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modoverrides lua errors


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I've been having errors in the settings for my mods, I've put it through codepad.org but I don't know how to fix it I'm not a coder. Sorry if this is really simple.

The one I'm having trouble with is Health Info

Spoiler

return {
--#No More Respawn Penalty
["workshop-356420397"] = { enabled = true },
--#Wormhole Marks
["workshop-362175979"] = { enabled = true }, configuration_options =
{    
    {
        name = "Draw over FoW",
        options =
        {
            {description = "Disabled", data = "disabled"},
            {description = "Enabled", data = "enabled"},
        },
        default = "disabled",
    },    
},
}
--#Health Info
["workshop-375859599"] = { enabled = true }, configuration_options =
{
    {
        name = "show_type",
        label = russian and "Тип индикатора" or "Show Type",
        hover = russian and "Тип индикатора: по значению, в процентах или одновременно." or "Type of health indicator.",
        options =
        {
            {description = russian and "Значение" or "Value", data = 0, hover = russian and "Паук <100 / 100>" or "Spider <100 / 100>"},
            {description = russian and "Проценты" or "Percentage", data = 1, hover = russian and "Паук <100%>" or "Spider <100%>"},
            {description = russian and "Оба" or "Both", data = 2, hover = russian and "Паук <100 / 100 100%>" or "Spider <100 / 100 100%>"},
            {IS_DST
                and {description = russian and "Разброс" or "Variation", data = 3,
                    hover = russian and "Паук <90 (±10%)>" or "Spider <90 (±10%)>"} 
                or nil
            },
        },
        default = 0,
    },
    {
        name = "divider",
        label = russian and "Скобки" or "Divier Type",
        hover = russian and "Вид отображения скобок в индикаторе." or "Type of brackets in indicator.",
        options =
        {
            {description = "100/100", data = 0},
            {description = "-100/100-", data = 1},
            {description = "[100/100]", data = 2},
            {description = "(100/100)", data = 3},
            {description = "{100/100}", data = 4},
            {description = "<100/100>", data = 5},
        },
        default = 5,
    },
    IS_DST and {
        name = "use_blacklist",
        label = russian and "Чёрный список" or "Use Black List",
        hover = russian
            and "Чёрный список префабов.\nРекомендуется к включению.\nС другой стороны, вы не увидите здоровье этих\nпредметов, даже если какой-то мод добавит здоровье."
            or "Black list of prefabs.\nIt's recommended to use this option,\nbecause it improves compatibility.\nOn the other hand some mods can add health to\n standard objects and you won't see it."},
        options =
        {
            {description = russian and "Да" or "Yes", data = true},
            {description = russian and "Нет" or "No", data = false},
        },
        default = true,
    },
    IS_DST and {
        name = "unknwon_prefabs",
        label = russian and "Объекты из модов" or "Unknown Objects",
        hover = russian
            and "Автоматическое определение наличия здоровья.\nЧем больше типов объектов поддерживается, тем меньше совместимость."
            or "Automatic detection of unknown objects.\nMore types of objects, less compatibility.",
        options =
        {
            {description = "Ignore", data = 0, hover = "100% compatibility\nBut you won't see health of mod items, players and creatures."},
            {description = "Players", data = 1, hover = '99% compatibility\nThe mod will check only "player" tag.'},
            {description = "Creatures", data = 2, hover = '97% compatibility\nThe mod will check only "player", "monster", "animal",\n"smallcreature", "largecreature" and "epic" tags.'},
            {description = "All", data = 3, hover = "90% compatibility\nAll known tags will be used."},
        },
        default = 1,
    },
    IS_DST and {
        name = "send_unknwon_prefabs",
        label = russian and "Отсылать ошибки" or "Send Error Reports",
        hover = russian
            and "Посылать разработчикам отчёты об объектах, которые неправильно работают.\nЭто поможет улучшить мод."
            or "Send reports about unknown prefabs which could be supported by the mod.",
        options =
        {
            {description = russian and "Да" or "Yes", data = true},
            {description = russian and "Нет" or "No", data = false},
        },
        default = false,
    },
    IS_DST and {
        name = "random_health_value",
        label = russian and "Случайное отклонение" or "Chance Fluctuation",
        hover = russian
            and "Здоровье показывается не точно.\nМаксимальное здоровье скрыто."
            or "Health is inaccurate. Maximum health is hidden.",
        options =
        {
            {description = "0%", data = 0},
            {description = "5%", data = 0.05},
            {description = "10%", data = 0.1},
            {description = "15%", data = 0.15},
            {description = "25%", data = 0.25},
            {description = "30%", data = 0.3},
            {description = "40%", data = 0.4},
            {description = "50%", data = 0.5},
        },
        default = 0,
    },
    IS_DST and {
        name = "random_range",
        label = russian and "Случайность в интервале" or "Randomize Interval",
        hover = russian
            and "Интервал, в котором генерируются случайные значения здоровья\n(в процентах от макс здоровья)."
            or "Interval for generating random health values\n(percent of max health.}",
        options =
        {
            {description = russian and "Всегда" or "Always", data = 0},
            {description = "1%-99%", data = 0.01},
            {description = "5%-95%", data = 0.05},
            {description = "10%-90%", data = 0.10},
            {description = "15%-85%", data = 0.15},
        },
        default = 0,
    },
}
--#Combined Status
["workshop-376333686"] = { enabled = true }, configuration_options =
{
    {
        name = "SHOWTEMPERATURE",
        label = "Temperature",
        hover = "Show the temperature of the player.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },    
    {
        name = "SHOWWORLDTEMP",
        label = "Show World Temp",
        hover = "Show the temperature of the world\n(this does not take into account heat sources such as fires).",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = false,
    },    
    {
        name = "SHOWTEMPBADGES",
        label = "Show Temp Icons",
        hover = "Show images that indicate which temperature is which.",
        options =    {
                        {description = "Show", data = true, hover = "Badges will only be shown if both temperatures are shown."},
                        {description = "Hide", data = false, hover = "Badges will never be shown."},
                    },
        default = true,
    },    
    {
        name = "UNIT",
        label = "Temperature Unit",
        hover = "Do the right thing, and leave this on Game.",
        options =    {
                        {description = "Game Units", data = "T",
                            hover = "The temperature numbers used by the game."
                                .."\nFreeze at 0, overheat at 70; get warned 5 from each."},
                        {description = "Celsius", data = "C",
                            hover = "The temperature numbers used by the game, but halved to be more reasonable."
                                .."\nFreeze at 0, overheat at 35; get warned 2.5 from each."},
                        {description = "Fahrenheit", data = "F",
                            hover = "Your favorite temperature units that make no sense."
                                .."\nFreeze at 32, overheat at 158; get warned 9 from each."},
                    },
        default = "T",
    },
    {
        name = "SHOWWANINGMOON",
        label = "Show Waning",
        hover = "Show both the waxing and waning moon phases separately."
             .. "\nDoesn't do anything in DST, which already shows waxing and waning.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Don't", data = false},
                    },
        default = true,
    },
    {
        name = "SHOWMOON",
        label = "Show Moon",
        hover = "Show the moon phase during day and dusk.",
        options =    {
                        {description = "Night Only", data = 0, hover = "Show the moon only at night, like usual."},
                        {description = "Dusk", data = 1, hover = "Show the moon during both night and dusk."},
                        {description = "Always", data = 2, hover = "Show the moon at all times."},
                    },
        default = 1,
    },
    {
        name = "SHOWNEXTFULLMOON",
        label = "Predict Full Moon",
        hover = "Predicts the day number of the next full moon,"
             .. "\nshowing it on the moon badge when moused over.",
        options =    {
                        {description = "Yes", data = true},
                        {description = "No", data = false},
                    },
        default = true,
    },
    {
        name = "FLIPMOON",
        label = "Flip Moon",
        hover = "Flips the moon phase (Yes restores the old behavior)."
            .. "\nYes shows the moon as it looks in the Southern Hemisphere.",
        options =    {
                        {description = "Yes", data = true, hover = "Show the moon like it is in Southern Hemisphere."},
                        {description = "No", data = false, hover = "Show the moon like it is in the Northern Hemisphere."},
                    },
        default = false,
    },
    {
        name = "SEASONOPTIONS",
        label = "Season Clock",
        hover = "Adds a clock that shows the seasons, and rearranges the status badges to fit better."
        .."\nAlternatively, adds a badge that shows days into the season and days remaining when moused over.",
        options =    {
                        {description = "Micro", data = "Micro"},
                        {description = "Compact", data = "Compact"},
                        {description = "Clock", data = "Clock"},
                        {description = "No", data = ""},
                    },
        default = "Clock",
    },
    {
        name = "SHOWNAUGHTINESS",
        label = "Naughtiness",
        hover = "Show the naughtiness of the player.\nDoes not work in Don't Starve Together.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },    
    {
        name = "SHOWBEAVERNESS",
        label = "Log Meter",
        hover = "Show the log meter for Woodie when he is human.\nDoes not work in Don't Starve Together.",
        options =    {
                        {description = "Always", data = true},
                        {description = "Beaver", data = false},
                    },
        default = true,
    },    
    {
        name = "HIDECAVECLOCK",
        label = "Cave Clock",
        hover = "Show the clock in the caves. Only works for Reign of Giants single-player.",
        options =    {
                        {description = "Show", data = false},
                        {description = "Hide", data = true},
                    },
        default = false,
    },    
    {
        name = "SHOWSTATNUMBERS",
        label = "Stat Numbers",
        hover = "Show the health, hunger, and sanity numbers.",
        options =    {
                        {description = "Current/Max", data = "Detailed"},
                        {description = "Always", data = true},
                        {description = "Hover", data = false},
                    },
        default = true,
    },    
    {
        name = "SHOWMAXONNUMBERS",
        label = "Show Max Text",
        hover = "Show the \"Max:\" text on the maximum stat numbers to make it clearer.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },    
    {
        name = "SHOWCLOCKTEXT",
        label = "Show Clock Text",
        hover = "Show the text on the clock (day number) and season clock (current season).\nIf hidden, the text will only be shown when hovering over.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },    
    {
        name = "HUDSCALEFACTOR",
        label = "HUD Scale",
        hover = "Lets you adjust the size of the badges and clocks independently of the rest of the game HUD scale.",
        options = hud_scale_options,
        default = 100,
    },    
}
--#Global Positions
["workshop-378160973"] = { enabled = true }, configuration_options =
{
    {
        name = "SHOWPLAYERSOPTIONS",
        label = "Player Indicators",
        hover = "The arrow things that show players past the edge of the screen.",
        options =    {
                        {description = "Always", data = 3},
                        {description = "Scoreboard", data = 2},
                        {description = "Never", data = 1},
                    },
        default = 2,
    },
    {
        name = "SHOWPLAYERICONS",
        label = "Player Icons",
        hover = "The player icons on the map.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },
    {
        name = "FIREOPTIONS",
        label = "Show Fires",
        hover = "Show fires with indicators like players." ..
                "\nThey will smoke when they are visible this way.",
        options =    {
                        {description = "Always", data = 1},
                        {description = "Charcoal", data = 2},
                        {description = "Disabled", data = 3},
                    },
        default = 2,
    },
    {
        name = "SHOWFIREICONS",
        label = "Fire Icons",
        hover = "Show fires globally on the map (this will only work if fires are set to show)." ..
                "\nThey will smoke when they are visible this way.",
        options =    {
                        {description = "Show", data = true},
                        {description = "Hide", data = false},
                    },
        default = true,
    },
    {
        name = "SHAREMINIMAPPROGRESS",
        label = "Share Map",
        hover = "Share map exploration between players. This will only work if" .. 
                "\n'Player Indicators' and 'Player Icons' are not both disabled.",
        options =    {
                        {description = "Enabled", data = true},
                        {description = "Disabled", data = false},
                    },
        default = true,
    },
    {
        name = "OVERRIDEMODE",
        label = "Wilderness Override",
        hover = "If enabled, it will use the other options you set in Wilderness mode." ..
                "\nOtherwise, it will not show players, but all fires will smoke and be visible.",
        options =    {
                        {description = "Enabled", data = true},
                        {description = "Disabled", data = false},
                    },
        default = false,
    },
    {
        name = "ENABLEPINGS",
        label = "Pings",
        hover = "Whether to allow players to ping (alt+click) the map.",
        options =    {
                        {description = "Enabled", data = true},
                        {description = "Disabled", data = false},
                    },
        default = true,
    },
}
--#Fast Travel
["workshop-458587300"] = { enabled = true }, configuration_options =
{
    {
        name = "Travel_Cost",
        label = "Travel Cost",
        options =
        {
            {description = "Very low", data = 128},
            {description = "Low", data = 64},
            {description = "Normal", data = 32},
            {description = "High", data = 22.6}
        },
        default = 32,
    },
    {
        name = "Ownership",
        label = "Ownership Restriction?",
        options =
        {
            {description = "Enable", data = true},
            {description = "Disable", data = false}
        },
        default = false,
    },
}
--#Food Values - Item Tooltips (Server and Client)
["workshop-458940297"] = { enabled = true }, configuration_options =
{
    {
        name = "DFV_Language",
        label = "Language",
        options =    {
                        {description = "English", data = "EN"},
                        {description = "French", data = "FR"},
                        {description = "German", data = "GR"},
                        {description = "Russian", data = "RU"},
                        {description = "Spanish", data = "SP"},
                        {description = "Italian", data = "IT"},
                    },

