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I made a tool to create modinfo files easier.


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Great for when you're starting a new mod, but since it doesn't support adding configuration options it's only great for creating the initial file. Don't code that you can make variables, though (IMO, but do whatever you want :P). It'll take a long time and it's more flexible to do it manually in a text editor. It's just Lua code, after all, so you can do a bunch of tricks. Also, since I personally already have a bunch of mods, it's really easy for me to just copy a modinfo.lua from one of my other mods, and have to change less variables than I would if I used this program to do create one from scratch. Whatever the case, you learned something from making it :)

Edited by Ultroman
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2 hours ago, Ultroman said:

Great for when you're starting a new mod, but since it doesn't support adding configuration options it's only great for creating the initial file. Don't code that you can make variables, though (IMO, but do whatever you want :P). It'll take a long time and it's more flexible to do it manually in a text editor. It's just Lua code, after all, so you can do a bunch of tricks. Also, since I personally already have a bunch of mods, it's really easy for me to just copy a modinfo.lua from one of my other mods, and have to change less variables than I would if I used this program to do create one from scratch. Whatever the case, you learned something from making it :)

I just started making mods in DST and i don't know what configuration options is.

but yes, it works for creating the initial file.

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