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2nd insanity creature concept


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 -manipulator

Once the manipulator appears, it will take control on the player and make them do things they wouldn't do 

- wendigo

 The wendigo will only appear if the player is hungry and suffering from sanity loss, it will not appear but pretend to be a very delicious looking meal and as soon as ou pick it up and eat it the wendigo will pop out and try to kill the player, at this point the wendigo can not transform back into food but will make items look like food either If its in your inventory or if it's on the ground.

- lier 

The lier will create false illusions of what looks like enemy's which may look like can damage you but really its nothing... or is it?

- takers

Takers are like the shadowy hands which would take the light from your fire, this one just takes players into the darkness and the player can escape if the player attacks the hand or shines a flashlight on it.

- the obsessive 

Once the obsessive appears it will feed on the things that the player needs, when it attacks the player will drop a specific item that the player needs and then can consume it, when the player has recovers from sanity the items that creature consumed will be dropped. 

tsfs_1_10_18.png

What if, to make sanity more dangerous, they combine after a little while into one big amalgamation like the one's listed here? Would certainly force players to deal with the threats as they are present, unless they want something harder to fight.

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