        default = "EN",
    
    },
    
    {
        name = "DFV_MinimalMode",
        label = "Minimal mode",
        options =    {
                        {description = "Off", data = "default"},
                        {description = "On", data = "on"},
                    },

        default = "default",
    
    },
    
    {
        name = "DFV_ClientPrediction",
        label = "Enable client bruteforce",
        options =    {
                        {description = "Off", data = "default"},
                        {description = "On", data = "On"},
                    },

        default = "default",
    },
    
    {
        name = "DFV_PercentReplace",
        label = "Replace icon %",
        options =    {
                        {description = "Off", data = "default"},
                        {description = "On", data = "On"},
                    },

        default = "default",
    },
    
    {
        name = "DFV_ShowDamage",
        label = "Show damage",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowUses",
        label = "Show uses",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_FueledSettings",
        label = "Fueled items time format",
        options =    {
                        {description = "Min:Sec", data = "default"},
                        {description = "Clock segments", data = "seg"},
                        {description = "Both", data = "both"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowTemperature",
        label = "Show temperature",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowACondition",
        label = "Show armour condition",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowADefence",
        label = "Show armour defence",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowAType",
        label = "Show armour type",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    {
        name = "DFV_ShowInsulation",
        label = "Show insulation",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
    
    {
        name = "DFV_ShowFireTime",
        label = "Remaining Fire Burn Time",
        options =    {
                        {description = "On", data = "default"},
                        {description = "Off", data = "off"},
                    },

        default = "default",
    },
}
--#No Thermal Stone Durability
["workshop-466732225"] = { enabled = true },
--#Quick Pick
["workshop-501385076"] = { enabled = true }, configuration_options =
{
    {
        name = "quick_harvest",
        label = "Quick Harvest",
        hover = "Quick pick from cookpots, dryers and farms",
        options =    {
                        {description = "Yes", data = true, hover = ""},
                        {description = "No", data = false, hover = ""},
                    },
        default = true,
    },
}

