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Hello,

I am making a character mod and part of their sprite includes "pigtails" - but the default spriter file given in the example template places them at the bottom of the characters head. I want to have my characters pigtails be up higher, to match the design. 

image.thumb.png.5199cfa81870ce1458dc5f34e8928fa3.png

I tried to do this by moving the .pngs of the pigtail sprites upwards in my drawing problem and while that visually works, when the character moves the pigtails don't line up with the animation (see the video). I'm guessing this is because the anchor point for the animation of the pigtails moving is at their default position on the characters head.

What I'm asking is if it's possible to move those anchors upwards so I can have the animation play properly?

Edited by Scrumch

Just move anchor point and PPM and "overwrite default pivot".
If it would brake animation then try to make .png shorter (remove top section of transparent part) i belive it will help; if anchor point will move, place tail where u want it to be and then move anchor point on head and PPM "overwrite default pivot".

if it wont help, send files ill try my best to help u. (if u could send whole mod forder so u could test it in game)

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