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How to make a a static layout from "layouts.lua"?


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I want to turn the below layout into a static layout lua. The one below right now is put in "layouts.lua" and can not be chained in mods as a room. So no way to force it to spawn like other set pieces such as devs graveyard.

------------------------

        ["MushroomRingLarge"] = 
                        {
                            type = LAYOUT.CIRCLE_EDGE,
                            defs = 
                                {
                                     unknown_plant = { "red_mushroom", "green_mushroom", "blue_mushroom"},
                                },
                            count = 
                                {
                                    unknown_plant = 15,
                                },
                            scale = 1.5
                        },

----------------------------

THIS WORKS for graveyard but not for the layouts in layouts.lua:
Layouts["dev_graveyard"] = StaticLayout.Get("map/static_layouts/dev_graveyard")

This does not work:
Layouts["MushroomRingLarge"] = StaticLayout.Get("map/static_layouts/MushroomRingLarge")

 

Edited by NamelessName
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