--#Campfire Respawn
["workshop-569043634"] = { enabled = true },
--#Don't Drop Everything
["workshop-661253977"] = { enabled = true }, configuration_options = 
{
  {name="kong",label="Type\n\n",options={{description ="Number",data = 0,}},default=0,},
    {
        name = "rendiao",
        label = "Body biggest drop",
        hover = "The maximum number of drop character of body.",
        options =
        {
            {description = "None", data = 0, hover = ""},
            {description = "1",  data = 1,  hover = ""},
            {description = "2",  data = 2,  hover = ""},
            {description = "3",  data = 3,  hover = ""},
            {description = "4",  data = 4,  hover = ""},
            {description = "5",  data = 5,  hover = ""},
            {description = "6",  data = 6,  hover = ""},
            {description = "7",  data = 7,  hover = ""},
            {description = "8",  data = 8,  hover = ""},
            {description = "9",  data = 9,  hover = ""}
        },
        default = 2,
    },
    {
        name = "baodiao",
        label = "Backpack biggest drop",
        hover = "The maximum number of drop character of backpack.",
        options =
        {
            {description = "None", data = 0, hover = ""},
            {description = "1",  data = 1,  hover = ""},
            {description = "2",  data = 2,  hover = ""},
            {description = "3",  data = 3,  hover = ""},
            {description = "4",  data = 4,  hover = ""},
            {description = "5",  data = 5,  hover = ""},
            {description = "6",  data = 6,  hover = ""},
            {description = "7",  data = 7,  hover = ""},
            {description = "8",  data = 8,  hover = ""},
            {description = "9",  data = 9,  hover = ""}
        },
        default = 1,
    },
    {
        name = "zbdiao",
        label = "Equipment drops",
        hover = "Death is inevitable drop equipment. \n Prevent soul state equipment durability.",
        options =
        {
            {description = "On", data = true, hover = ""},
            {description = "Off",  data = false,  hover = ""}
        },
        default = true,
    },
    {
        name = "amudiao",
        label = "Life Giving Amulet of filter",
        hover = "Death is inevitable drop a Life Giving Amulet.",
        options =
        {
            {description = "On", data = true, hover = ""},
            {description = "Off",  data = false,  hover = ""}
        },
        default = true,
    },
}
--##Waypoint
["workshop-714735102"] = { enabled = true }, configuration_options =
{
    {
        name = "LOCALIZATION_MOD_WAYPOINT",
        label = "Localization",
        hover = "Sets the localization",
        options = {
            {description = "English", data = "en"},
            {description = "Pусский", data = "ru"}, -- Translation by Чapли (http://steamcommunity.com/profiles/76561198019876843)
        },
        default = "en",
    },
    {
        name = "SKIN_MOD_WAYPOINT",
        label = "Skin",
        hover = "Sets the skin",
        options = {
            {description = "Plain", data = 0},
            {description = "DST-like", data = 1}
        },
        default = 1,
    },
    {
        name = "KEY_TOGGLE_MOD_WAYPOINT",
        label = "Toggle visibility",
        hover = "Toggles the visibility of the user interface",
        options = keysList,
        default = 120,
    },
    {
        name = "KEY_TOGGLE_MOD_WAYPOINT_INDICATORS",
        label = "Toggle indicators",
        hover = "Toggles the visibility of the indicators",
        options = keysList,
        default = 99,
    },
    {
        name = "WIDTH_MOD_WAYPOINT",
        label = "Width",
        hover = "Sets the width size of the window",
        options = sizeList,
        default = 360,
    },
    {
        name = "HEIGHT_MOD_WAYPOINT",
        label = "Height",
        hover = "Sets the height size of the window",
        options = sizeList,
        default = 480,
    },
    {
        name = "COLOUR_PALETTE_VARIETY",
        label = "Colour variety",
        hover = "Sets how much variety of colours are available when editing waypoint flags",
        options = {
            {description = "Minimal", data = 15},
            {description = "Less", data = 10},
            {description = "Moderate", data = 8},
            {description = "More", data = 6},
            {description = "Maximal", data = 3},
        },
        default = 8,
    },
    {
        name = "HIDE_HUD_ICON_WAYPOINT",
        label = "Hide the hud icon",
        hover = "Sets the option to hide the waypoint hud icon",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
    {
        name = "DISABLE_CUSTOM_MAP_ICONS_WAYPOINT",
        label = "Disable custom map icons",
        hover = "Sets the option to disable waypoint map icons",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
    {
        name = "ALWAYS_SHOW_MP_WAYPOINT",
        label = "DST - Show MP Toggle",
        hover = "Sets the option to always show the movement prediction toggle button",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
}

--#Craft Pot
["workshop-727774324"] = { enabled = true }, configuration_options =
{
  {
    name = "lock_uncooked",
    label = "Lock uncooked",
    options =
    {
        {description = "Off", data = false},
        {description = "On", data = true},
    },
    default = false
  },
  {
    name = "invert_controller",
    label = "Invert Controller",
    options =
    {
        {description = "Off", data = false},
        {description = "On", data = true},
    },
    default = false
  },
  {
      name = "has_popup",
      label = "Ingredient Popup",
      options =
      {
          {description = "Show", data = true},
          {description = "Hide", data = false},
      },
      default = true
  }
}

--#Extended Map Icons
["workshop-1157975551"] = { enabled = true }, configuration_options = {
  {
    name = "Icons_Border",
    label = "Icons Border",
    default = "red_yellow",
    options = {
        {description = "Red", data = "red"},
        {description = "Yellow", data = "yellow"},
        {description = "Red/Yellow", data = "red_yellow"},
        {description = "Disabled", data = false}
    }
  },
  {
    name = "Basic_Mobs",
    label = "Basic Mobs",
    default = true,
    hover = "Show basic mobs in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "More_Mobs",
    label = "More Mobs (LAG)",
    default = false,
    hover = "Show more mobs in the map. This can cause some lag.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Giants",
    label = "Giants",
    default = true,
    hover = "Show giants in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Tools",
    label = "Tools",
    default = true,
    hover = "Show all basic tools droped in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Minerals",
    label = "Minerals",
    default = true,
    hover = "Show golds, rocks and flints droped in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Bones",
    label = "Bones",
    default = true,
    hover = "Show bones of human and animals in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Holes",
    label = "Holes",
    default = true,
    hover = "Show rabits, crabs and moles holes in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Vegetation",
    label = "Vegetation",
    default = true,
    hover = "Show mushrooms, carrots and seeds in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Flowers",
    label = "Flowers",
    default = false,
    hover = "Show flowers in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Pigs_Rituals",
    label = "Pigs Rituals",
    default = true,
    hover = "Show pigs and merms heads, and pigs torchs in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Walls",
    label = "Walls",
    default = true,
    hover = "Show walls in the map.",
    options = {
        {description = "Show", data = true, },
        {description = "Not show", data = false}
    }
  },
  {
    name = "Things",
    label = "Things",
    default = true,
    hover = "Show the 'Things' in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  {
    name = "Chester_Packim_Bones",
    label = "Chester's Eyebone",
    default = true,
    hover = "Show Chester's eyebone in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
    {
    name = "Tracks",
    label = "Tracks",
    default = true,
    hover = "Show tracks for koelefants in the map.",
    options = {
        {description = "Show", data = true},
        {description = "Not show", data = false}
    }
  },
  
}
--#Smart Minisign
["workshop-1595631294"] = { enabled = true }, configuration_options =
{
    {
        name = "Icebox",
        label = "Icebox",
        hover = "Minisign for icebox/允许冰箱添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
    {
        name = "DragonflyChest",
        label = "DragonflyChest",
        hover = "Minisign for DragonflyChest/允许龙鳞箱子添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
    {
        name = "SaltBox",
        label = "SaltBox",
        hover = "Minisign for SaltBox/允许盐箱添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
    {
        name = "BundleItems",
        label = "BundleItems",
        hover = "Show the item in bundle/显示包裹里面的物品",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
    {
        name = "Digornot",
        label = "CanbeDug",
        hover = "Can be Dug/是否可以被挖",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
}
--#Minimap HUD
["workshop-345692228"] = { enabled = true }, configuration_options =
{
    {
        name = "Minimap Size",
        options =
        {
            {description = "Tiny", data = 0.125},
            {description = "Small", data = 0.175},
            {description = "Medium", data = 0.225},
            {description = "Large", data = 0.275},
            {description = "Huge", data = 0.325},
            {description = "Giant", data = 0.375},
        },
        default = 0.225,
    },
    {
        name = "Position",
        options =
        {
            {description = "Top Right", data = "top_right"},
            {description = "Top Left", data = "top_left"},
            {description = "Top Center", data = "top_center"},
            {description = "Middle Left", data = "middle_left"},
            {description = "Middle Center", data = "middle_center"},
            {description = "Middle Right", data = "middle_right"},
            {description = "Bottom Left", data = "bottom_left"},
            {description = "Bottom Center", data = "bottom_center"},
            {description = "Bottom Right", data = "bottom_right"},
        },
        default = "top_right"
    },
    {
        name = "Horizontal Margin",
        options =
        {
            {description = "None", data = 0},
            {description = "Very Tiny", data = 5},
            {description = "Tiny", data = 12.5},
            {description = "Very Small", data = 25},
            {description = "Small", data = 50},
            {description = "Medium", data = 125},
            {description = "Large", data = 235},
            {description = "Huge", data = 350},
            {description = "Giant", data = 450},
        },
        default = 235
    },
    {
        name = "Vertical Margin",
        options =
        {
            {description = "None", data = 0},
            {description = "Very Tiny", data = 5},
            {description = "Tiny", data = 12.5},
            {description = "Very Small", data = 25},
            {description = "Small", data = 50},
            {description = "Medium", data = 125},
            {description = "Large", data = 235},
            {description = "Very Large", data = 300},
            {description = "Huge", data = 350},
            {description = "Giant", data = 450},
        },
        default = 25
    },
    {
        name = "Updates Per Second",
        label = "Update throttling",
        hover = "Minimap's throttled updates per second, can help with FPS issues",
        options =
        {
            {description = "Default", data = 0, hover = "Throttling disabled, always keep map up-to-date"},
            {description = "10 ups", data = 0.1, hover = "Update the map 10 times per second"},
            {description = "8 ups", data = 0.125, hover = "Update the map 8 times per second"},
            {description = "6 ups", data = 0.166, hover = "Update the map 6 times per second"},
            {description = "5 ups", data = 0.20, hover = "Update the map 5 times per second"},
            {description = "4 ups", data = 0.25, hover = "Update the map 4 times per second"},
            {description = "3 ups", data = 0.333, hover = "Update the map 3 times per second"},
            {description = "2 ups", data = 0.5, hover = "Update the map 2 times per second"},
            {description = "1 ups", data = 1, hover = "Update the map every second"},
            {description = "4/5 ups", data = 1.25, hover = "Update the map 4 times in 5 seconds"},
            {description = "2/3 ups", data = 1.5, hover = "Update the map 2 times in 3 seconds"},
            {description = "1/2 ups", data = 2, hover = "Update the map every 2 seconds"},
            {description = "1/3 ups", data = 3, hover = "Update the map every 3 seconds"},
            {description = "1/4 ups", data = 4, hover = "Update the map every 4 seconds"},
            {description = "1/5 ups", data = 5, hover = "Update the map every 5 seconds"},
            {description = "1/6 ups", data = 6, hover = "Update the map every 6 seconds"},
            {description = "1/8 ups", data = 8, hover = "Update the map every 8 seconds"},
            {description = "1/10 ups", data = 10, hover = "Update the map every 10 seconds"},
            {description = "1/30 ups", data = 30, hover = "Update the map every 30 seconds"},
        },
        default = 0
    },
}

