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waterfoul

I can't seem to get the dedicated server running

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waterfoul    0
Posted (edited)

I've tried a number of different ways but every time I get stuck on "DoLuaFile Could not load lua file scripts/main.lua", I think the issue is "Mounting file system databundles/scripts.zip skipped." because that lua file is in that zip file. Unfortunately I can't figure out why it's not loading the zip file

Full Log:

Spoiler

[00:00:00]: PersistRootStorage is now /data//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 400152
[00:00:00]: Current time: Fri Mar 20 02:21:23 2020

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: 3f1c820944ef
[00:00:00]: Release(Kernel) Version: 4.19.106-coreos
[00:00:00]: Kernel Build Timestamp: #1 SMP Wed Feb 26 21:43:18 -00 2020
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 400152 LINUX
[00:00:00]: Build Date: 5773
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -persistent_storage_root /data -only_update_server_mods
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (4134042432)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip skipped.
[00:00:00]: Mounting file system databundles/shaders.zip skipped.
[00:00:00]: Mounting file system databundles/fonts.zip skipped.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip skipped.
[00:00:00]: Mounting file system databundles/bigportraits.zip skipped.
[00:00:00]: Mounting file system databundles/images.zip skipped.
[00:00:00]: Mounting file system databundles/scripts.zip skipped.
[00:00:00]: ProfileIndex:4.52
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (4127193920)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'StreamInput' (4122999616)
[00:00:00]: OnLoadPermissionList: /data//DoNotStarveTogether/Cluster_1/blocklist.txt (Success)
[00:00:00]: OnLoadPermissionList: /data//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:00]: OnLoadUserIdList: /data//DoNotStarveTogether/Cluster_1/whitelist.txt (Success)
[00:00:00]: Token retrieved from: /data//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: /data//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile Could not load lua file scripts/main.lua
[00:00:00]: Error loading main.lua
[00:00:00]: Failed mSimulation->Reset()
[00:00:00]: Error during game initialization!
[00:00:00]: attempt to call a nil value
LUA ERROR stack traceback:
[00:00:00]: attempt to call a nil value
LUA ERROR stack traceback:
[00:00:00]: Collecting garbage...
[00:00:00]: lua_gc took 0.00 seconds
[00:00:00]: ~ShardLuaProxy()
[00:00:00]: ~cEventLeaderboardProxy()
[00:00:00]: ~ItemServerLuaProxy()
[00:00:00]: ~InventoryLuaProxy()
[00:00:00]: ~NetworkLuaProxy()
[00:00:00]: ~SimLuaProxy()
[00:00:00]: lua_close took 0.00 seconds
[00:00:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:00:00]: CurlRequestManager::ClientThread::Main() complete
[00:00:00]: HttpClient2 discarded 0 callbacks.
[00:00:00]: Shutting down
 

 

Edited by waterfoul

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Daniel86268    382

Try to do a file integrity check using steamcmd. (with the validate option that you usually find everywhere.)

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