Polar Insig Posted July 20, 2020 Share Posted July 20, 2020 Hey! Joined the forum today to offer two QOL ideas: (Mostly asthetical touch ups) - Allow for elegant head skins to replace the default skin icons used in game if equipped. Reasoning: I feel that having duplicate characters in match and being able to differentiate the two when approaching in game would be nice, also having stylistic consistency makes me feel good. Con: New players might be confused when trying to identify a character. (so possibly offer an option to enable or disable?, disabled = default) - Character specfic skeletons generate upon death. (No new skeleton death positions just modifcations on skeletons that we have.) Examples: Horns & tail for wortox, larger skeleton for wolf, perhaps decomposed hair for characters with more generic physiology Reasoning: Being able to identify ones own death location from others would be made easier in certain situations. Con: Honestly kinda just threw this out here, concept is underdeveloped but I find it interesting on paper. Execution of these ideas have been on my mind for a while so please tell me what you think. Link to comment Share on other sites More sharing options...
-Nick- Posted July 20, 2020 Share Posted July 20, 2020 I would love if player skins reskined the tab and map icons, it would help who which is which. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted July 20, 2020 Share Posted July 20, 2020 2 hours ago, Polar Insig said: Reasoning: Being able to identify ones own death location from others would be made easier in certain situations If you click on a skeleton it tells you which player has died and by what cause Link to comment Share on other sites More sharing options...
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