--#DST Where's My Beefalo?
["workshop-347360448"] = { enabled = true },
--#Geometric Placement
["workshop-351325790"] = { enabled = true }, configuration_options =
{
    {
        name = "CTRL",
        label = "CTRL Turns Mod",
        options =    {
                        {description = "On", data = true},
                        {description = "Off", data = false},
                    },
        default = false,
        hover = "Whether holding CTRL enables or disables the mod.",
    },
    {
        name = "KEYBOARDTOGGLEKEY",
        label = "Options Button",
        options = keyslist,
        default = "B",
        -- hover = "A key to open the mod's options. On controllers, open\nthe scoreboard and then use Menu Misc 3 (left stick click).\nI recommend setting this with the Settings menu in DST.",
        hover = "A key to open the mod's options. On controllers, open\nthe scoreboard and then use Menu Misc 3 (left stick click).",
    },    
    {
        name = "GEOMETRYTOGGLEKEY",
        label = "Toggle Button",
        options = keyslist,
        default = "V",
        -- hover = "A key to toggle to the most recently used geometry\n(for example, switching between Square and X-Hexagon)\nI recommend setting this with the Settings menu in DST.",
        hover = "A key to toggle to the most recently used geometry\n(for example, switching between Square and X-Hexagon)",
    },    
    {
        name = "SHOWMENU",
        label = "In-Game Menu",
        options =    {
                        {description = "On", data = true},
                        {description = "Off", data = false},
                    },
        default = true,
        hover = "If on, the button opens the menu.\nIf off, it just toggles the mod on and off.",
    },    
    {
        name = "BUILDGRID",
        label = "Show Build Grid",
        options =    {
                        {description = "On", data = true},
                        {description = "Off", data = false},
                    },
        default = true,    
        hover = "Whether to show the build grid.",
    },
    {
        name = "GEOMETRY",
        label = "Grid Geometry",
        options =    {
                        {description = "Square", data = "SQUARE"},
                        {description = "Diamond", data = "DIAMOND"},
                        {description = "X Hexagon", data = "X_HEXAGON"},
                        {description = "Z Hexagon", data = "Z_HEXAGON"},
                        {description = "Flat Hexagon", data = "FLAT_HEXAGON"},
                        {description = "Pointy Hexagon", data = "POINTY_HEXAGON"},
                    },
        default = "SQUARE",    
        hover = "What build grid geometry to use.",
    },
    {
        name = "TIMEBUDGET",
        label = "Refresh Speed",
        options = percent_options,
        default = 0.1,    
        hover = "How much of the available time to use for refreshing the grid.\nDisabling or setting too high will likely cause lag.",
    },
    {
        name = "HIDEPLACER",
        label = "Hide Placer",
        options =    {
                        {description = "On", data = true},
                        {description = "Off", data = false},
                    },
        default = false,    
        hover = "Whether to hide the placer (the ghost version of the item you're placing).\nHiding it can help you see the grid better.",
    },
    {
        name = "HIDECURSOR",
        label = "Hide Cursor Item",
        options =    {
                        {description = "Hide All", data = 1},
                        {description = "Show Number", data = true},
                        {description = "Show All", data = false},
                    },
        default = false,    
        hover = "Whether to hide the cursor item, to better see the grid.",
    },
    {
        name = "SMALLGRIDSIZE",
        label = "Fine Grid Size",
        options = smallgridsizeoptions,
        default = 10,    
        hover = "How big to make the grid for things that use a fine grid (structures, plants, etc).",
    },
    {
        name = "MEDGRIDSIZE",
        label = "Wall Grid Size",
        options = medgridsizeoptions,
        default = 6,    
        hover = "How big to make the grid for walls.",
    },
    {
        name = "FLOODGRIDSIZE",
        label = "Sandbag Grid Size",
        options = floodgridsizeoptions,
        default = 5,    
        hover = "How big to make the grid for sandbags.",
    },
    {
        name = "BIGGRIDSIZE",
        label = "Turf Grid Size",
        options = biggridsizeoptions,
        default = 2,    
        hover = "How big to make the grid for turf/pitchfork.",
    },
    {
        name = "GOODCOLOR",
        label = "Unblocked Color",
        options = color_options,
        default = "whiteoutline",    
        hover = "The color to use for unblocked points, where you can place things.",
    },
    {
        name = "BADCOLOR",
        label = "Blocked Color",
        options = color_options,
        default = "blackoutline",    
        hover = "The color to use for blocked points, where you cannot place things.",
    },
    {
        name = "NEARTILECOLOR",
        label = "Nearest Tile Color",
        options = color_options,
        default = "white",    
        hover = "The color to use for the nearest tile outline.",
    },
    {
        name = "GOODTILECOLOR",
        label = "Unblocked Tile Color",
        options = color_options,
        default = "whiteoutline",    
        hover = "The color to use for the turf tile grid, where you can place turf.",
    },
    {
        name = "BADTILECOLOR",
        label = "Blocked Tile Color",
        options = color_options,
        default = "blackoutline",    
        hover = "The color to use for the turf tile grid, where you can't place turf.",
    },
    {
        name = "GOODPLACERCOLOR",
        label = "Unblocked Placer Color",
        options = placer_color_options,
        default = "white",    
        hover = "The color to use for an unblocked placer\n(the \"shadow copy\" of the thing you're placing).",
    },
    {
        name = "BADPLACERCOLOR",
        label = "Blocked Placer Color",
        options = placer_color_options,
        default = "black",    
        hover = "The color to use for a blocked placer\n(the \"shadow copy\" of the thing you're placing).",
    },
    {
        name = "REDUCECHESTSPACING",
        label = "Tighter Chests",
        options =    {
                        {description = "Yes", data = true},
                        {description = "No", data = false},
                    },
        default = true,    
        hover = "Whether to allow chests to be placed closer together than normal.\nThis may not work in DST.",
    },
    {
        name = "CONTROLLEROFFSET",
        label = "Controller Offset",
        options =    {
                        {description = "On", data = true},
                        {description = "Off", data = false},
                    },
        default = false,    
        hover = "With a controller, whether objects get placed\nright at your feet (\"off\") or at an offset (\"on\").",
    },
}
--#Gesture Wheel
["workshop-352373173"] = { enabled = true } configuration_options =
{
    {
        name = "KEYBOARDTOGGLEKEY",
        label = "Toggle Button",
        hover = "The key you need to hold to bring up the gesture wheel.",
        options = keyslist,
        default = "G", --G
    },    
    {
        name = "SCALEFACTOR",
        label = "Wheel Size",
        hover = "How big to make the wheel.",
        options = scalefactors,
        default = 1,
    },    
    {
        name = "IMAGETEXT",
        label = "Show Picture/Text",
        options = {
            {description = "Both", data = 3},
            {description = "Picture Only", data = 2},
            {description = "Text Only", data = 1},
        },
        default = 3,
    },    
    {
        name = "CENTERWHEEL",
        label = "Center Wheel",
        options = {
            {description = "On", data = true},
            {description = "Off", data = false},
        },
        default = true,
    },    
    {
        name = "RESTORECURSOR",
        label = "Restore cursor position",
        hover = "Where to move the mouse before and after selection if the wheel is centered.",
        options = {
            {description = "Relative", data = 3,
                hover = "Puts the cursor where it would be if it hadn't\nbeen moved to the center of the wheel."},
            {description = "Absolute", data = 2, 
                hover = "Puts the cursor where it was before the wheel,\nignoring the movements to select an emote."},
            {description = "Center", data = 1,
                hover = "Only centers the cursor in the wheel,\nand doesn't move it after selecting."},
            {description = "Off", data = 0,
                hover = "Doesn't move the cursor ever.\nAn emote may be already selected based on where the cursor was before."},
        },
        default = 3,
    },    
    {
        name = "RIGHTSTICK",
        label = "Controller Stick",
        hover = "Which controller analog stick to use to select emotes on the wheel.",
        options = {
            {description = "Left", data = false},
            {description = "Right", data = true},
        },
        default = false,
    },    
    {
        name = "ONLYEIGHT",
        label = "Limit to 8",
        hover = "Limits the wheel to 8 emotes, determined by the selections in the options below."
                .."\nNote that options after /squat need to be unlocked by emote items.",
        options = {
            {description = "On", data = true},
            {description = "Off", data = false},
        },
        default = false,
    },    
    {
        name = "EIGHT1",
        label = "Right Emote",
        hover = "This will be shown directly to the right.",
        options = eight_options,
        default = "wave",
    },    
    {
        name = "EIGHT2",
        label = "Up-Right Emote",
        hover = "This will be shown diagonally up-right.",
        options = eight_options,
        default = "dance",
    },    
    {
        name = "EIGHT3",
        label = "Up Emote",
        hover = "This will be shown directly up.",
        options = eight_options,
        default = "happy",
    },    
    {
        name = "EIGHT4",
        label = "Up-Left Emote",
        hover = "This will be shown diagonally up-left.",
        options = eight_options,
        default = "bonesaw",
    },    
    {
        name = "EIGHT5",
        label = "Left Emote",
        hover = "This will be shown directly to the left.",
        options = eight_options,
        default = "rude",
    },    
    {
        name = "EIGHT6",
        label = "Down-Left Emote",
        hover = "This will be shown diagonally down-left.",
        options = eight_options,
        default = "facepalm",
    },    
    {
        name = "EIGHT7",
        label = "Down Emote",
        hover = "This will be shown directly down.",
        options = eight_options,
        default = "sad",
    },    
    {
        name = "EIGHT8",
        label = "Down-Right Emote",
        hover = "This will be shown diagonally down-right.",
        options = eight_options,
        default = "kiss",
    },    
}
}

