
NamelessName
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Iv'e found a massive texture bug.
NamelessName commented on NamelessName's bug in Don't Starve Together: Return of Them
Started a thread about it, and more people are annoyed by this visual glitch. Can we get some kind of confirmation that this is being looked at? Its a pretty major bug for EVERY modder. Its an unavoidoable bug. -
Iv'e found a massive texture bug.
NamelessName commented on NamelessName's bug in Don't Starve Together: Return of Them
I am right now looking through every character mod I come across and notice that this visual bug is actually there for EVERY character so far (some just on the side, some on the back, some barely noticable etc). Crazy. This glitch is probably some sort of rendering problem once we convert the textures into .tex files with your mod program klei. -
I am pretty certain his mods are affected by those white dots as well, so not sure that's a fix. Also you shouldn't need to make the textures more low resolution (blurry) to fix it. But still, thank you for trying. I just dont understand how this glitch can STILL be here after this many years of developement from klei. Klei need to start making better tools for modders, since this glitch is probably some sort of rendering problem once we convert the textures into .tex files with their program. I am right now looking through every character mod I come across and notice that this visual bug is actually there for EVERY character so far. WTF. I sincerely hope they try to fix this... This is insanely annoying.
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How can this be fixed, and what causes this? This bug is visible on ALMOST every single character mod out there. Its like white "dots" that come and go on characters while they do an animation or just simply stands still. The easiest way for me to show you is by posting a character mod (below) that has the most visible glitch, (but this texture glitch exists on a lot of character mods and even some item mods). https://steamcommunity.com/sharedfiles/filedetails/?id=845678302&searchtext=unbroken Install that above mod put on the hat and turn the character to the right OR turn him around so that you can see the back of the hat/head. The texture bug will be visible a lot on the HAT of that character. But here's the thing, this bug is actually extremely common for almost every mod when a texture is moving (like clothing or a character), but its NOT as visible as the above mod. Even reign of Runt has this glitch, ive asked him about it and he thinks it must be a recent texture rendering problem that klei (introduced). But then why does KLEI's vanilla characters not have this at all, and why have I seen this problem for years? Is the klei mod tools broken or something? PS: If you want to learn more read the comments from Reign of Runts, cause that's where I wrote about the texture glitch even more.
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Iv'e found a massive texture bug. How can this be fixed, and what causes this? This bug is visible on ALMOST every single character mod out there. Its like white "dots" that come and go on characters while they do an animation or just simply stands still. The easiest way for me to show you is by posting a character mod (below) that has the most visible glitch, (but this texture glitch exists on a lot of character mods and even some item mods). https://steamcommunity.com/sharedfiles/filedetails/?id=845678302&searchtext=unbroken Install that above mod put on the hat and turn the character to the right OR turn him around so that you can see the back of the hat/head. The texture bug will be visible a lot on the HAT. But here's the thing, this bug is actually extremely common for almost every mod when a texture is moving (like clothing or a character), but its NOT as visible as the above mod. Even reign of Runt has this glitch, ive asked him about it and he thinks it must be a recent texture rendering problem. But then why does KLEI's vanilla characters not have this at all, and why have I seen this problem for years? PS: If you want to learn more read the comments from Reign of Runts, cause that's where I wrote about the texture glitch even more.
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Anyone knows how to turn off the default set pieces? I know that adding something like "--" in front of a line can disable it to spawn but how do I make that into a mod. I have made the dev graveyard trap (and many others) to spawn always BUT they also sometimes spawn a duplicate of it for some reason. How do I make sure that it doesnt spawn more than the one ive added?