:09]: Sim unpaused [00:02:09]: Registering master server in US lobby [00:02:37]: New incoming connection 24.187.122.230|56570 <3750180451137539932> [00:02:37]: Client connected from 24.187.122.230|56570 <3750180451137539932> [00:02:37]: ValidateGameSessionToken pgs-usc^KU_2hR4d0wg^DontStarveTogether^F9RNAOzQGDwOGZfk4EWE7QbyuKVqc1hwfNZ8Xw1N8t4= for <3750180451137539932> [00:02:37]: Client authenticated: (KU_2hR4d0wg) vheaanne.pagaoa [00:02:37]: [Steam] SendUserConnectAndAuthenticate for '76561198988044634' [00:02:37]: [Steam] Authenticated client '76561198988044634' [00:02:38]: There is no active event to validate against. [00:02:38]: [Shard] Read save location file for (KU_2hR4d0wg) [00:02:44]: Registering master server in US lobby [00:02:44]: [Join Announcement] vheaanne.pagaoa [00:02:46]: Resuming user: session/67514D2D4E4AAC64/A7GAMR29O3LA [00:02:54]: Spawn request: winona from vheaanne.pagaoa [00:02:54]: Skin request: () () () () () [00:02:54]: Could not find anim build FROMNUM [00:02:54]: Spawning player at: [Fixed] (-306.00, 0.00, -242.00) [00:02:54]: Serializing user: session/67514D2D4E4AAC64/A7GAMR29O3LA/0000000004 [00:02:54]: Registering master server in US lobby [00:03:49]: [P2P] Session request for '76561198274002945' [00:03:49]: [P2P] Create session: 244.232.26.135|1 '76561198274002945' [00:03:49]: [P2P] Received from 244.232.26.135|1 '76561198274002945' [00:03:49]: [P2P] Sent to 244.232.26.135|1 '76561198274002945' [00:03:49]: New incoming connection 244.232.26.135|1 <5421238738418419198> [00:03:49]: Client connected from 244.232.26.135|1 <5421238738418419198> [00:03:49]: ValidateGameSessionToken pgs-usc^KU_HzgruPmO^DontStarveTogether^b4Bfykne+M//ez0XBIyQrjzDd6UyvWl8nPotxsTAlbo= for <5421238738418419198> [00:03:50]: Client authenticated: (KU_HzgruPmO) robotics.herrera [00:03:50]: [Steam] Authenticated host '76561198274002945' [00:03:50]: There is no active event to validate against. [00:03:50]: [Shard] Read save location file for (KU_HzgruPmO) [00:03:54]: Registering master server in US lobby [00:03:56]: [Join Announcement] robotics.herrera [00:03:57]: Resuming user: session/67514D2D4E4AAC64/A7I7RAQU370O [00:04:17]: Spawn request: webber from robotics.herrera [00:04:17]: Skin request: () () () () () [00:04:17]: Could not find anim build FROMNUM [00:04:18]: Spawning player at: [Fixed] (-306.00, 0.00, -242.00) [00:04:18]: Serializing user: session/67514D2D4E4AAC64/A7I7RAQU370O/0000000004 [00:04:18]: Registering master server in US lobby [00:04:28]: Validating portal[5] <-> 2996860484[5] (active) [00:10:10]: Serializing user: session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000004 [00:10:10]: Serializing user: session/67514D2D4E4AAC64/A7GAMR29O3LA/0000000004 [00:10:10]: Serializing user: session/67514D2D4E4AAC64/A7I7RAQU370O/0000000004 [00:10:10]: Serializing world: session/67514D2D4E4AAC64/0000000004 [00:10:18]: Registering master server in US lobby [00:10:56]: [Steam] SendUserDisconnect for '76561198274002945' [00:10:56]: [Leave Announcement] robotics.herrera [00:10:56]: Connection lost to 244.232.26.135|1 <5421238738418419198> [00:10:56]: [Shard] (KU_HzgruPmO) disconnected from [SHDMASTER](1) [00:10:56]: Registering master server in US lobby [00:10:56]: Serializing user: session/67514D2D4E4AAC64/A7I7RAQU370O/0000000005 [00:11:05]: [P2P] Connection failed for '76561198274002945' [00:11:56]: Validating portal[4] <-> 2996860484[4] (active) [00:12:09]: Activating portal[4] to 2996860484 [00:12:10]: Serializing user: session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000005 [00:12:10]: [Shard] Migration request: (KU_l4U3GZV0) to Caves(2996860484) [00:12:10]: [Shard] Begin migration #1 for (KU_l4U3GZV0) [00:12:10]: [Shard] #1 [SHDMASTER](1) -> Caves(2996860484) [00:12:10]: [Shard] #1 <- session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000005 [00:12:10]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:12:10]: [Steam] SendUserDisconnect for '76561198273953862' [00:12:10]: [Shard] (KU_l4U3GZV0) disconnected from [SHDMASTER](1) [00:12:13]: [Shard] Completed migration #1 for player (KU_l4U3GZV0) [00:12:13]: [Shard] Writing save location file for (KU_l4U3GZV0) [00:13:23]: [Shard] Begin migration #2 for (KU_l4U3GZV0) [00:13:23]: [Shard] #2 Caves(2996860484) -> [SHDMASTER](1) [00:13:23]: [Shard] #2 -> session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000005 [00:13:23]: [Shard] Received migration #2 data for (KU_l4U3GZV0) [00:13:23]: [Shard] (KU_l4U3GZV0) disconnected from Caves(2996860484) [00:13:25]: New incoming connection 24.187.122.230|54373 <5968149960711150185> [00:13:25]: Client connected from 24.187.122.230|54373 <5968149960711150185> [00:13:25]: ValidateGameSessionToken pgs-usc^KU_l4U3GZV0^DontStarveTogether^vDE8/u//QeXGZuaifacXEEuFTxxOpuAVQO5CqSs0kME= for <5968149960711150185> [00:13:26]: Client authenticated: (KU_l4U3GZV0) jandro [00:13:26]: [Steam] SendUserConnectAndAuthenticate for '76561198273953862' [00:13:26]: [Steam] Authenticated client '76561198273953862' [00:13:26]: [Shard] Completed incoming migration #2 for (KU_l4U3GZV0) [00:13:26]: [Shard] Completed migration #2 for player (KU_l4U3GZV0) [00:13:26]: [Shard] Writing save location file for (KU_l4U3GZV0) [00:13:32]: [Steam] SendUserDisconnect for '76561198988044634' [00:13:32]: [Leave Announcement] vheaanne.pagaoa [00:13:32]: [Shard] (KU_2hR4d0wg) disconnected from [SHDMASTER](1) [00:13:32]: Serializing user: session/67514D2D4E4AAC64/A7GAMR29O3LA/0000000005 [00:13:34]: Resuming user: session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000005 [00:13:34]: Could not find anim build FROMNUM [00:13:35]: Player will spawn close to portal #4 [00:13:35]: Spawning player at: [Load] (47.69, 0.00, 81.57) [00:13:36]: Registering master server in US lobby [00:13:37]: [Steam] SendUserDisconnect for '76561198273953862' [00:13:37]: [Leave Announcement] jandro [00:13:37]: [Shard] (KU_l4U3GZV0) disconnected from [SHDMASTER](1) [00:13:38]: Serializing user: session/67514D2D4E4AAC64/A7LS8U1K4DU0/0000000005 [00:13:38]: Sim paused [00:13:46]: Registering master server in US lobby [00:20:56]: [P2P] Session timed out for '76561198274002945' [00:20:56]: [P2P] Remove session: 244.232.26.135|1 '76561198274002945' [00:30:04]: [200] Account Communication Success (6) [00:30:04]: Received (KU_HzgruPmO) from TokenPurpose [00:48:18]: Registering master server in US lobby [01:00:04]: [200] Account Communication Success (6) [01:00:04]: Received (KU_HzgruPmO) from TokenPurpose [01:00:53]: Gameserver logged on to Steam, assigned identity steamid:90138236442734598 [01:00:58]: Registering master server in US lobby [01:30:04]: [200] Account Communication Success (6) [01:30:04]: Received (KU_HzgruPmO) from TokenPurpose [02:00:04]: [200] Account Communication Success (6) [02:00:04]: Received (KU_HzgruPmO) from TokenPurpose [02:30:04]: [200] Account Communication Success (6) [04:50:25]: Received (KU_HzgruPmO) from TokenPurpose [04:50:26]: [Error] Master Server Broadcast Error: NOT_IN_DB [04:50:26]: [200] Account Communication Success (6) [04:50:26]: Received (KU_HzgruPmO) from TokenPurpose [04:50:35]: Registering master server in US lobby To anybody seeing, this interestingly enough....it's working now... Specifically now it is repeatedly showing the message [05:02:18]: Registering secondary shard in US lobby Without the shard error message in between and it's showing in the lobby. Can anybody confirmed seeing the error message in the original post before? And if so is this a known intermittent error? Thanks so much!! Link to comment https://forums.kleientertainment.com/forums/topic/121259-server-not-showing-up-in-game-server-list/ Share on other sites More sharing options...
Daniel86268 Posted August 26, 2020 Share Posted August 26, 2020 This error showed up once on the forums so far from what I know. There might've been other cases, if so, they seem very rare. I could imagine some hiccup on the Server browser database or something. Link to comment https://forums.kleientertainment.com/forums/topic/121259-server-not-showing-up-in-game-server-list/#findComment-1366234 Share on other sites More sharing options...
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