 

When I separate the code to only include Health info it says it's correct but if it's all together it doesn't work

Spoiler

--#Health Info
["workshop-375859599"] = { enabled = true }, configuration_options =
{
    {
        name = "show_type",
        label = russian and "Тип индикатора" or "Show Type",
        hover = russian and "Тип индикатора: по значению, в процентах или одновременно." or "Type of health indicator.",
        options =
        {
            {description = russian and "Значение" or "Value", data = 0, hover = russian and "Паук <100 / 100>" or "Spider <100 / 100>"},
            {description = russian and "Проценты" or "Percentage", data = 1, hover = russian and "Паук <100%>" or "Spider <100%>"},
            {description = russian and "Оба" or "Both", data = 2, hover = russian and "Паук <100 / 100 100%>" or "Spider <100 / 100 100%>"},
            {IS_DST
                and {description = russian and "Разброс" or "Variation", data = 3,
                    hover = russian and "Паук <90 (±10%)>" or "Spider <90 (±10%)>"} 
                or nil
            },
        },
        default = 0,
    },
    {
        name = "divider",
        label = russian and "Скобки" or "Divier Type",
        hover = russian and "Вид отображения скобок в индикаторе." or "Type of brackets in indicator.",
        options =
        {
            {description = "100/100", data = 0},
            {description = "-100/100-", data = 1},
            {description = "[100/100]", data = 2},
            {description = "(100/100)", data = 3},
            {description = "{100/100}", data = 4},
            {description = "<100/100>", data = 5},
        },
        default = 5,
    },
    IS_DST and {
        name = "use_blacklist",
        label = russian and "Чёрный список" or "Use Black List",
        hover = russian
            and "Чёрный список префабов.\nРекомендуется к включению.\nС другой стороны, вы не увидите здоровье этих\nпредметов, даже если какой-то мод добавит здоровье."
            or "Black list of prefabs.\nIt's recommended to use this option,\nbecause it improves compatibility.\nOn the other hand some mods can add health to\n standard objects and you won't see it."},
        options =
        {
            {description = russian and "Да" or "Yes", data = true},
            {description = russian and "Нет" or "No", data = false},
        },
        default = true,
    },
    IS_DST and {
        name = "unknwon_prefabs",
        label = russian and "Объекты из модов" or "Unknown Objects",
        hover = russian
            and "Автоматическое определение наличия здоровья.\nЧем больше типов объектов поддерживается, тем меньше совместимость."
            or "Automatic detection of unknown objects.\nMore types of objects, less compatibility.",
        options =
        {
            {description = "Ignore", data = 0, hover = "100% compatibility\nBut you won't see health of mod items, players and creatures."},
            {description = "Players", data = 1, hover = '99% compatibility\nThe mod will check only "player" tag.'},
            {description = "Creatures", data = 2, hover = '97% compatibility\nThe mod will check only "player", "monster", "animal",\n"smallcreature", "largecreature" and "epic" tags.'},
            {description = "All", data = 3, hover = "90% compatibility\nAll known tags will be used."},
        },
        default = 1,
    },
    IS_DST and {
        name = "send_unknwon_prefabs",
        label = russian and "Отсылать ошибки" or "Send Error Reports",
        hover = russian
            and "Посылать разработчикам отчёты об объектах, которые неправильно работают.\nЭто поможет улучшить мод."
            or "Send reports about unknown prefabs which could be supported by the mod.",
        options =
        {
            {description = russian and "Да" or "Yes", data = true},
            {description = russian and "Нет" or "No", data = false},
        },
        default = false,
    },
    IS_DST and {
        name = "random_health_value",
        label = russian and "Случайное отклонение" or "Chance Fluctuation",
        hover = russian
            and "Здоровье показывается не точно.\nМаксимальное здоровье скрыто."
            or "Health is inaccurate. Maximum health is hidden.",
        options =
        {
            {description = "0%", data = 0},
            {description = "5%", data = 0.05},
            {description = "10%", data = 0.1},
            {description = "15%", data = 0.15},
            {description = "25%", data = 0.25},
            {description = "30%", data = 0.3},
            {description = "40%", data = 0.4},
            {description = "50%", data = 0.5},
        },
        default = 0,
    },
    IS_DST and {
        name = "random_range",
        label = russian and "Случайность в интервале" or "Randomize Interval",
        hover = russian
            and "Интервал, в котором генерируются случайные значения здоровья\n(в процентах от макс здоровья)."
            or "Interval for generating random health values\n(percent of max health.}",
        options =
        {
            {description = russian and "Всегда" or "Always", data = 0},
            {description = "1%-99%", data = 0.01},
            {description = "5%-95%", data = 0.05},
            {description = "10%-90%", data = 0.10},
            {description = "15%-85%", data = 0.15},
        },
        default = 0,
    },
}

 

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From what I've seen you added the entire mod configuration code to your modoverrides.lua. I'm not sure if that works properly at all, and if it does, it makes your config file almost unreadable.

Without reading too much through your code, I'll assume that you forgot to add a comma to an entry that isn't the last one in your config file.

1 Mod:
return {
["workshop-356420397"] = { enabled = true }
}

2 Mods:
return {
["workshop-356420398"] = { enabled = true },
["workshop-356420397"] = { enabled = true }
}

(The last entry doesn't have a comma at the end, the rest has.)

Alternatively, to make things easier you can try using the normal config format, which you can find here in my guide, under the configuring your mods section, which allows you to simplify everything and might make the error you have much more obvious.

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2 hours ago, Daniel86268 said:

From what I've seen you added the entire mod configuration code to your modoverrides.lua. I'm not sure if that works properly at all, and if it does, it makes your config file almost unreadable.

Without reading too much through your code, I'll assume that you forgot to add a comma to an entry that isn't the last one in your config file.


1 Mod:
return {
["workshop-356420397"] = { enabled = true }
}

2 Mods:
return {
["workshop-356420398"] = { enabled = true },
["workshop-356420397"] = { enabled = true }
}

(The last entry doesn't have a comma at the end, the rest has.)

Alternatively, to make things easier you can try using the normal config format, which you can find here in my guide, under the configuring your mods section, which allows you to simplify everything and might make the error you have much more obvious.

Thank you very much, I realized how badly and unclean the entire mess was, how many commas were missing and many more, they have been fixed and there are no lua errors however, despite fixing this no mods are enabled on my dedicated server, it says DownloadMods(0)

Spoiler
return {
--#No More Respawn Penalty
["workshop-356420397"] = { enabled = true },
 
--#Wormhole Marks
["workshop-362175979"] = { enabled = true },
 
--#Health Info
["workshop-375859599"] = { enabled = true },
 
--#Combined Status
["workshop-376333686"] = { enabled = true }, configuration_options =
{
{
name = "SHOWTEMPERATURE",
label = "Temperature",
hover = "Show the temperature of the player.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = true,
},
{
name = "SHOWWORLDTEMP",
label = "Show World Temp",
hover = "Show the temperature of the world\n(this does not take into account heat sources such as fires).",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = false,
},
{
name = "SHOWTEMPBADGES",
label = "Show Temp Icons",
hover = "Show images that indicate which temperature is which.",
options = {
{description = "Show", data = true, hover = "Badges will only be shown if both temperatures are shown."},
{description = "Hide", data = false, hover = "Badges will never be shown."},
},
default = true,
},
{
name = "UNIT",
label = "Temperature Unit",
hover = "Do the right thing, and leave this on Game.",
options = {
{description = "Game Units", data = "T",
hover = "The temperature numbers used by the game."
.."\nFreeze at 0, overheat at 70; get warned 5 from each."},
{description = "Celsius", data = "C",
hover = "The temperature numbers used by the game, but halved to be more reasonable."
.."\nFreeze at 0, overheat at 35; get warned 2.5 from each."},
{description = "Fahrenheit", data = "F",
hover = "Your favorite temperature units that make no sense."
.."\nFreeze at 32, overheat at 158; get warned 9 from each."},
},
default = "T",
},
{
name = "SHOWWANINGMOON",
label = "Show Waning",
hover = "Show both the waxing and waning moon phases separately."
.. "\nDoesn't do anything in DST, which already shows waxing and waning.",
options = {
{description = "Show", data = true},
{description = "Don't", data = false},
},
default = true,
},
{
name = "SHOWMOON",
label = "Show Moon",
hover = "Show the moon phase during day and dusk.",
options = {
{description = "Night Only", data = 0, hover = "Show the moon only at night, like usual."},
{description = "Dusk", data = 1, hover = "Show the moon during both night and dusk."},
{description = "Always", data = 2, hover = "Show the moon at all times."},
},
default = 1,
},
{
name = "SHOWNEXTFULLMOON",
label = "Predict Full Moon",
hover = "Predicts the day number of the next full moon,"
.. "\nshowing it on the moon badge when moused over.",
options = {
{description = "Yes", data = true},
{description = "No", data = false},
},
default = true,
},
{
name = "FLIPMOON",
label = "Flip Moon",
hover = "Flips the moon phase (Yes restores the old behavior)."
.. "\nYes shows the moon as it looks in the Southern Hemisphere.",
options = {
{description = "Yes", data = true, hover = "Show the moon like it is in Southern Hemisphere."},
{description = "No", data = false, hover = "Show the moon like it is in the Northern Hemisphere."},
},
default = false,
},
{
name = "SEASONOPTIONS",
label = "Season Clock",
hover = "Adds a clock that shows the seasons, and rearranges the status badges to fit better."
.."\nAlternatively, adds a badge that shows days into the season and days remaining when moused over.",
options = {
{description = "Micro", data = "Micro"},
{description = "Compact", data = "Compact"},
{description = "Clock", data = "Clock"},
{description = "No", data = ""},
},
default = "Clock",
},
{
name = "SHOWNAUGHTINESS",
label = "Naughtiness",
hover = "Show the naughtiness of the player.\nDoes not work in Don't Starve Together.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = true,
},
{
name = "SHOWBEAVERNESS",
label = "Log Meter",
hover = "Show the log meter for Woodie when he is human.\nDoes not work in Don't Starve Together.",
options = {
{description = "Always", data = true},
{description = "Beaver", data = false},
},
default = true,
},
{
name = "HIDECAVECLOCK",
label = "Cave Clock",
hover = "Show the clock in the caves. Only works for Reign of Giants single-player.",
options = {
{description = "Show", data = false},
{description = "Hide", data = true},
},
default = false,
},
{
name = "SHOWSTATNUMBERS",
label = "Stat Numbers",
hover = "Show the health, hunger, and sanity numbers.",
options = {
{description = "Current/Max", data = "Detailed"},
{description = "Always", data = true},
{description = "Hover", data = false},
},
default = true,
},
{
name = "SHOWMAXONNUMBERS",
label = "Show Max Text",
hover = "Show the \"Max:\" text on the maximum stat numbers to make it clearer.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = true,
},
{
name = "SHOWCLOCKTEXT",
label = "Show Clock Text",
hover = "Show the text on the clock (day number) and season clock (current season).\nIf hidden, the text will only be shown when hovering over.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = true,
},
{
name = "HUDSCALEFACTOR",
label = "HUD Scale",
hover = "Lets you adjust the size of the badges and clocks independently of the rest of the game HUD scale.",
options = hud_scale_options,
default = 100,
},
},
 
--#Global Positions
["workshop-378160973"] = { enabled = true }, configuration_options =
{
{
name = "SHOWPLAYERSOPTIONS",
label = "Player Indicators",
hover = "The arrow things that show players past the edge of the screen.",
options = {
{description = "Always", data = 3},
{description = "Scoreboard", data = 2},
{description = "Never", data = 1},
},
default = 2,
},
{
name = "SHOWPLAYERICONS",
label = "Player Icons",
hover = "The player icons on the map.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = true,
},
{
name = "FIREOPTIONS",
label = "Show Fires",
hover = "Show fires with indicators like players." ..
"\nThey will smoke when they are visible this way.",
options = {
{description = "Always", data = 1},
{description = "Charcoal", data = 2},
{description = "Disabled", data = 3},
},
default = 3,
},
{
name = "SHOWFIREICONS",
label = "Fire Icons",
hover = "Show fires globally on the map (this will only work if fires are set to show)." ..
"\nThey will smoke when they are visible this way.",
options = {
{description = "Show", data = true},
{description = "Hide", data = false},
},
default = false,
},
{
name = "SHAREMINIMAPPROGRESS",
label = "Share Map",
hover = "Share map exploration between players. This will only work if" .. 
"\n'Player Indicators' and 'Player Icons' are not both disabled.",
options = {
{description = "Enabled", data = true},
{description = "Disabled", data = false},
},
default = true,
},
{
name = "OVERRIDEMODE",
label = "Wilderness Override",
hover = "If enabled, it will use the other options you set in Wilderness mode." ..
"\nOtherwise, it will not show players, but all fires will smoke and be visible.",
options = {
{description = "Enabled", data = true},
{description = "Disabled", data = false},
},
default = false,
},
{
name = "ENABLEPINGS",
label = "Pings",
hover = "Whether to allow players to ping (alt+click) the map.",
options = {
{description = "Enabled", data = true},
{description = "Disabled", data = false},
},
default = true,
},
},
 
--#Fast Travel
["workshop-458587300"] = { enabled = true }, configuration_options =
{
{
        name = "Travel_Cost",
        label = "Travel Cost",
        options =
        {
            {description = "Very low", data = 128},
            {description = "Low", data = 64},
            {description = "Normal", data = 32},
            {description = "High", data = 22.6}
        },
        default = 128,
    },
{
        name = "Ownership",
        label = "Ownership Restriction?",
        options =
        {
            {description = "Enable", data = true},
            {description = "Disable", data = false}
        },
        default = false,
    },
},
 
--#Food Values - Item Tooltips (Server and Client)
["workshop-458940297"] = { enabled = true }, configuration_options =
{
{
name = "DFV_Language",
label = "Language",
options = {
{description = "English", data = "EN"},
{description = "French", data = "FR"},
{description = "German", data = "GR"},
{description = "Russian", data = "RU"},
{description = "Spanish", data = "SP"},
{description = "Italian", data = "IT"},
},
 
default = "EN",
 
},
 
{
name = "DFV_MinimalMode",
label = "Minimal mode",
options = {
{description = "Off", data = "default"},
{description = "On", data = "on"},
},
 
default = "default",
 
},
 
{
name = "DFV_ClientPrediction",
label = "Enable client bruteforce",
options = {
{description = "Off", data = "default"},
{description = "On", data = "On"},
},
 
default = "default",
},
 
{
name = "DFV_PercentReplace",
label = "Replace icon %",
options = {
{description = "Off", data = "default"},
{description = "On", data = "On"},
},
 
default = "default",
},
 
{
name = "DFV_ShowDamage",
label = "Show damage",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowUses",
label = "Show uses",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_FueledSettings",
label = "Fueled items time format",
options = {
{description = "Min:Sec", data = "default"},
{description = "Clock segments", data = "seg"},
{description = "Both", data = "both"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowTemperature",
label = "Show temperature",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowACondition",
label = "Show armour condition",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowADefence",
label = "Show armour defence",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowAType",
label = "Show armour type",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
{
name = "DFV_ShowInsulation",
label = "Show insulation",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
 
{
name = "DFV_ShowFireTime",
label = "Remaining Fire Burn Time",
options = {
{description = "On", data = "default"},
{description = "Off", data = "off"},
},
 
default = "default",
},
},
 
--#No Thermal Stone Durability
["workshop-466732225"] = { enabled = true },
--#Quick Pick
["workshop-501385076"] = { enabled = true }, configuration_options =
{
{
name = "quick_harvest",
label = "Quick Harvest",
hover = "Quick pick from cookpots, dryers and farms",
options = {
{description = "Yes", data = true, hover = ""},
{description = "No", data = false, hover = ""},
},
default = true,
},
},
 
--#Campfire Respawn
["workshop-569043634"] = { enabled = true },
 
--#Don't Drop Everything
["workshop-661253977"] = { enabled = true }, configuration_options = 
{
  {name="kong",label="Type\n\n",options={{description ="Number",data = 0,}},default=0,},
    {
        name = "rendiao",
        label = "Body biggest drop",
        hover = "The maximum number of drop character of body.",
        options =
        {
            {description = "None", data = 0, hover = ""},
            {description = "1",  data = 1,  hover = ""},
            {description = "2",  data = 2,  hover = ""},
            {description = "3",  data = 3,  hover = ""},
            {description = "4",  data = 4,  hover = ""},
            {description = "5",  data = 5,  hover = ""},
            {description = "6",  data = 6,  hover = ""},
            {description = "7",  data = 7,  hover = ""},
            {description = "8",  data = 8,  hover = ""},
            {description = "9",  data = 9,  hover = ""}
        },
        default = 0,
    },
    {
        name = "baodiao",
        label = "Backpack biggest drop",
        hover = "The maximum number of drop character of backpack.",
        options =
        {
            {description = "None", data = 0, hover = ""},
            {description = "1",  data = 1,  hover = ""},
            {description = "2",  data = 2,  hover = ""},
            {description = "3",  data = 3,  hover = ""},
            {description = "4",  data = 4,  hover = ""},
            {description = "5",  data = 5,  hover = ""},
            {description = "6",  data = 6,  hover = ""},
            {description = "7",  data = 7,  hover = ""},
            {description = "8",  data = 8,  hover = ""},
            {description = "9",  data = 9,  hover = ""}
        },
        default = 0,
    },
    {
        name = "zbdiao",
        label = "Equipment drops",
        hover = "Death is inevitable drop equipment. \n Prevent soul state equipment durability.",
        options =
        {
            {description = "On", data = true, hover = ""},
            {description = "Off",  data = false,  hover = ""}
        },
        default = true,
    },
    {
        name = "amudiao",
        label = "Life Giving Amulet of filter",
        hover = "Death is inevitable drop a Life Giving Amulet.",
        options =
        {
            {description = "On", data = true, hover = ""},
            {description = "Off",  data = false,  hover = ""}
        },
        default = true,
    },
},
 
--##Waypoint
["workshop-714735102"] = { enabled = true }, configuration_options =
{
    {
        name = "LOCALIZATION_MOD_WAYPOINT",
        label = "Localization",
        hover = "Sets the localization",
        options = {
        {description = "English", data = "en"},
        {description = "Pусский", data = "ru"}, -- Translation by Чapли (http://steamcommunity.com/profiles/76561198019876843)
        },
        default = "en",
    },
    {
        name = "SKIN_MOD_WAYPOINT",
        label = "Skin",
        hover = "Sets the skin",
        options = {
        {description = "Plain", data = 0},
        {description = "DST-like", data = 1}
        },
        default = 1,
    },
    {
        name = "KEY_TOGGLE_MOD_WAYPOINT",
        label = "Toggle visibility",
        hover = "Toggles the visibility of the user interface",
        options = keysList,
        default = 120,
    },
    {
        name = "KEY_TOGGLE_MOD_WAYPOINT_INDICATORS",
        label = "Toggle indicators",
        hover = "Toggles the visibility of the indicators",
        options = keysList,
        default = 99,
    },
    {
        name = "WIDTH_MOD_WAYPOINT",
        label = "Width",
        hover = "Sets the width size of the window",
        options = sizeList,
        default = 360,
    },
    {
        name = "HEIGHT_MOD_WAYPOINT",
        label = "Height",
        hover = "Sets the height size of the window",
        options = sizeList,
        default = 480,
    },
    {
        name = "COLOUR_PALETTE_VARIETY",
        label = "Colour variety",
        hover = "Sets how much variety of colours are available when editing waypoint flags",
        options = {
            {description = "Minimal", data = 15},
            {description = "Less", data = 10},
            {description = "Moderate", data = 8},
            {description = "More", data = 6},
            {description = "Maximal", data = 3},
        },
        default = 8,
    },
    {
        name = "HIDE_HUD_ICON_WAYPOINT",
        label = "Hide the hud icon",
        hover = "Sets the option to hide the waypoint hud icon",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
    {
        name = "DISABLE_CUSTOM_MAP_ICONS_WAYPOINT",
        label = "Disable custom map icons",
        hover = "Sets the option to disable waypoint map icons",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
    {
        name = "ALWAYS_SHOW_MP_WAYPOINT",
        label = "DST - Show MP Toggle",
        hover = "Sets the option to always show the movement prediction toggle button",
        options = {
            {description = "False", data = false},
            {description = "True", data = true}
        },
        default = false,
    },
},
 
--#Craft Pot
["workshop-727774324"] = { enabled = true }, configuration_options =
{
  {
    name = "lock_uncooked",
    label = "Lock uncooked",
    options =
    {
        {description = "Off", data = false},
        {description = "On", data = true},
    },
    default = false
  },
  {
    name = "invert_controller",
    label = "Invert Controller",
    options =
    {
        {description = "Off", data = false},
        {description = "On", data = true},
    },
    default = false
  },
  {
      name = "has_popup",
      label = "Ingredient Popup",
      options =
      {
          {description = "Show", data = true},
          {description = "Hide", data = false},
      },
      default = true
  },
},
 
--#Smart Minisign
["workshop-1595631294"] = { enabled = true }, configuration_options =
{
    {
        name = "Icebox",
        label = "Icebox",
        hover = "Minisign for icebox/允许冰箱添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = true,
    },
    {
        name = "DragonflyChest",
        label = "DragonflyChest",
        hover = "Minisign for DragonflyChest/允许龙鳞箱子添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = true,
    },
    {
        name = "SaltBox",
        label = "SaltBox",
        hover = "Minisign for SaltBox/允许盐箱添加小木牌",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = true,
    },
    {
        name = "BundleItems",
        label = "BundleItems",
        hover = "Show the item in bundle/显示包裹里面的物品",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = true,
    },
    {
        name = "Digornot",
        label = "CanbeDug",
        hover = "Can be Dug/是否可以被挖",
        options = 
        {
            {description = "No(关闭)", data = false},
            {description = "Yes(打开)", data = true},
        },
        default = false,
    },
},
 
--#Minimap HUD
["workshop-345692228"] = { enabled = true }, configuration_options =
{
    {
        name = "Minimap Size",
        options =
        {
            {description = "Tiny", data = 0.125},
            {description = "Small", data = 0.175},
            {description = "Medium", data = 0.225},
            {description = "Large", data = 0.275},
            {description = "Huge", data = 0.325},
            {description = "Giant", data = 0.375},
        },
        default = 0.225,
    },
    {
        name = "Position",
        options =
        {
            {description = "Top Right", data = "top_right"},
            {description = "Top Left", data = "top_left"},
            {description = "Top Center", data = "top_center"},
            {description = "Middle Left", data = "middle_left"},
            {description = "Middle Center", data = "middle_center"},
            {description = "Middle Right", data = "middle_right"},
            {description = "Bottom Left", data = "bottom_left"},
            {description = "Bottom Center", data = "bottom_center"},
            {description = "Bottom Right", data = "bottom_right"},
        },
        default = "top_right"
    },
    {
        name = "Horizontal Margin",
        options =
        {
            {description = "None", data = 0},
            {description = "Very Tiny", data = 5},
            {description = "Tiny", data = 12.5},
            {description = "Very Small", data = 25},
            {description = "Small", data = 50},
            {description = "Medium", data = 125},
            {description = "Large", data = 235},
            {description = "Huge", data = 350},
            {description = "Giant", data = 450},
        },
        default = 235
    },
    {
        name = "Vertical Margin",
        options =
        {
            {description = "None", data = 0},
            {description = "Very Tiny", data = 5},
            {description = "Tiny", data = 12.5},
            {description = "Very Small", data = 25},
            {description = "Small", data = 50},
            {description = "Medium", data = 125},
            {description = "Large", data = 235},
            {description = "Very Large", data = 300},
            {description = "Huge", data = 350},
            {description = "Giant", data = 450},
        },
        default = 25
    },
    {
        name = "Updates Per Second",
        label = "Update throttling",
        hover = "Minimap's throttled updates per second, can help with FPS issues",
        options =
        {
            {description = "Default", data = 0, hover = "Throttling disabled, always keep map up-to-date"},
            {description = "10 ups", data = 0.1, hover = "Update the map 10 times per second"},
            {description = "8 ups", data = 0.125, hover = "Update the map 8 times per second"},
            {description = "6 ups", data = 0.166, hover = "Update the map 6 times per second"},
            {description = "5 ups", data = 0.20, hover = "Update the map 5 times per second"},
            {description = "4 ups", data = 0.25, hover = "Update the map 4 times per second"},
            {description = "3 ups", data = 0.333, hover = "Update the map 3 times per second"},
            {description = "2 ups", data = 0.5, hover = "Update the map 2 times per second"},
            {description = "1 ups", data = 1, hover = "Update the map every second"},
            {description = "4/5 ups", data = 1.25, hover = "Update the map 4 times in 5 seconds"},
            {description = "2/3 ups", data = 1.5, hover = "Update the map 2 times in 3 seconds"},
            {description = "1/2 ups", data = 2, hover = "Update the map every 2 seconds"},
            {description = "1/3 ups", data = 3, hover = "Update the map every 3 seconds"},
            {description = "1/4 ups", data = 4, hover = "Update the map every 4 seconds"},
            {description = "1/5 ups", data = 5, hover = "Update the map every 5 seconds"},
            {description = "1/6 ups", data = 6, hover = "Update the map every 6 seconds"},
            {description = "1/8 ups", data = 8, hover = "Update the map every 8 seconds"},
            {description = "1/10 ups", data = 10, hover = "Update the map every 10 seconds"},
            {description = "1/30 ups", data = 30, hover = "Update the map every 30 seconds"},
        },
        default = 0
    },
},
 
--#DST Where's My Beefalo?
["workshop-347360448"] = { enabled = true },
 
--#Geometric Placement
["workshop-351325790"] = { enabled = true }, configuration_options =
{
{
name = "CTRL",
label = "CTRL Turns Mod",
options = {
{description = "On", data = true},
{description = "Off", data = false},
},
default = false,
hover = "Whether holding CTRL enables or disables the mod.",
},
    {
        name = "KEYBOARDTOGGLEKEY",
        label = "Options Button",
        options = keyslist,
        default = "B",
-- hover = "A key to open the mod's options. On controllers, open\nthe scoreboard and then use Menu Misc 3 (left stick click).\nI recommend setting this with the Settings menu in DST.",
hover = "A key to open the mod's options. On controllers, open\nthe scoreboard and then use Menu Misc 3 (left stick click).",
    },    
    {
        name = "GEOMETRYTOGGLEKEY",
        label = "Toggle Button",
        options = keyslist,
        default = "V",
-- hover = "A key to toggle to the most recently used geometry\n(for example, switching between Square and X-Hexagon)\nI recommend setting this with the Settings menu in DST.",
hover = "A key to toggle to the most recently used geometry\n(for example, switching between Square and X-Hexagon)",
    },    
    {
        name = "SHOWMENU",
        label = "In-Game Menu",
options = {
{description = "On", data = true},
{description = "Off", data = false},
},
        default = true,
hover = "If on, the button opens the menu.\nIf off, it just toggles the mod on and off.",
    },    
{
name = "BUILDGRID",
label = "Show Build Grid",
options = {
{description = "On", data = true},
{description = "Off", data = false},
},
default = true,
hover = "Whether to show the build grid.",
},
{
name = "GEOMETRY",
label = "Grid Geometry",
options = {
{description = "Square", data = "SQUARE"},
{description = "Diamond", data = "DIAMOND"},
{description = "X Hexagon", data = "X_HEXAGON"},
{description = "Z Hexagon", data = "Z_HEXAGON"},
{description = "Flat Hexagon", data = "FLAT_HEXAGON"},
{description = "Pointy Hexagon", data = "POINTY_HEXAGON"},
},
default = "SQUARE",
hover = "What build grid geometry to use.",
},
{
name = "TIMEBUDGET",
label = "Refresh Speed",
options = percent_options,
default = 0.1,
hover = "How much of the available time to use for refreshing the grid.\nDisabling or setting too high will likely cause lag.",
},
{
name = "HIDEPLACER",
label = "Hide Placer",
options = {
{description = "On", data = true},
{description = "Off", data = false},
},
default = false,
hover = "Whether to hide the placer (the ghost version of the item you're placing).\nHiding it can help you see the grid better.",
},
{
name = "HIDECURSOR",
label = "Hide Cursor Item",
options = {
{description = "Hide All", data = 1},
{description = "Show Number", data = true},
{description = "Show All", data = false},
},
default = false,
hover = "Whether to hide the cursor item, to better see the grid.",
},
{
name = "SMALLGRIDSIZE",
label = "Fine Grid Size",
options = smallgridsizeoptions,
default = 10,
hover = "How big to make the grid for things that use a fine grid (structures, plants, etc).",
},
{
name = "MEDGRIDSIZE",
label = "Wall Grid Size",
options = medgridsizeoptions,
default = 6,
hover = "How big to make the grid for walls.",
},
{
name = "FLOODGRIDSIZE",
label = "Sandbag Grid Size",
options = floodgridsizeoptions,
default = 5,
hover = "How big to make the grid for sandbags.",
},
{
name = "BIGGRIDSIZE",
label = "Turf Grid Size",
options = biggridsizeoptions,
default = 2,
hover = "How big to make the grid for turf/pitchfork.",
},
{
name = "GOODCOLOR",
label = "Unblocked Color",
options = color_options,
default = "whiteoutline",
hover = "The color to use for unblocked points, where you can place things.",
},
{
name = "BADCOLOR",
label = "Blocked Color",
options = color_options,
default = "blackoutline",
hover = "The color to use for blocked points, where you cannot place things.",
},
{
name = "NEARTILECOLOR",
label = "Nearest Tile Color",
options = color_options,
default = "white",
hover = "The color to use for the nearest tile outline.",
},
{
name = "GOODTILECOLOR",
label = "Unblocked Tile Color",
options = color_options,
default = "whiteoutline",
hover = "The color to use for the turf tile grid, where you can place turf.",
},
{
name = "BADTILECOLOR",
label = "Blocked Tile Color",
options = color_options,
default = "blackoutline",
hover = "The color to use for the turf tile grid, where you can't place turf.",
},
{
name = "GOODPLACERCOLOR",
label = "Unblocked Placer Color",
options = placer_color_options,
default = "white",
hover = "The color to use for an unblocked placer\n(the \"shadow copy\" of the thing you're placing).",
},
{
name = "BADPLACERCOLOR",
label = "Blocked Placer Color",
options = placer_color_options,
default = "black",
hover = "The color to use for a blocked placer\n(the \"shadow copy\" of the thing you're placing).",
},
{
name = "REDUCECHESTSPACING",
label = "Tighter Chests",
options = {
{description = "Yes", data = true},
{description = "No", data = false},
},
default = true,
hover = "Whether to allow chests to be placed closer together than normal.\nThis may not work in DST.",
},
{
name = "CONTROLLEROFFSET",
label = "Controller Offset",
options = {
{description = "On", data = true},
{description = "Off", data = false},
},
default = false,
hover = "With a controller, whether objects get placed\nright at your feet (\"off\") or at an offset (\"on\").",
},
    },
--#Gesture Wheel
["workshop-352373173"] = { enabled = true }
}

 

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11 hours ago, Daniel86268 said:

Did you configure the server to download the mods automaticially?

Means: Configure your dedicated_server_mods_setup.lua in the mods directory?

Cause the modoverrides.lua only activates and configures the mods, it doesn't download them.

Yes, in the Don't starve dedicated server mods folder, the dedicated_server_mods_setup.lua has this.

Spoiler
--#No More Respawn Penalty
ServerModSetup("356420397")
 
--#Wormhole Marks
ServerModSetup("362175979")
 
--#Health Info
ServerModSetup("375859599")
 
--#Combined Status
ServerModSetup("376333686")
 
--#Global Positions
ServerModSetup("378160973")
 
--#Fast Travel
ServerModSetup("458587300")
 
--#Food Values - Item Tooltips (Server and Client)
ServerModSetup("458940297")
 
--#No Thermal Stone Durability
ServerModSetup("466732225")
 
--#Quick Pick
ServerModSetup("501385076")
 
--#Campfire Respawn
ServerModSetup("569043634")
 
--# Don't Drop Everything
ServerModSetup("661253977")
 
--#Waypoint
ServerModSetup("714735102")
 
--#Craft Pot
ServerModSetup("727774324")
 
--#Smart Minisign
ServerModSetup("1595631294")
 
--#Minimap HUD
ServerModSetup("345692228")
 
--#DST Where's My Beefalo?
ServerModSetup("347360448")
 
--#Geometric Placement
ServerModSetup("351325790")
 
--#Gesture Wheel
ServerModSetup("352373173")

 

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17 hours ago, Daniel86268 said:

Then check if the mods are enabled/working ingame. Maybe it just displays it wrong for whatever reason.

I have solved it, originally I thought there were only two dedicated server mod setups, DST and DST DS respectively, but there's a third. DST Dedicated servers use SteamCMD, in the SteamCMD folder there's steamapps and common. There's another DST DS folder, so I just ported the mods and the dedicated server setup.lua to the new folder and mods are enabled and configured. Thank you very much for the help.

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